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The shape of circle is one of fundamental geometric primitives of man-made engineering objects. Thus, extraction of circles from scanned point clouds is a quite important task in 3D geometry data processing. However, existing circle…

Computer Vision and Pattern Recognition · Computer Science 2022-04-05 Zeyong Wei , Honghua Chen , Hao Tang , Qian Xie , Mingqiang Wei , Jun Wang

Retrieving the 3D kinematics of articulated objects from monocular video is a fundamental challenge in computer vision. Existing methods rely on complex video setups or cues such as long-term point tracking or wide-baseline matching, but…

Computer Vision and Pattern Recognition · Computer Science 2026-05-19 Arslan Artykov , Tom Ravaud , Nicolás Violante-Grezzi , Vincent Lepetit

We describe a non-parametric, "example-based" method for estimating the depth of an object, viewed in a single photo. Our method consults a database of example 3D geometries, searching for those which look similar to the object in the…

Computer Vision and Pattern Recognition · Computer Science 2013-04-16 Tal Hassner , Ronen Basri

We introduce a new silhouette-based representation for modeling clothed human bodies using deep generative models. Our method can reconstruct a complete and textured 3D model of a person wearing clothes from a single input picture. Inspired…

Computer Vision and Pattern Recognition · Computer Science 2019-04-11 Ryota Natsume , Shunsuke Saito , Zeng Huang , Weikai Chen , Chongyang Ma , Hao Li , Shigeo Morishima

Unsupervised representation learning techniques, such as learning word embeddings, have had a significant impact on the field of natural language processing. Similar representation learning techniques have not yet become commonplace in the…

Computer Vision and Pattern Recognition · Computer Science 2021-02-09 Joël Bachmann , Kenneth Blomqvist , Julian Förster , Roland Siegwart

Modern 3D semantic instance segmentation approaches predominantly rely on specialized voting mechanisms followed by carefully designed geometric clustering techniques. Building on the successes of recent Transformer-based methods for object…

Computer Vision and Pattern Recognition · Computer Science 2023-04-13 Jonas Schult , Francis Engelmann , Alexander Hermans , Or Litany , Siyu Tang , Bastian Leibe

Shape from texture refers to the extraction of 3D information from 2D images with irregular texture. This paper introduces a statistical framework to learn shape from texture where convex texture elements in a 2D image are represented…

Recovering high-quality surfaces from irregular point cloud is ill-posed unless strong geometric priors are available. We introduce an implicit self-prior approach that distills a shape-specific prior directly from the input point cloud…

Computer Vision and Pattern Recognition · Computer Science 2025-11-13 Kyle Fogarty , Chenyue Cai , Jing Yang , Zhilin Guo , Cengiz Öztireli

Current 3D-aware pretraining methods for embodied perception and manipulation are largely built on differentiable rendering frameworks, producing either fully implicit neural fields or fully explicit geometric primitives. Implicit…

Neural implicit surface representations have recently emerged as popular alternative to explicit 3D object encodings, such as polygonal meshes, tabulated points, or voxels. While significant work has improved the geometric fidelity of these…

Graphics · Computer Science 2023-06-27 Yanran Guan , Andrei Chubarau , Ruby Rao , Derek Nowrouzezahrai

Representing a 3D shape with a set of primitives can aid perception of structure, improve robotic object manipulation, and enable editing, stylization, and compression of 3D shapes. Existing methods either use simple parametric primitives…

Computer Vision and Pattern Recognition · Computer Science 2023-03-06 Xianghao Xu , Paul Guerrero , Matthew Fisher , Siddhartha Chaudhuri , Daniel Ritchie

Recent years have witnessed significant progress in the field of neural surface reconstruction. While the extensive focus was put on volumetric and implicit approaches, a number of works have shown that explicit graphics primitives such as…

Computer Vision and Pattern Recognition · Computer Science 2023-04-07 Sergey Prokudin , Qianli Ma , Maxime Raafat , Julien Valentin , Siyu Tang

Given dense image feature correspondences of a non-rigidly moving object across multiple frames, this paper proposes an algorithm to estimate its 3D shape for each frame. To solve this problem accurately, the recent state-of-the-art…

Computer Vision and Pattern Recognition · Computer Science 2019-04-30 Suryansh Kumar

Low-level 3D representations, such as point clouds, meshes, NeRFs and 3D Gaussians, are commonly used for modeling 3D objects and scenes. However, cognitive studies indicate that human perception operates at higher levels and interprets 3D…

Computer Vision and Pattern Recognition · Computer Science 2025-07-22 Zhirui Gao , Renjiao Yi , Yuhang Huang , Wei Chen , Chenyang Zhu , Kai Xu

Clustering algorithms are one of the main analytical methods to detect patterns in unlabeled data. Existing clustering methods typically treat samples in a dataset as points in a metric space and compute distances to group together similar…

Machine Learning · Computer Science 2021-10-12 Tarek Naous , Srinjay Sarkar , Abubakar Abid , James Zou

Humans show high-level of abstraction capabilities in games that require quickly communicating object information. They decompose the message content into multiple parts and communicate them in an interpretable protocol. Toward equipping…

Computer Vision and Pattern Recognition · Computer Science 2022-07-28 Stephan Alaniz , Massimiliano Mancini , Anjan Dutta , Diego Marcos , Zeynep Akata

The recent advances in 3D sensing technology have made possible the capture of point clouds in significantly high resolution. However, increased detail usually comes at the expense of high storage, as well as computational costs in terms of…

Computer Vision and Pattern Recognition · Computer Science 2021-10-01 Rolandos Alexandros Potamias , Giorgos Bouritsas , Stefanos Zafeiriou

In this paper, we propose a framework to reconstruct 3D models from raw scanned points by learning the prior knowledge of a specific class of objects. Unlike previous work that heuristically specifies particular regularities and defines…

Computational Geometry · Computer Science 2017-01-13 Oussama Remil , Qian Xie , Xingyu Xie , Kai Xu , Jun Wang

Feature related particle data analysis plays an important role in many scientific applications such as fluid simulations, cosmology simulations and molecular dynamics. Compared to conventional methods that use hand-crafted feature…

Graphics · Computer Science 2022-03-23 Haoyu Li , Han-Wei Shen

Novel view synthesis has seen significant advancements with 3D Gaussian Splatting (3DGS), enabling real-time photorealistic rendering. However, the inherent fuzziness of Gaussian Splatting presents challenges for 3D scene understanding,…

Computer Vision and Pattern Recognition · Computer Science 2025-09-17 Abdalla Arafa , Didier Stricker