Related papers: Smoothing Advantage Learning
We propose a statistical adaptive procedure called SALSA for automatically scheduling the learning rate (step size) in stochastic gradient methods. SALSA first uses a smoothed stochastic line-search procedure to gradually increase the…
Localizing actions in video is a core task in computer vision. The weakly supervised temporal localization problem investigates whether this task can be adequately solved with only video-level labels, significantly reducing the amount of…
Pre-trained vision-language models (VLMs) like CLIP have demonstrated impressive zero-shot performance on a wide range of downstream computer vision tasks. However, there still exists a considerable performance gap between these models and…
Although in recent years reinforcement learning has become very popular the number of successful applications to different kinds of operations research problems is rather scarce. Reinforcement learning is based on the well-studied dynamic…
This paper develops an inverse reinforcement learning algorithm aimed at recovering a reward function from the observed actions of an agent. We introduce a strategy to flexibly handle different types of actions with two approximations of…
We propose a novel one-step supervised imitation learning (IL) framework called Adversarial Density Regression (ADR). This IL framework aims to correct the policy learned on unknown-quality to match the expert distribution by utilizing…
In both machine learning and in computational neuroscience, plasticity in functional neural networks is frequently expressed as gradient descent on a cost. Often, this imposes symmetry constraints that are difficult to reconcile with local…
Training multimodal models requires a large amount of labeled data. Active learning (AL) aim to reduce labeling costs. Most AL methods employ warm-start approaches, which rely on sufficient labeled data to train a well-calibrated model that…
Offline reinforcement learning promises policy improvement from logged interaction data alone, yet state-of-the-art algorithms remain vulnerable to value over-estimation and to violations of domain knowledge such as monotonicity or…
Gradient-regularized value learning methods improve sample efficiency by leveraging learned models of transition dynamics and rewards to estimate return gradients. However, existing approaches, such as MAGE, struggle in stochastic or noisy…
In this paper, a new reinforcement learning approach is proposed which is based on a powerful concept named Active Learning Method (ALM) in modeling. ALM expresses any multi-input-single-output system as a fuzzy combination of some…
Pretrained on web-scale open data, VLMs offer powerful capabilities for solving downstream tasks after being adapted to task-specific labeled data. Yet, data labeling can be expensive and may demand domain expertise. Active Learning (AL)…
Semantic segmentation requires pixel-level annotation, which is time-consuming. Active Learning (AL) is a promising method for reducing data annotation costs. Due to the gap between aerial and natural images, the previous AL methods are not…
Active learning (AL) aims to enable training high performance classifiers with low annotation cost by predicting which subset of unlabelled instances would be most beneficial to label. The importance of AL has motivated extensive research,…
Reinforcement learning has become a cornerstone technique for developing reasoning models in complex tasks, ranging from mathematical problem-solving to imaginary reasoning. The optimization of these models typically relies on policy…
Batch reinforcement learning (RL) aims at leveraging pre-collected data to find an optimal policy that maximizes the expected total rewards in a dynamic environment. The existing methods require absolutely continuous assumption (e.g., there…
Construction of human-curated annotated datasets for abstractive text summarization (ATS) is very time-consuming and expensive because creating each instance requires a human annotator to read a long document and compose a shorter summary…
Training Large Language Models (LLMs) for reasoning tasks is increasingly driven by Reinforcement Learning with Verifiable Rewards (RLVR), where Proximal Policy Optimization (PPO) provides a principled framework for stable policy updates.…
Due to the drastic gap in complexity between sequential and batch statistical learning, recent work has studied a smoothed sequential learning setting, where Nature is constrained to select contexts with density bounded by 1/{\sigma} with…
Preference-based reinforcement learning (PbRL) has shown impressive capabilities in training agents without reward engineering. However, a notable limitation of PbRL is its dependency on substantial human feedback. This dependency stems…