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Existing methods to summarize posterior inference for mixture models focus on identifying a point estimate of the implied random partition for clustering, with density estimation as a secondary goal (Wade and Ghahramani, 2018; Dahl et al.,…

Methodology · Statistics 2025-05-09 Khai Nguyen , Peter Mueller

Learning structures of 3D shapes is a fundamental problem in the field of computer graphics and geometry processing. We present a simple yet interpretable unsupervised method for learning a new structural representation in the form of 3D…

Computer Vision and Pattern Recognition · Computer Science 2020-03-27 Nenglun Chen , Lingjie Liu , Zhiming Cui , Runnan Chen , Duygu Ceylan , Changhe Tu , Wenping Wang

3D Gaussian Splatting has demonstrated superior performance in rendering efficiency and quality, yet the generation of 3D Gaussians still remains a challenge without proper geometric priors. Existing methods have explored predicting point…

Computer Vision and Pattern Recognition · Computer Science 2026-04-08 Weiqi Zhang , Junsheng Zhou , Haotian Geng , Kanle Shi , Shenkun Xu , Yi Fang , Yu-Shen Liu

Humans perceive the 3D world as a set of distinct objects that are characterized by various low-level (geometry, reflectance) and high-level (connectivity, adjacency, symmetry) properties. Recent methods based on convolutional neural…

Computer Vision and Pattern Recognition · Computer Science 2020-04-03 Despoina Paschalidou , Luc van Gool , Andreas Geiger

Many tasks in graphics and vision demand machinery for converting shapes into consistent representations with sparse sets of parameters; these representations facilitate rendering, editing, and storage. When the source data is noisy or…

Graphics · Computer Science 2021-11-24 Dmitriy Smirnov , Matthew Fisher , Vladimir G. Kim , Richard Zhang , Justin Solomon

Gaussian process is a theoretically appealing model for nonparametric analysis, but its computational cumbersomeness hinders its use in large scale and the existing reduced-rank solutions are usually heuristic. In this work, we propose a…

Machine Learning · Statistics 2015-11-25 Leo L. Duan , Xia Wang , Rhonda D. Szczesniak

Deep generative architectures provide a way to model not only images but also complex, 3-dimensional objects, such as point clouds. In this work, we present a novel method to obtain meaningful representations of 3D shapes that can be used…

Machine Learning · Computer Science 2019-05-03 Maciej Zamorski , Maciej Zięba , Piotr Klukowski , Rafał Nowak , Karol Kurach , Wojciech Stokowiec , Tomasz Trzciński

Conventional methods of 3D object generative modeling learn volumetric predictions using deep networks with 3D convolutional operations, which are direct analogies to classical 2D ones. However, these methods are computationally wasteful in…

Computer Vision and Pattern Recognition · Computer Science 2017-06-22 Chen-Hsuan Lin , Chen Kong , Simon Lucey

In this paper, the problem of automating the pre-grasps generation for novel 3d objects has been discussed. The objects represented as cloud of 3D points are split into parts and organized in a tree structure, where parts are approximated…

Robotics · Computer Science 2019-10-01 IA Sainul , Sankha Deb , AK Deb

We propose a novel method for multiple clustering that assumes a co-clustering structure (partitions in both rows and columns of the data matrix) in each view. The new method is applicable to high-dimensional data. It is based on a…

Abstraction is a powerful idea widely used in science, to model, reason and explain the behavior of systems in a more tractable search space, by omitting irrelevant details. While notions of abstraction have matured for deterministic…

Artificial Intelligence · Computer Science 2020-01-14 Vaishak Belle

The shape of an object is an important characteristic for many vision problems such as segmentation, detection and tracking. Being independent of appearance, it is possible to generalize to a large range of objects from only small amounts…

Machine Learning · Statistics 2018-12-14 Alessandro Di Martino , Erik Bodin , Carl Henrik Ek , Neill D. F. Campbell

A 3D point cloud is an unstructured, sparse, and irregular dataset, typically collected by airborne LiDAR systems over a geological region. Laser pulses emitted from these systems reflect off objects both on and above the ground, resulting…

Computer Vision and Pattern Recognition · Computer Science 2024-10-29 Hong Zhao , Huyunting Huang , Tonglin Zhang , Baijian Yang , Jin Wei-Kocsis , Songlin Fei

Gaussian splatting has emerged as a powerful 3D representation that harnesses the advantages of both explicit (mesh) and implicit (NeRF) 3D representations. In this paper, we seek to leverage Gaussian splatting to generate realistic…

Computer Vision and Pattern Recognition · Computer Science 2024-04-01 Ye Yuan , Xueting Li , Yangyi Huang , Shalini De Mello , Koki Nagano , Jan Kautz , Umar Iqbal

In this work, we propose a novel method for generating 3D point clouds that leverage properties of hyper networks. Contrary to the existing methods that learn only the representation of a 3D object, our approach simultaneously finds a…

Computer Vision and Pattern Recognition · Computer Science 2020-12-04 Przemysław Spurek , Sebastian Winczowski , Jacek Tabor , Maciej Zamorski , Maciej Zięba , Tomasz Trzciński

In this paper, we propose Neural Points, a novel point cloud representation and apply it to the arbitrary-factored upsampling task. Different from traditional point cloud representation where each point only represents a position or a local…

Computer Vision and Pattern Recognition · Computer Science 2022-04-01 Wanquan Feng , Jin Li , Hongrui Cai , Xiaonan Luo , Juyong Zhang

In variational inference, the benefits of Bayesian models rely on accurately capturing the true posterior distribution. We propose using neural samplers that specify implicit distributions, which are well-suited for approximating complex…

Machine Learning · Computer Science 2023-11-10 Anshuk Uppal , Kristoffer Stensbo-Smidt , Wouter Boomsma , Jes Frellsen

Gaussian Splatting has become the method of choice for 3D reconstruction and real-time rendering of captured real scenes. However, fine appearance details need to be represented as a large number of small Gaussian primitives, which can be…

Computer Vision and Pattern Recognition · Computer Science 2025-12-03 Panagiotis Papantonakis , Georgios Kopanas , Fredo Durand , George Drettakis

This paper focuses on the problem of hierarchical non-overlapping clustering of a dataset. In such a clustering, each data item is associated with exactly one leaf node and each internal node is associated with all the data items stored in…

Machine Learning · Statistics 2021-05-26 Weipeng Huang , Nishma Laitonjam , Guangyuan Piao , Neil Hurley

We propose a novel method for 3D object reconstruction from a sparse set of views captured from a 360-degree calibrated camera rig. We represent the object surface through a hybrid model that uses both an MLP-based neural representation and…

Computer Vision and Pattern Recognition · Computer Science 2024-03-29 Llukman Cerkezi , Paolo Favaro
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