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Related papers: FD-SLAM: 3-D Reconstruction Using Features and Den…

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In endoscopy, many applications (e.g., surgical navigation) would benefit from a real-time method that can simultaneously track the endoscope and reconstruct the dense 3D geometry of the observed anatomy from a monocular endoscopic video.…

Computer Vision and Pattern Recognition · Computer Science 2022-02-23 Xingtong Liu , Zhaoshuo Li , Masaru Ishii , Gregory D. Hager , Russell H. Taylor , Mathias Unberath

Most of the state-of-the-art indirect visual SLAM methods are based on the sparse point features. However, it is hard to find enough reliable point features for state estimation in the case of low-textured scenes. Line features are abundant…

Robotics · Computer Science 2021-02-16 Xin Ma , Xinwu Liang

Recent work has shown that 3D Gaussian-based SLAM enables high-quality reconstruction, accurate pose estimation, and real-time rendering of scenes. However, these approaches are built on a tremendous number of redundant 3D Gaussian…

Computer Vision and Pattern Recognition · Computer Science 2026-05-14 Tianchen Deng , Chang Nie , Shuhong Liu , Wenhua Wu , Jianfei Yang , Shenghai Yuan , Jiuming Liu , Danwei Wang , Hesheng Wang

We propose a novel geometric and photometric 3D mapping pipeline for accurate and real-time scene reconstruction from monocular images. To achieve this, we leverage recent advances in dense monocular SLAM and real-time hierarchical…

Computer Vision and Pattern Recognition · Computer Science 2022-10-26 Antoni Rosinol , John J. Leonard , Luca Carlone

Recent advances in Dense Simultaneous Localization and Mapping (SLAM) have demonstrated remarkable performance in static environments. However, dense SLAM in dynamic environments remains challenging. Most methods directly remove dynamic…

Robotics · Computer Science 2025-12-11 Siting Zhu , Yuxiang Huang , Wenhua Wu , Chaokang Jiang , Yongbo Chen , I-Ming Chen , Hesheng Wang

Monocular visual odometry is a key technology in various autonomous systems. Traditional feature-based methods suffer from failures due to poor lighting, insufficient texture, and large motions. In contrast, recent learning-based dense SLAM…

Computer Vision and Pattern Recognition · Computer Science 2025-09-30 Takayuki Kanai , Igor Vasiljevic , Vitor Guizilini , Kazuhiro Shintani

This letter introduces a novel framework for dense Visual Simultaneous Localization and Mapping (VSLAM) based on Gaussian Splatting. Recently, SLAM based on Gaussian Splatting has shown promising results. However, in monocular scenarios,…

Computer Vision and Pattern Recognition · Computer Science 2024-09-11 Pengcheng Zhu , Yaoming Zhuang , Baoquan Chen , Li Li , Chengdong Wu , Zhanlin Liu

Most of the existing visual SLAM methods heavily rely on a static world assumption and easily fail in dynamic environments. Some recent works eliminate the influence of dynamic objects by introducing deep learning-based semantic information…

Robotics · Computer Science 2022-01-10 Tete Ji , Chen Wang , Lihua Xie

3D Gaussian splatting (3D-GS) has recently revolutionized novel view synthesis in the simultaneous localization and mapping (SLAM) problem. However, most existing algorithms fail to fully capture the underlying structure, resulting in…

Computer Vision and Pattern Recognition · Computer Science 2025-07-15 Tianci Wen , Zhiang Liu , Yongchun Fang

3D Gaussian Splatting has recently shown promising results in dense visual SLAM. However, existing 3DGS-based SLAM methods are all constrained to small-room scenarios and struggle with memory explosion in large-scale scenes and long…

Computer Vision and Pattern Recognition · Computer Science 2026-01-13 Tianchen Deng , Wenhua Wu , Junjie He , Yue Pan , Shenghai Yuan , Danwei Wang , Hesheng Wang

Simultaneous localization and mapping (SLAM) in highly dynamic environments is challenging due to the correlation complexity between moving objects and the camera pose. Many methods have been proposed to deal with this problem; however, the…

Robotics · Computer Science 2024-10-17 Tuan Dang , Khang Nguyen , Mandfred Huber

There are many possibilities for how to represent the map in simultaneous localisation and mapping (SLAM). While sparse, keypoint-based SLAM systems have achieved impressive levels of accuracy and robustness, their maps may not be suitable…

Robotics · Computer Science 2022-03-16 Tristan Laidlow , Andrew J. Davison

Recent research on Simultaneous Localization and Mapping (SLAM) based on implicit representation has shown promising results in indoor environments. However, there are still some challenges: the limited scene representation capability of…

Computer Vision and Pattern Recognition · Computer Science 2024-03-19 Wenhua Wu , Guangming Wang , Ting Deng , Sebastian Aegidius , Stuart Shanks , Valerio Modugno , Dimitrios Kanoulas , Hesheng Wang

Structure from Motion (SfM) techniques are being increasingly used to create 3D maps from images in many domains including environmental monitoring. However, SfM techniques are often confounded in visually repetitive environments as they…

Robotics · Computer Science 2022-01-11 Brian M. Hopkinson , Suchendra M. Bhandarkar

The choice of scene representation is crucial in both the shape inference algorithms it requires and the smart applications it enables. We present efficient and optimisable multi-class learned object descriptors together with a novel…

Computer Vision and Pattern Recognition · Computer Science 2020-10-13 Edgar Sucar , Kentaro Wada , Andrew Davison

The concept of continuous-time trajectory representation has brought increased accuracy and efficiency to multi-modal sensor fusion in modern SLAM. However, regardless of these advantages, its offline property caused by the requirement of…

Robotics · Computer Science 2018-03-06 Chanoh Park , Peyman Moghadam , Soohwan Kim , Alberto Elfes , Clinton Fookes , Sridha Sridharan

Traditional Simultaneous Localization and Mapping (SLAM) systems often face limitations including coarse rendering quality, insufficient recovery of scene details, and poor robustness in dynamic environments. 3D Gaussian Splatting (3DGS),…

Robotics · Computer Science 2026-02-05 Li Wang , Ruixuan Gong , Yumo Han , Lei Yang , Lu Yang , Ying Li , Bin Xu , Huaping Liu , Rong Fu

Recent advances in 3D Gaussian Splatting (3DGS) have enabled RGB-only SLAM systems to achieve high-fidelity scene representation. However, the heavy reliance of existing systems on photometric rendering loss for camera tracking undermines…

Computer Vision and Pattern Recognition · Computer Science 2025-07-01 Zhen Tan , Xieyuanli Chen , Lei Feng , Yangbing Ge , Shuaifeng Zhi , Jiaxiong Liu , Dewen Hu

The RGB-D camera maintains a limited range for working and is hard to accurately measure the depth information in a far distance. Besides, the RGB-D camera will easily be influenced by strong lighting and other external factors, which will…

Computer Vision and Pattern Recognition · Computer Science 2019-01-23 Mingyang Geng , Suning Shang , Bo Ding , Huaimin Wang , Pengfei Zhang , Lei Zhang

The mobile robot relies on SLAM (Simultaneous Localization and Mapping) to provide autonomous navigation and task execution in complex and unknown environments. However, it is hard to develop a dedicated algorithm for mobile robots due to…