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Volumetric visualization has long been dominated by Direct Volume Rendering (DVR), which operates on dense voxel grids and suffers from limited scalability as resolution and interactivity demands increase. Recent advances in 3D Gaussian…

Graphics · Computer Science 2026-04-15 Yuxuan Wang , Qibiao Li , Youcheng Cai

The complexity and scale of Volumetric and Simulation datasets for Scientific Visualization(SciVis) continue to grow. And the approaches and advantages of memory-efficient data formats and storage techniques for such datasets vary. OpenVDB…

Graphics · Computer Science 2025-04-17 Isha Sharma , Dieter Schmalstieg

Vision Transformers (ViTs) have demonstrated strong potential in medical imaging; however, their high computational demands and tendency to overfit on small datasets limit their applicability in real-world clinical scenarios. In this paper,…

Computer Vision and Pattern Recognition · Computer Science 2025-11-03 Aon Safdar , Mohamed Saadeldin

3D volumetric video provides immersive experience and is gaining traction in digital media. Despite its rising popularity, the streaming of volumetric video content poses significant challenges due to the high data bandwidth requirement. A…

Computer Vision and Pattern Recognition · Computer Science 2025-12-05 Chendong Wang , Anlan Zhang , Yifan Yang , Lili Qiu , Yuqing Yang , Xinyang Jiang , Feng Qian , Suman Banerjee

Volumetric video is a technology that digitally records dynamic events such as artistic performances, sporting events, and remote conversations. When acquired, such volumography can be viewed from any viewpoint and timestamp on flat…

Computer Vision and Pattern Recognition · Computer Science 2023-12-12 Zhen Xu , Tao Xie , Sida Peng , Haotong Lin , Qing Shuai , Zhiyuan Yu , Guangzhao He , Jiaming Sun , Hujun Bao , Xiaowei Zhou

Transformers have revolutionized computer vision and natural language processing, but their high computational complexity limits their application in high-resolution image processing and long-context analysis. This paper introduces…

Computer Vision and Pattern Recognition · Computer Science 2025-04-01 Yuchen Duan , Weiyun Wang , Zhe Chen , Xizhou Zhu , Lewei Lu , Tong Lu , Yu Qiao , Hongsheng Li , Jifeng Dai , Wenhai Wang

Volumetric video is an emerging technology for immersive representation of 3D spaces that captures objects from all directions using multiple cameras and creates a dynamic 3D model of the scene. However, processing volumetric content…

Operator learning, which aims to approximate maps between infinite-dimensional function spaces, is an important area in scientific machine learning with applications across various physical domains. Here we introduce the Continuous Vision…

Machine Learning · Computer Science 2025-02-18 Sifan Wang , Jacob H Seidman , Shyam Sankaran , Hanwen Wang , George J. Pappas , Paris Perdikaris

Real-time visualization of computational simulations running over graphics processing units (GPU) is a valuable feature in modern science and technological research, as it allows researchers to visually assess the quality and correctness of…

Graphics · Computer Science 2025-04-30 Francisco Carter , Nancy Hitschfeld , Cristóbal A. Navarro

We present \textit{kornia-rs}, a high-performance 3D computer vision library written entirely in native Rust, designed for safety-critical and real-time applications. Unlike C++-based libraries like OpenCV or wrapper-based solutions like…

Computer Vision and Pattern Recognition · Computer Science 2025-05-20 Edgar Riba , Jian Shi , Aditya Kumar , Andrew Shen , Gary Bradski

We present an efficient raycasting algorithm for rendering Volumetric Depth Images (VDIs), and we show how it can be used in a remote visualization setting with VDIs generated and streamed from a remote server. VDIs are compact…

Visibility is a fundamental concept in computational geometry, with numerous applications in surveillance, robotics, and games. This software paper presents T\v{r}iVis, a C++ library developed by the authors for computing numerous…

Robotics · Computer Science 2025-02-18 Jan Mikula , Miroslav Kulich , Libor Přeučil

Imitation learning is a prominent paradigm for robotic manipulation. However, existing visual imitation methods map 2D image observations directly to 3D action outputs, imposing a 2D-3D mismatch that hinders spatial reasoning and degrades…

Robotics · Computer Science 2026-03-19 Tianxing Zhou , Feiyang Xue , Zhangchen Ye , Tianyuan Yuan , Hang Zhao , Tao Jiang

Virtual Reality, an immersive technology that replicates an environment via computer-simulated reality, gets a lot of attention in the entertainment industry. However, VR has also great potential in other areas, like the medical domain,…

This paper introduces InverseMatrixVT3D, an efficient method for transforming multi-view image features into 3D feature volumes for 3D semantic occupancy prediction. Existing methods for constructing 3D volumes often rely on depth…

Computer Vision and Pattern Recognition · Computer Science 2024-04-30 Zhenxing Ming , Julie Stephany Berrio , Mao Shan , Stewart Worrall

Last several years, GPUs are used to accelerate computations in many computer science domains. We focused on GPU accelerated Support Vector Machines (SVM) training with non-linear kernel functions. We had searched for all available GPU…

Distributed, Parallel, and Cluster Computing · Computer Science 2017-07-21 Jan Vanek , Josef Michalek , Josef Psutka

Transformer-based architectures have revolutionized the landscape of deep learning. In computer vision domain, Vision Transformer demonstrates remarkable performance on par with or even surpassing that of convolutional neural networks.…

Computer Vision and Pattern Recognition · Computer Science 2025-04-04 Hui Zhang , Qinglin Zhao , Mengchu Zhou , Li Feng

Recently, Transformers have emerged as the go-to architecture for both vision and language modeling tasks, but their computational efficiency is limited by the length of the input sequence. To address this, several efficient variants of…

Computer Vision and Pattern Recognition · Computer Science 2023-05-18 Hao Zheng , Jinbao Wang , Xiantong Zhen , Hong Chen , Jingkuan Song , Feng Zheng

A new extended version of the altiro3D C++ Library -- initially developed to get glass-free holographic displays starting from 2D images -- is here introduced aiming to deal with 3D video streams from either 2D webcam images or flat video…

Graphics · Computer Science 2025-06-11 Livio Tenze , Enrique Canessa

Volumetric maps are widely used in robotics due to their desirable properties in applications such as path planning, exploration, and manipulation. Constant advances in mapping technologies are needed to keep up with the improvements in…

Robotics · Computer Science 2023-06-05 Victor Reijgwart , Cesar Cadena , Roland Siegwart , Lionel Ott
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