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Game theory has been increasingly applied in settings where the game is not known outright, but has to be estimated by sampling. For example, meta-games that arise in multi-agent evaluation can only be accessed by running a succession of…

Multiagent Systems · Computer Science 2021-01-25 Tabish Rashid , Cheng Zhang , Kamil Ciosek

Test-time training (TTT) adapts model parameters on unlabeled test instances during inference time, which continuously extends capabilities beyond the reach of offline training. Despite initial gains, existing TTT methods for LRMs plateau…

Machine Learning · Computer Science 2026-04-22 Qingyang Zhang , Xinke Kong , Haitao Wu , Qinghua Hu , Minghao Wu , Baosong Yang , Yu Cheng , Yun Luo , Ganqu Cui , Changqing Zhang

Large language models (LLMs) have recently advanced in reasoning when optimized with reinforcement learning (RL) under verifiable rewards. Existing methods primarily rely on outcome-based supervision to strengthen internal LLM reasoning,…

Artificial Intelligence · Computer Science 2026-05-29 Siyao Song , Cong Ma , Zhihao Cheng , Shiye Lei , Minghao Li , Ying Zeng , Huaixiao Tou , Kai Jia

In the model of online caching with machine learned advice, introduced by Lykouris and Vassilvitskii, the goal is to solve the caching problem with an online algorithm that has access to next-arrival predictions: when each input element…

Data Structures and Algorithms · Computer Science 2019-10-31 Dhruv Rohatgi

Chances of a gambler are always lower than chances of a casino in the case of an ideal, mathematically perfect roulette, if the capital of the gambler is limited and the minimum and maximum allowed bets are limited by the casino. However, a…

General Finance · Quantitative Finance 2016-02-23 A. V. Kavokin , A. S. Sheremet , M. Yu. Petrov

We prove an explicit upper bound on the amount of entanglement required by any strategy in a two-player cooperative game with classical questions and quantum answers. Specifically, we show that every strategy for a game with n-bit questions…

Quantum Physics · Physics 2009-09-03 Gus Gutoski

In this manuscript, we concentrate on a specific type of covariates, which we call statistically enhanced, for modeling tennis matches for men at Grand slam tournaments. Our goal is to assess whether these enhanced covariates have the…

Applications · Statistics 2025-02-27 Nourah Buhamra , Andreas Groll

The world of competitive Esports and video gaming has seen and continues to experience steady growth in popularity and complexity. Correspondingly, more research on the topic is being published, ranging from social network analyses to the…

Machine Learning · Computer Science 2020-02-18 Alfonso White , Daniela M. Romano

We consider agents in a social network competing to be selected as partners in collaborative, mutually beneficial activities. We study this through a model in which an agent i can initiate a limited number k_i>0 of games and selects the…

Computer Science and Game Theory · Computer Science 2024-01-23 Timothy Murray , Jugal Garg , Rakesh Nagi

We investigate the problem of equilibrium computation for "large" $n$-player games. Large games have a Lipschitz-type property that no single player's utility is greatly affected by any other individual player's actions. In this paper, we…

Computer Science and Game Theory · Computer Science 2016-10-28 Paul W. Goldberg , Francisco J. Marmolejo-Cossío , Zhiwei Steven Wu

In an epsilon-Nash equilibrium, a player can gain at most epsilon by changing his behaviour. Recent work has addressed the question of how best to compute epsilon-Nash equilibria, and for what values of epsilon a polynomial-time algorithm…

Computer Science and Game Theory · Computer Science 2015-03-20 John Fearnley , Paul W. Goldberg , Rahul Savani , Troels Bjerre Sørensen

Kelly's criterion is a betting strategy that maximizes the long term growth rate, but which is known to be risky. Here, we find optimal betting strategies that gives the highest capital growth rate while keeping a certain low value of risky…

Statistical Mechanics · Physics 2020-11-12 L. Dinis , J. Unterberger , D. Lacoste

Winner-take-all competitions in forecasting and machine-learning suffer from distorted incentives. Witkowski et al. 2018 identified this problem and proposed ELF, a truthful mechanism to select a winner. We show that, from a pool of $n$…

Machine Learning · Computer Science 2021-06-14 Rafael Frongillo , Robert Gomez , Anish Thilagar , Bo Waggoner

Tic Tac Toe is amongst the most well-known games. It has already been shown that it is a biased game, giving more chances to win for the first player leaving only a draw or a loss as possibilities for the opponent, assuming both the players…

Artificial Intelligence · Computer Science 2023-03-15 Bhavuk Kalra

In this work, we consider classification of agents who can both game and improve. For example, people wishing to get a loan may be able to take some actions that increase their perceived credit-worthiness and others that also increase their…

Computer Science and Game Theory · Computer Science 2022-03-02 Saba Ahmadi , Hedyeh Beyhaghi , Avrim Blum , Keziah Naggita

Non-ergodic convergence of learning dynamics in games is widely studied recently because of its importance in both theory and practice. Recent work (Cai et al., 2024) showed that a broad class of learning dynamics, including Optimistic…

Machine Learning · Computer Science 2025-03-05 Yang Cai , Gabriele Farina , Julien Grand-Clément , Christian Kroer , Chung-Wei Lee , Haipeng Luo , Weiqiang Zheng

We study the problem of approximate ranking from observations of pairwise interactions. The goal is to estimate the underlying ranks of $n$ objects from data through interactions of comparison or collaboration. Under a general framework of…

Statistics Theory · Mathematics 2019-06-26 Chao Gao

We develop a new approach to drifting games, a class of two-person games with many applications to boosting and online learning settings. Our approach involves (a) guessing an asymptotically optimal potential by solving an associated…

Machine Learning · Computer Science 2023-02-14 Zhilei Wang , Robert V. Kohn

I briefly report on some unexpected results that I obtained when optimizing the model parameters of the Lasso. In simulations with varying observations-to-variables ratio n=p, I typically observe a strong peak in the test error curve at the…

Methodology · Statistics 2009-04-29 Nicole Kraemer

Although many authors have considered how many ternary comparisons it takes to sort a multiset $S$ of size $n$, the best known upper and lower bounds still differ by a term linear in $n$. In this paper we restrict our attention to online…

Data Structures and Algorithms · Computer Science 2009-07-07 Travis Gagie , Yakov Nekrich