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We study the parameterized complexity of the classical Edge Hamiltonian Path problem and give several fixed-parameter tractability results. First, we settle an open question of Demaine et al. by showing that Edge Hamiltonian Path is FPT…
We continue the investigation of parameterized extensions of Linear Temporal Logic (LTL) that retain the attractive algorithmic properties of LTL: a polynomial space model checking algorithm and a doubly-exponential time algorithm for…
The framework of Bodlaender et al. (ICALP 2008) and Fortnow and Santhanam (STOC 2008) allows us to exclude the existence of polynomial kernels for a range of problems under reasonable complexity-theoretical assumptions. However, there are…
We study the bisimilarity problem for probabilistic pushdown automata (pPDA) and subclasses thereof. Our definition of pPDA allows both probabilistic and non-deterministic branching, generalising the classical notion of pushdown automata…
In this paper we show that a generalized version of the Nikoli puzzle Slant is NP-complete. We also give polynomial time algorithms for versions of the puzzle where some constraints are omitted. These problems correspond to simultaneously…
Feature-based SPL analysis and family-based model checking have seen rapid development. Many model checking problems can be reduced to two-player games on finite graphs. A prominent example is mu-calculus model checking, which is generally…
Game boards are described in the Ludii general game system by their underlying graphs, based on tiling, shape and graph operators, with the automatic detection of important properties such as topological relationships between graph…
In this paper we study the computational complexity of the game of Scrabble. We prove the PSPACE-completeness of a derandomized model of the game, answering an open question of Erik Demaine and Robert Hearn.
This paper provides effective methods for the polyhedral formulation of impartial finite combinatorial games as lattice games. Given a rational strategy for a lattice game, a polynomial time algorithm is presented to decide (i) whether a…
Games allow us to construct and explore identities and offer us role models, good and bad. Game characters are a reflection of us -- players and creators alike -- or could be. But do games also encode identities, values, and orientations…
Motivated by description logics, we investigate what happens to the complexity of modal satisfiability problems if we only allow formulas built from literals, $\wedge$, $\Diamond$, and $\Box$. Previously, the only known result was that the…
We study the complexity of problems related to subgame-perfect equilibria (SPEs) in infinite duration non zero-sum multiplayer games played on finite graphs with parity objectives. We present new complexity results that close gaps in the…
Article presents the compatibility matrix method and illustrates it with the application to P vs NP problem. The method is a generalization of descriptive geometry: in the method, we draft problems and solve them utilizing the image…
We consider two-player games played in real time on game structures with clocks and parity objectives. The games are concurrent in that at each turn, both players independently propose a time delay and an action, and the action with the…
Game of Life is a simple and elegant model to study dynamical system over networks. The model consists of a graph where every vertex has one of two types, namely, dead or alive. A configuration is a mapping of the vertices to the types. An…
In the context of formal verification in general and model checking in particular, parity games serve as a mighty vehicle: many problems are encoded as parity games, which are then solved by the seminal algorithm by Jurdzinski. In this…
We initiate the study of the complexity-theoretic properties of convex logics in team semantics. We focus on the extension of classical propositional logic with the nonemptiness atom NE, a logic known to be both convex and union closed. We…
We consider the problem of ranking a set of OT constraints in a manner consistent with data. We speed up Tesar and Smolensky's RCD algorithm to be linear on the number of constraints. This finds a ranking so each attested form x_i beats or…
We introduce the completeness problem for Modal Logic and examine its complexity. For a definition of completeness for formulas, given a formula of a modal logic, the completeness problem asks whether the formula is complete for that logic.…
We investigate border ranks of twisted powers of polynomials and smoothability of symmetric powers of algebras. We prove that the latter are smoothable. For the former, we obtain upper bounds for the border rank in general and prove that…