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Virtual Reality systems provide many opportunities for scientific research and consumer enjoyment; however, they are more demanding than traditional desktop applications and require a wired connection to desktops in order to enjoy maximum…

Graphics · Computer Science 2023-03-30 Ville Cantory , Nathan Ringo

We present a scheme for fast environment light estimation from the RGBD appearance of individual objects and their local image areas. Conventional inverse rendering is too computationally demanding for real-time applications, and the…

Computer Vision and Pattern Recognition · Computer Science 2020-08-07 Xin Wei , Guojun Chen , Yue Dong , Stephen Lin , Xin Tong

We propose a neural approach for estimating spatially varying light selection distributions to improve importance sampling in Monte Carlo rendering, particularly for complex scenes with many light sources. Our method uses a neural network…

Graphics · Computer Science 2025-05-20 Pedro Figueiredo , Qihao He , Steve Bako , Nima Khademi Kalantari

We propose a real-time method to estimate spatiallyvarying indoor lighting from a single RGB image. Given an image and a 2D location in that image, our CNN estimates a 5th order spherical harmonic representation of the lighting at the given…

Computer Vision and Pattern Recognition · Computer Science 2019-06-11 Mathieu Garon , Kalyan Sunkavalli , Sunil Hadap , Nathan Carr , Jean-François Lalonde

We propose Camera Splatting, a novel view optimization framework for novel view synthesis. Each camera is modeled as a 3D Gaussian, referred to as a camera splat, and virtual cameras, termed point cameras, are placed at 3D points sampled…

Computer Vision and Pattern Recognition · Computer Science 2025-09-22 Gahye Lee , Hyomin Kim , Gwangjin Ju , Jooeun Son , Hyejeong Yoon , Seungyong Lee

Prompt learning has emerged as an efficient and effective approach for transferring foundational Vision-Language Models (e.g., CLIP) to downstream tasks. However, current methods tend to overfit to seen categories, thereby limiting their…

Computer Vision and Pattern Recognition · Computer Science 2023-08-22 Chen Xu , Yuhan Zhu , Guozhen Zhang , Haocheng Shen , Yixuan Liao , Xiaoxin Chen , Gangshan Wu , Limin Wang

Virtual production (VP) use LED walls to provide both background imagery and image-based lighting. While this enables on-set compositing, it couples lighting to background and scene appearance, limiting flexibility for downstream editing.…

Computer Vision and Pattern Recognition · Computer Science 2026-05-12 Adrian Azzarelli , Nantheera Anantrasirichai , James Pollock , David R. Bull

Relative vehicle positioning methods can contribute to safer and more efficient autonomous driving by enabling collision avoidance and platooning applications. For full automation, these applications require cm-level positioning accuracy…

Signal Processing · Electrical Eng. & Systems 2023-11-06 Burak Soner , Merve Karakas , Utku Noyan , Furkan Sahbaz , Sinem Coleri

In this paper, visible light positioning (VLP) where the receiver adopts a commercial image sensor is considered. We firstly analyze the theoretical limits and error source of the VLP system using image sensor. And then, we develop a VLP…

Signal Processing · Electrical Eng. & Systems 2020-10-02 Shihuan Chen , Weipeng Guan

Thanks to High Dynamic Range (HDR) imaging methods, the scope of photography has seen profound changes recently. To be more specific, such methods try to reconstruct the lost luminosity of the real world caused by the limitation of regular…

Computer Vision and Pattern Recognition · Computer Science 2024-04-23 Ali Reza Omrani , Davide Moroni

Visible light positioning (VLP) is an accurate indoor positioning technology that uses luminaires as transmitters. In particular, circular luminaires are a common source type for VLP, that are typically treated only as point sources for…

Signal Processing · Electrical Eng. & Systems 2022-04-19 Zhiyu Zhu , Caili Guo , Rongzhen Bao , Mingzhe Chen , Walid Saad , Yang Yang

Many phenomena taking place in the solar photosphere are controlled by plasma motions. Although the line-of-sight component of the velocity can be estimated using the Doppler effect, we do not have direct spectroscopic access to the…

Solar and Stellar Astrophysics · Physics 2017-08-02 A. Asensio Ramos , I. S. Requerey , N. Vitas

Rendering for light field displays (LFDs) requires rendering of dozens or hundreds of views, which must then be combined into a single image on the display, making real-time LFD rendering extremely difficult. We introduce light field…

Graphics · Computer Science 2026-01-29 Ajinkya Gavane , Benjamin Watson

We explore a new strategy for few-shot novel view synthesis based on a neural light field representation. Given a target camera pose, an implicit neural network maps each ray to its target pixel's color directly. The network is conditioned…

Computer Vision and Pattern Recognition · Computer Science 2022-08-10 Qian Li , Franck Multon , Adnane Boukhayma

We present GaSLight, a method that generates spatially-varying lighting from regular images. Our method proposes using HDR Gaussian Splats as light source representation, marking the first time regular images can serve as light sources in a…

Computer Vision and Pattern Recognition · Computer Science 2025-10-21 Christophe Bolduc , Yannick Hold-Geoffroy , Zhixin Shu , Jean-François Lalonde

Visual prompting has gained popularity as a method for adapting pre-trained models to specific tasks, particularly in the realm of parameter-efficient tuning. However, existing visual prompting techniques often pad the prompt parameters…

Computer Vision and Pattern Recognition · Computer Science 2025-04-15 Can Jin , Ying Li , Mingyu Zhao , Shiyu Zhao , Zhenting Wang , Xiaoxiao He , Ligong Han , Tong Che , Dimitris N. Metaxas

Traditional visual place recognition (VPR) methods generally use frame-based cameras, which is easy to fail due to dramatic illumination changes or fast motions. In this paper, we propose an end-to-end visual place recognition network for…

Computer Vision and Pattern Recognition · Computer Science 2020-11-09 Delei Kong , Zheng Fang , Haojia Li , Kuanxu Hou , Sonya Coleman , Dermot Kerr

Many lighting methods used in computer graphics such as indirect illumination can have very high computational costs and need to be approximated for real-time applications. These costs can be reduced by means of upsampling techniques which…

Graphics · Computer Science 2019-06-12 Simon Besenthal , Sebastian Maisch , Timo Ropinski

In this paper, we propose the first framework that leverages physically-based inverse rendering for novel lighting generation on existing real-world human demonstrations of robotic manipulation tasks. Specifically, inverse rendering…

Robotics · Computer Science 2025-09-19 Shutong Jin , Lezhong Wang , Ben Temming , Florian T. Pokorny

Visual defect detection plays an important role in intelligent industry. Patch based methods consider visual images as a collection of image patches according to positions, which have stronger discriminative ability for small defects in…

Computer Vision and Pattern Recognition · Computer Science 2024-01-19 Chao Han , Yudong Yan