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Participatory budgeting is one of the exciting developments in deliberative grassroots democracy. We concentrate on approval elections and propose proportional representation axioms in participatory budgeting, by generalizing relevant…

Computer Science and Game Theory · Computer Science 2017-11-23 Haris Aziz , Barton Lee , Nimrod Talmon

We initiate the study of the proportionality degree for participatory budgeting, with a particular focus on two popular methods: the Method of Equal Shares (MES) and Phragmen's Sequential Rule. Among other results, we derive tight bounds…

Computer Science and Game Theory · Computer Science 2026-03-11 Aris Filos-Ratsikas , Sreedurga Gogulapati , Georgios Kalantzis

We introduce a family of normative principles to assess fairness in the context of participatory budgeting. These principles are based on the fundamental idea that budget allocations should be fair in terms of the resources invested into…

Computer Science and Game Theory · Computer Science 2023-02-21 Jan Maly , Simon Rey , Ulle Endriss , Martin Lackner

The ability to measure the satisfaction of (groups of) voters is a crucial prerequisite for formulating proportionality axioms in approval-based participatory budgeting elections. Two common - but very different - ways to measure the…

Computer Science and Game Theory · Computer Science 2023-10-19 Markus Brill , Stefan Forster , Martin Lackner , Jan Maly , Jannik Peters

We present a new model of collective decision making that captures important crowd-funding and donor coordination scenarios. In the setting, there is a set of projects (each with its own cost) and a set of agents (that have their budgets as…

Computer Science and Game Theory · Computer Science 2021-01-29 Haris Aziz , Aditya Ganguly

We study ways of evaluating the performance of losing projects in participatory budgeting (PB) elections by seeking actions that would have led to their victory. We focus on lowering the projects' costs, obtaining additional approvals for…

Computer Science and Game Theory · Computer Science 2025-02-19 Niclas Boehmer , Piotr Faliszewski , Łukasz Janeczko , Dominik Peters , Grzegorz Pierczyński , Šimon Schierreich , Piotr Skowron , Stanisław Szufa

Participatory budgeting is a democratic approach to deciding the funding of public projects, which has been adopted in many cities across the world. We present a survey of research on participatory budgeting emerging from the computational…

Computer Science and Game Theory · Computer Science 2020-03-03 Haris Aziz , Nisarg Shah

Participatory Budgeting (PB) offers a democratic process for communities to allocate public funds across various projects through voting. In practice, PB organizers face challenges in selecting aggregation rules either because they are not…

Machine Learning · Computer Science 2024-12-04 Roy Fairstein , Dan Vilenchik , Kobi Gal

We study two concepts of proportionality in the model of approval-based committee elections. In degressive proportionality small minorities of voters are favored in comparison with the standard linear proportionality. Regressive…

Computer Science and Game Theory · Computer Science 2022-01-13 Michal Jaworski , Piotr Skowron

We study multiwinner elections with approval-based preferences. An instance of a multiwinner election consists of a set of alternatives, a population of voters---each voter approves a subset of alternatives, and the desired committee size…

Computer Science and Game Theory · Computer Science 2019-10-15 Piotr Skowron

We initiate the study of voting rules for participatory budgeting using the so-called epistemic approach, where one interprets votes as noisy reflections of some ground truth regarding the objectively best set of projects to fund. Using…

Computer Science and Game Theory · Computer Science 2024-09-05 Simon Rey , Ulle Endriss

We study the problem of designing multiwinner voting rules that are candidate monotone and proportional. We show that the set of committees satisfying the proportionality axiom of proportionality for solid coalitions is candidate monotone.…

Computer Science and Game Theory · Computer Science 2025-12-05 Jannik Peters

Participatory budgeting (PB) is a democratic paradigm whereby voters decide on a set of projects to fund with a limited budget. We consider PB in a setting where voters report ordinal preferences over projects and have (possibly) asymmetric…

Computer Science and Game Theory · Computer Science 2020-12-11 Haris Aziz , Barton E. Lee

We consider a voting model, where a number of candidates need to be selected subject to certain feasibility constraints. The model generalises committee elections (where there is a single constraint on the number of candidates that need to…

Computer Science and Game Theory · Computer Science 2025-09-24 Tomáš Masařík , Grzegorz Pierczyński , Piotr Skowron

We study voting rules for participatory budgeting, where a group of voters collectively decides which projects should be funded using a common budget. We allow the projects to have arbitrary costs, and the voters to have arbitrary additive…

Computer Science and Game Theory · Computer Science 2022-10-18 Dominik Peters , Grzegorz Pierczyński , Piotr Skowron

Participatory budgeting (PB) is a democratic process for allocating funds to projects based on the votes of members of the community. Different rules have been used to aggregate participants' votes. Past research has studied the trade-off…

Computer Science and Game Theory · Computer Science 2022-05-26 Roy Fairstein , Reshef Meir , Dan Vilenchik , Kobi Gal

In this paper, we study the problem of Participatory Budgeting (PB) with approval ballots, inspired by Multi-Winner Voting schemes. We present generalized preference aggregation methods for participatory budgeting, especially for finding…

Computational Engineering, Finance, and Science · Computer Science 2024-10-10 Rutvik Page , Arnav Doifode , Jitendra Tembhurne , Aishwarya Sagar Anand Ukey

Participatory budgeting (PB) is a voting paradigm for distributing a divisible resource, usually called a budget, among a set of projects by aggregating the preferences of individuals over these projects. It is implemented quite extensively…

Computer Science and Game Theory · Computer Science 2024-10-29 Gogulapati Sreedurga

In participatory budgeting we are given a set of projects---each with a cost, an available budget, and a set of voters who in some form express their preferences over the projects. The goal is to select---based on voter preferences---a…

Multiagent Systems · Computer Science 2020-09-08 Piotr Skowron , Arkadii Slinko , Stanisław Szufa , Nimrod Talmon

We study situations where a group of voters need to take a collective decision over a number of public issues, with the goal of getting a result that reflects the voters' opinions in a proportional manner. Our focus is on interconnected…

Computer Science and Game Theory · Computer Science 2025-09-25 Julian Chingoma , Umberto Grandi , Arianna Novaro
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