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Related papers: Insights From the NeurIPS 2021 NetHack Challenge

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Reinforcement Learning (RL) is a well-established framework for sequential decision-making in complex environments. However, state-of-the-art Deep RL (DRL) algorithms typically require large training datasets and often struggle to…

Artificial Intelligence · Computer Science 2026-04-13 Celeste Veronese , Alessandro Farinelli , Daniele Meli

Recent progress in deep reinforcement learning (DRL) can be largely attributed to the use of neural networks. However, this black-box approach fails to explain the learned policy in a human understandable way. To address this challenge and…

Artificial Intelligence · Computer Science 2021-03-17 Zhihao Ma , Yuzheng Zhuang , Paul Weng , Hankz Hankui Zhuo , Dong Li , Wulong Liu , Jianye Hao

Deep reinforcement learning (DRL) has made great achievements since proposed. Generally, DRL agents receive high-dimensional inputs at each step, and make actions according to deep-neural-network-based policies. This learning mechanism…

Multiagent Systems · Computer Science 2019-12-30 Kun Shao , Zhentao Tang , Yuanheng Zhu , Nannan Li , Dongbin Zhao

Reinforcement learning agents in complex game environments often suffer from sparse rewards, training instability, and poor sample efficiency. This paper presents a hybrid training approach that combines offline imitation learning with…

Machine Learning · Computer Science 2025-09-19 Thomas Ackermann , Moritz Spang , Hamza A. A. Gardi

From the early days of computing, games have been important testbeds for studying how well machines can do sophisticated decision making. In recent years, machine learning has made dramatic advances with artificial agents reaching…

Recently, multiple approaches for creating agents for playing various complex real-time computer games such as StarCraft II or Dota 2 were proposed, however, they either embed a significant amount of expert knowledge into the agent or use a…

Artificial Intelligence · Computer Science 2021-09-28 Michał Opanowicz

In recent years, reinforcement learning (RL) has shown great potential for solving tasks in well-defined environments like games or robotics. This paper aims to solve the robotic reaching task in a simulation run on the Neurorobotics…

Robotics · Computer Science 2025-05-21 Marton Szep , Leander Lauenburg , Kevin Farkas , Xiyan Su , Chuanlong Zang

Recent advances in deep reinforcement learning and scalable photorealistic simulation have led to increasingly mature embodied AI for various visual tasks, including navigation. However, while impressive progress has been made for teaching…

Robotics · Computer Science 2023-10-16 Naoki Yokoyama , Qian Luo , Dhruv Batra , Sehoon Ha

This work aims to enable autonomous agents for network cyber operations (CyOps) by applying reinforcement and deep reinforcement learning (RL/DRL). The required RL training environment is particularly challenging, as it must balance the…

Artificial Intelligence · Computer Science 2023-04-05 Li Li , Jean-Pierre S. El Rami , Adrian Taylor , James Hailing Rao , Thomas Kunz

This paper summarizes the AAIA'17 Data Mining Challenge: Helping AI to Play Hearthstone which was held between March 23, and May 15, 2017 at the Knowledge Pit platform. We briefly describe the scope and background of this competition in the…

Artificial Intelligence · Computer Science 2017-08-03 Andrzej Janusz , Maciej Świechowski , Tomasz Tajmajer

Deep reinforcement learning (DRL) brings the power of deep neural networks to bear on the generic task of trial-and-error learning, and its effectiveness has been convincingly demonstrated on tasks such as Atari video games and the game of…

Artificial Intelligence · Computer Science 2016-10-04 Marta Garnelo , Kai Arulkumaran , Murray Shanahan

Reinforcement Learning (RL) has emerged as a powerful paradigm in Artificial Intelligence (AI), enabling agents to learn optimal behaviors through interactions with their environments. Drawing from the foundations of trial and error, RL…

Artificial Intelligence · Computer Science 2025-02-04 Majid Ghasemi , Amir Hossein Moosavi , Dariush Ebrahimi

The prevailing approaches in Network Intrusion Detection Systems (NIDS) are often hampered by issues such as high resource consumption, significant computational demands, and poor interpretability. Furthermore, these systems generally…

Cryptography and Security · Computer Science 2024-06-04 Alice Bizzarri , Chung-En Yu , Brian Jalaian , Fabrizio Riguzzi , Nathaniel D. Bastian

Two common approaches to sequential decision-making are AI planning (AIP) and reinforcement learning (RL). Each has strengths and weaknesses. AIP is interpretable, easy to integrate with symbolic knowledge, and often efficient, but requires…

Artificial Intelligence · Computer Science 2022-09-30 Junkyu Lee , Michael Katz , Don Joven Agravante , Miao Liu , Geraud Nangue Tasse , Tim Klinger , Shirin Sohrabi

The MineRL competition is designed for the development of reinforcement learning and imitation learning algorithms that can efficiently leverage human demonstrations to drastically reduce the number of environment interactions needed to…

Machine Learning · Computer Science 2021-11-18 Hangyu Mao , Chao Wang , Xiaotian Hao , Yihuan Mao , Yiming Lu , Chengjie Wu , Jianye Hao , Dong Li , Pingzhong Tang

In the NIPS 2017 Learning to Run challenge, participants were tasked with building a controller for a musculoskeletal model to make it run as fast as possible through an obstacle course. Top participants were invited to describe their…

To facilitate research in the direction of sample efficient reinforcement learning, we held the MineRL Competition on Sample Efficient Reinforcement Learning Using Human Priors at the Thirty-third Conference on Neural Information Processing…

In 2015, Google's DeepMind announced an advancement in creating an autonomous agent based on deep reinforcement learning (DRL) that could beat a professional player in a series of 49 Atari games. However, the current manifestation of DRL is…

Machine Learning · Computer Science 2019-07-30 Ngoc Duy Nguyen , Saeid Nahavandi , Thanh Nguyen

Existing game AI research mainly focuses on enhancing agents' abilities to win games, but this does not inherently make humans have a better experience when collaborating with these agents. For example, agents may dominate the collaboration…

Human-Computer Interaction · Computer Science 2024-01-31 Yiming Gao , Feiyu Liu , Liang Wang , Zhenjie Lian , Dehua Zheng , Weixuan Wang , Wenjin Yang , Siqin Li , Xianliang Wang , Wenhui Chen , Jing Dai , Qiang Fu , Wei Yang , Lanxiao Huang , Wei Liu

NetHack is known as the frontier of reinforcement learning research where learning-based methods still need to catch up to rule-based solutions. One of the promising directions for a breakthrough is using pre-collected datasets similar to…

Machine Learning · Computer Science 2023-10-30 Vladislav Kurenkov , Alexander Nikulin , Denis Tarasov , Sergey Kolesnikov
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