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Related papers: Representation-Agnostic Shape Fields

200 papers

Understanding 3D scenes is a crucial challenge in computer vision research with applications spanning multiple domains. Recent advancements in distilling 2D vision-language foundation models into neural fields, like NeRF and 3DGS, enable…

Computer Vision and Pattern Recognition · Computer Science 2024-12-20 Zihan Gao , Lingling Li , Licheng Jiao , Fang Liu , Xu Liu , Wenping Ma , Yuwei Guo , Shuyuan Yang

The goal of this project is to learn a 3D shape representation that enables accurate surface reconstruction, compact storage, efficient computation, consistency for similar shapes, generalization across diverse shape categories, and…

Computer Vision and Pattern Recognition · Computer Science 2020-06-15 Kyle Genova , Forrester Cole , Avneesh Sud , Aaron Sarna , Thomas Funkhouser

Neural Radiance Field (NeRF) has revolutionized novel-view rendering tasks and achieved impressive results. However, the inefficient sampling and per-scene optimization hinder its wide applications. Though some generalizable NeRFs have been…

Computer Vision and Pattern Recognition · Computer Science 2025-02-18 Yue Shi , Dingyi Rong , Chang Chen , Chaofan Ma , Bingbing Ni , Wenjun Zhang

Coordinate-based implicit neural networks, or neural fields, have emerged as useful representations of shape and appearance in 3D computer vision. Despite advances, however, it remains challenging to build neural fields for categories of…

Computer Vision and Pattern Recognition · Computer Science 2023-05-18 Rohith Agaram , Shaurya Dewan , Rahul Sajnani , Adrien Poulenard , Madhava Krishna , Srinath Sridhar

This paper proposes an approach to learn generic multi-modal mesh surface representations using a novel scheme for fusing texture and geometric data. Our approach defines an inverse mapping between different geometric descriptors computed…

Computer Vision and Pattern Recognition · Computer Science 2019-04-10 Bilal Taha , Munawar Hayat , Stefano Berretti , Naoufel Werghi

3D scene segmentation based on neural implicit representation has emerged recently with the advantage of training only on 2D supervision. However, existing approaches still requires expensive per-scene optimization that prohibits…

Computer Vision and Pattern Recognition · Computer Science 2023-10-27 Hanlin Chen , Chen Li , Mengqi Guo , Zhiwen Yan , Gim Hee Lee

3D geometric contents are becoming increasingly popular. In this paper, we study the problem of analyzing deforming 3D meshes using deep neural networks. Deforming 3D meshes are flexible to represent 3D animation sequences as well as…

Graphics · Computer Science 2018-03-30 Qingyang Tan , Lin Gao , Yu-Kun Lai , Shihong Xia

We present Gradient-SDF, a novel representation for 3D geometry that combines the advantages of implict and explicit representations. By storing at every voxel both the signed distance field as well as its gradient vector field, we enhance…

Computer Vision and Pattern Recognition · Computer Science 2021-11-29 Christiane Sommer , Lu Sang , David Schubert , Daniel Cremers

Semantic scene understanding from point clouds is particularly challenging as the points reflect only a sparse set of the underlying 3D geometry. Previous works often convert point cloud into regular grids (e.g. voxels or bird-eye view…

Computer Vision and Pattern Recognition · Computer Science 2020-12-01 Yinyu Nie , Ji Hou , Xiaoguang Han , Matthias Nießner

Shape priors learned from data are commonly used to reconstruct 3D objects from partial or noisy data. Yet no such shape priors are available for indoor scenes, since typical 3D autoencoders cannot handle their scale, complexity, or…

Computer Vision and Pattern Recognition · Computer Science 2020-03-23 Chiyu Max Jiang , Avneesh Sud , Ameesh Makadia , Jingwei Huang , Matthias Nießner , Thomas Funkhouser

The generation of high-fidelity view synthesis is essential for robotic navigation and interaction but remains challenging, particularly in indoor environments and real-time scenarios. Existing techniques often require significant…

Computer Vision and Pattern Recognition · Computer Science 2024-12-05 Sen Wang , Qing Cheng , Stefano Gasperini , Wei Zhang , Shun-Cheng Wu , Niclas Zeller , Daniel Cremers , Nassir Navab

Neural fields have emerged as a powerful framework for representing continuous multidimensional signals such as images and videos, 3D and 4D objects and scenes, and radiance fields. While efficient, achieving high-quality representation…

Computer Vision and Pattern Recognition · Computer Science 2025-09-11 Abdelaziz Bouzidi , Hamid Laga , Hazem Wannous , Ferdous Sohel

A well-designed vectorized representation is crucial for the learning systems natively based on 3D Gaussian Splatting. While 3DGS enables efficient and explicit 3D reconstruction, its parameter-based representation remains hard to learn as…

Computer Vision and Pattern Recognition · Computer Science 2026-02-03 Yuelin Xin , Yuheng Liu , Xiaohui Xie , Xinke Li

During the last years, many advances have been made in tasks like3D model retrieval, 3D model classification, and 3D model segmentation.The typical 3D representations such as point clouds, voxels, and poly-gon meshes are mostly suitable for…

Computer Vision and Pattern Recognition · Computer Science 2021-03-08 Arniel Labrada , Benjamin Bustos , Ivan Sipiran

Neural Radiance Fields (NeRFs) have proven to be powerful 3D representations, capable of high quality novel view synthesis of complex scenes. While NeRFs have been applied to graphics, vision, and robotics, problems with slow rendering…

Computer Vision and Pattern Recognition · Computer Science 2023-10-30 Tristan Aumentado-Armstrong , Ashkan Mirzaei , Marcus A. Brubaker , Jonathan Kelly , Alex Levinshtein , Konstantinos G. Derpanis , Igor Gilitschenski

Volumetric neural rendering methods like NeRF generate high-quality view synthesis results but are optimized per-scene leading to prohibitive reconstruction time. On the other hand, deep multi-view stereo methods can quickly reconstruct…

Computer Vision and Pattern Recognition · Computer Science 2023-03-17 Qiangeng Xu , Zexiang Xu , Julien Philip , Sai Bi , Zhixin Shu , Kalyan Sunkavalli , Ulrich Neumann

3D shape representation and its processing have substantial effects on 3D shape recognition. The polygon mesh as a 3D shape representation has many advantages in computer graphics and geometry processing. However, there are still some…

Computer Vision and Pattern Recognition · Computer Science 2022-05-12 Mohsen Yavartanoo , Shih-Hsuan Hung , Reyhaneh Neshatavar , Yue Zhang , Kyoung Mu Lee

Three-dimensional object recognition has recently achieved great progress thanks to the development of effective point cloud-based learning frameworks, such as PointNet and its extensions. However, existing methods rely heavily on fully…

Computer Vision and Pattern Recognition · Computer Science 2019-04-09 Weikai Chen , Xiaoguang Han , Guanbin Li , Chao Chen , Jun Xing , Yajie Zhao , Hao Li

This paper introduces Attentive Implicit Representation Networks (AIR-Nets), a simple, but highly effective architecture for 3D reconstruction from point clouds. Since representing 3D shapes in a local and modular fashion increases…

Computer Vision and Pattern Recognition · Computer Science 2021-10-25 Simon Giebenhain , Bastian Goldlücke

Implicit Neural Representations have gained prominence as a powerful framework for capturing complex data modalities, encompassing a wide range from 3D shapes to images and audio. Within the realm of 3D shape representation, Neural Signed…

Computer Vision and Pattern Recognition · Computer Science 2024-04-04 Amine Ouasfi , Adnane Boukhayma