English
Related papers

Related papers: Using Virtual Reality to Design and Evaluate a Lun…

200 papers

With the advent of commercially available Mixed-Reality(MR)-headsets in recent years MR-assisted learning started to play a vital role in educational research, especially related to STEM (science, technology, engineering and mathematics)…

Physics Education · Physics 2021-09-08 Dörte Sonntag , Oliver Bodensiek

Due to the COVID-19 pandemic, conducting Human-Robot Interaction (HRI) studies in person is not permissible due to social distancing practices to limit the spread of the virus. Therefore, a virtual reality (VR) simulation with a virtual…

Robotics · Computer Science 2020-11-09 Andre Cleaver , Darren Tang , Victoria Chen , Jivko Sinapov

Disabled people experience many barriers in daily life, but non-disabled people rarely pause to reflect and engage in joint action to advocate for access. In this demo, we explore the potential of Virtual Reality (VR) to sensitize…

This work introduces RadVR, a virtual reality tool for daylighting analysis that simultaneously combines qualitative assessments through immersive real-time renderings with quantitative physically correct daylighting simulations in a 6DOF…

Graphics · Computer Science 2021-02-09 Mohammad Keshavarzi , Luisa Caldas , Luis Santos

Spacecraft autonomy can be enhanced by vision-based navigation (VBN) techniques. Applications range from manoeuvers around Solar System objects and landing on planetary surfaces, to in-orbit servicing or space debris removal. The…

Instrumentation and Methods for Astrophysics · Physics 2018-10-04 Roland Brochard , Jérémy Lebreton , Cyril Robin , Keyvan Kanani , Grégory Jonniaux , Aurore Masson , Noela Despré , Ahmad Berjaoui

This work-in-progress paper discusses the use of student-centered pedagogy to teach clinical oculomotor examination via Virtual Reality (VR). Traditional methods, such as PowerPoint slides and lab activities, are often insufficient for…

Computational Engineering, Finance, and Science · Computer Science 2024-05-28 Austin Finlayson , Rui Wu , Chia-Cheng Lin , Brian Sylcott

Humans build viewpoint-independent cognitive maps through navigation, enabling intuitive reasoning about object permanence and spatial relations. We argue that multimodal large language models (MLLMs), despite extensive video training, lack…

Machine Learning · Computer Science 2025-12-02 Jacob Thompson , Emiliano Garcia-Lopez , Yonatan Bisk

Robotic and human lunar landings are a focus of future NASA missions. Precision landing capabilities are vital to guarantee the success of the mission, and the safety of the lander and crew. During the approach to the surface there are…

Robotics · Computer Science 2022-07-26 Daniel Posada , Jarred Jordan , Angelica Radulovic , Lillian Hong , Aryslan Malik , Troy Henderson

ProtoSpace is a custom JPL-built platform to help scientists and engineers visualize their CAD models collaboratively in augmented reality (AR) and on the web in 3D. In addition to this main use case, ProtoSpace has been used throughout the…

Emerging Technologies · Computer Science 2025-10-09 Benjamin Nuernberger , Samuel-Hunter Berndt , Robert Tapella , Laura Mann , Aaron Plave , Sasha Samochina , Victor X. Luo

In this work, we present Valley3, an omni multimodal large language model (MLLM) developed for diverse global e-commerce tasks, with unified understanding and reasoning capabilities across text, images, video, and audio. A key feature of…

Artificial Intelligence · Computer Science 2026-05-07 Zeyu Chen , Guanghao Zhou , Qixiang Yin , Ziwang Zhao , Huanjin Yao , Pengjiu Xia , Min Yang , Cen Chen , Minghui Qiu

This systematic review explores the viability of virtual reality (VR) technologies for enhancing learning outcomes and operational efficiency within the construction industry. This study evaluates the current integration of VR in…

Computers and Society · Computer Science 2024-08-06 Zia Ud Din , Payam Mohammadi , Rachael Sherman

Emotions are multifaceted phenomena that affect our behaviour, perception, and cognition. Increasing evidence indicates that induction mechanisms play a crucial role in triggering emotions by simulating the sensations required for an…

Human-Computer Interaction · Computer Science 2022-06-17 Rukshani Somarathna , Tomasz Bednarz , Gelareh Mohammadi

Augmented reality (AR) has gained increasingly attention from both research and industry communities. By overlaying digital information and content onto the physical world, AR enables users to experience the world in a more informative and…

Computer Vision and Pattern Recognition · Computer Science 2021-03-30 Rui Huang , Chuan Fang , Kejie Qiu , Le Cui , Zilong Dong , Siyu Zhu , Ping Tan

The increasingly complex and diverse planetary exploration environment requires more adaptable and flexible rover navigation strategy. In this study, we propose a VLM-empowered multi-mode system to achieve efficient while safe autonomous…

Robotics · Computer Science 2025-06-23 Sinuo Cheng , Ruyi Zhou , Wenhao Feng , Huaiguang Yang , Haibo Gao , Zongquan Deng , Liang Ding

We developed a novel assessment platform with untethered virtual reality, 3-dimensional sounds, and pressure sensing floor mat to help assess the walking balance and negotiation of obstacles given diverse sensory load and/or cognitive load.…

Human-Computer Interaction · Computer Science 2020-06-02 Zhu Wang , Anat Lubetzky , Charles Hendee , Marta Gospodarek , Ken Perlin

In the present work we intend to introduce a system based on VR (Virtual Reality) for examining analytical-geometric structures that occur in the study of mathematics and physics concepts in the last high school classes. In our opinion, an…

Physics Education · Physics 2021-11-04 Marco Simonetti , Damiano Perri , Natale Amato , Osvaldo Gervasi

Lunar laser ranging (LLR) is used to conduct high-precision measurements of ranges between an observatory on Earth and a laser retro-reflector on the lunar surface. Over the years, LLR has benefited from a number of improvements both in…

General Relativity and Quantum Cosmology · Physics 2016-08-31 Juergen Mueller , James G. Williams , Slava G. Turyshev

A framework for virtual reality of engineering objects has been developed. This framework may simulate different equipment related to virtual reality. Framework supports 6D dynamics, ordinary differential equations, finite formulas, vector…

Computational Engineering, Finance, and Science · Computer Science 2007-05-23 Petr R. Ivankov , Nikolay P. Ivankov

Autonomous learning of dexterous, long-horizon robotic skills has been a longstanding pursuit of embodied AI. Recent advances in robotic reinforcement learning (RL) have demonstrated remarkable performance and robustness in real-world…

We describe our initial explorations in simulating non-euclidean geometries in virtual reality. Our simulations of three-dimensional hyperbolic space are available at http://h3.hypernom.com.

History and Overview · Mathematics 2017-02-15 Vi Hart , Andrea Hawksley , Elisabetta A. Matsumoto , Henry Segerman