Related papers: Foveation-based Deep Video Compression without Mot…
With the development of higher resolution contents and displays, its significant volume poses significant challenges to the goals of acquiring, transmitting, compressing, and displaying high-quality video content. In this paper, we propose…
Learning based video compression attracts increasing attention in the past few years. The previous hybrid coding approaches rely on pixel space operations to reduce spatial and temporal redundancy, which may suffer from inaccurate motion…
Diffusion and flow matching models have unlocked unprecedented capabilities for creative content creation, such as interactive image and streaming video generation. The growing demand for higher resolutions, frame rates, and context…
Vision-language models benefit from high-resolution images, but the increase in visual-token count incurs high compute overhead. Humans resolve this tension via foveation: a coarse view guides "where to look", while selectively acquired…
Previous blind or No Reference (NR) video quality assessment (VQA) models largely rely on features drawn from natural scene statistics (NSS), but under the assumption that the image statistics are stationary in the spatial domain. Several…
Conventional video compression approaches use the predictive coding architecture and encode the corresponding motion information and residual information. In this paper, taking advantage of both classical architecture in the conventional…
Recently, virtual reality (VR) technology has been widely used in medical, military, manufacturing, entertainment, and other fields. These applications must simulate different complex material surfaces, various dynamic objects, and complex…
In this paper, we tackle the challenge of actively attending to visual scenes using a foveated sensor. We introduce an end-to-end differentiable foveated active vision architecture that leverages a graph convolutional network to process…
Virtual reality (VR) is making waves around the world recently. However, traditional video streaming is not suitable for VR video because of the huge size and view switch requirements of VR videos. Since the view of each user is limited, it…
Immersive televisualization is important both for telepresence and teleoperation, but resolution and fidelity are often limited by communication bandwidth constraints. We propose a lightweight method for foveated compression of immersive…
Virtual Reality is regaining attention due to recent advancements in hardware technology. Immersive images / videos are becoming widely adopted to carry omnidirectional visual information. However, due to the requirements for higher spatial…
Although CNN has reached satisfactory performance in image-related tasks, using CNN to process videos is much more challenging due to the enormous size of raw video streams. In this work, we propose to use motion vectors and residuals from…
With the growing demand for video applications, many advanced learned video compression methods have been developed, outperforming traditional methods in terms of objective quality metrics such as PSNR. Existing methods primarily focus on…
Virtual Reality (VR) cloud gaming systems render the 3D graphics on cloud servers for playing graphically demanding games on VR headsets. Delivering high-resolution game scenes is challenging due to variation in network performance. By…
The proliferation of deep learning-based machine vision applications has given rise to a new type of compression, so called video coding for machine (VCM). VCM differs from traditional video coding in that it is optimized for machine vision…
Object detection and recognition algorithms using deep convolutional neural networks (CNNs) tend to be computationally intensive to implement. This presents a particular challenge for embedded systems, such as mobile robots, where the…
Recently, deep generative models have greatly advanced the progress of face video coding towards promising rate-distortion performance and diverse application functionalities. Beyond traditional hybrid video coding paradigms, Generative…
Many animals and humans process the visual field with a varying spatial resolution (foveated vision) and use peripheral processing to make eye movements and point the fovea to acquire high-resolution information about objects of interest.…
We propose a lightweight compressed-domain tracking model that operates directly on video streams, without requiring full RGB video decoding. Using motion vectors and transform coefficients from compressed data, our deep model propagates…
Good user experience with interactive cloud-based multimedia applications, such as cloud gaming and cloud-based VR, requires low end-to-end latency and large amounts of downstream network bandwidth at the same time. In this paper, we…