Related papers: Measuring Consumer Perceived Warm-Glow for Technol…
In this paper, we extend the third evolution of the Technology Acceptance Model (TAM3) to incorporate warm-glow with the aim of understanding the role this phenomenon plays on user adoption decisions. Warm-glow is the feeling of…
As technology increasingly aligns with users' personal values, traditional models of usability, focused on functionality and specifically effectiveness, efficiency, and satisfaction, may not fully capture how people perceive and evaluate…
In this study, we enhance the Unified Theory of Acceptance and Use of Technology (UTAUT2) by incorporating the warm-glow phenomenon to clarify its impact on user decisions regarding the adoption of technology. We introduce two additional…
We conducted a field study at a K-12 private school in the suburbs of Melbourne, Australia. The data capture contained two elements: First, a 5-month longitudinal field study In-Gauge using two outdoor weather stations, as well as indoor…
A fundamental feature for understanding the diffusion of innovations through a social group is the manner in which we are influenced by our own social interactions. It is usually assumed that only direct interactions, those that form our…
We present results from a set of experiments in this pilot study to investigate the causal influence of user activity on various environmental parameters monitored by occupant carried multi-purpose sensors. Hypotheses with respect to each…
Thermal sensations are central to how we experience the world, yet most virtual and extended reality systems fail to simulate them effectively. While hardware-based thermal displays can provide accurate temperature changes, they are often…
Evaluating and optimising human comfort within the built environment is challenging due to the large number of physiological, psychological and environmental variables that affect occupant comfort preference. Human perception could be…
Conventional thermal preference prediction in buildings has limitations due to the difficulty in capturing all environmental and personal factors. New model features can improve the ability of a machine learning model to classify a person's…
In this paper, we propose a two-layer adoption-opinion model to study the diffusion of two competing technologies within a population whose opinions evolve under social influence and adoption-driven feedback. After adopting one technology,…
This work on gap acceptance is based on the premise that the decision to accept/reject a gap happens in a person's mind and therefore must be based on the perceived gap and not the measured gap. The critical gap must also exist in a…
In augmented reality (AR), where digital content is overlaid onto the real world, realistic thermal feedback has been shown to enhance immersion. Yet current thermal feedback devices, heavily influenced by the needs of virtual reality,…
A challenge in using robots in human-inhabited environments is to design behavior that is engaging, yet robust to the perturbations induced by human interaction. Our idea is to imbue the robot with intrinsic motivation (IM) so that it can…
This study attempts to understand the use of Consumer Packaged Goods (CPG) in practice to obtain insights to develop design interventions that bring the CPGs into the Internet of Things. Our ultimate aim is to equip CPGs with a layer of…
Relative advantage, or the degree to which a new technology is perceived to be better over the existing technology it supersedes, has a significant impact on individuals decision of adopting to the new technology. This paper investigates…
Social psychologists have shown that Warmth (W) and Competence (C) are the primary dimensions along which we assess other people and groups. These dimensions impact various aspects of our lives from social competence and emotion regulation…
Sensory illusions - where a sensory stimulus causes people to perceive effects that are altered by a different sensory stimulus - have the potential to enrich mixed-reality based interactions. The well-known colour-temperature illusion is a…
Individual thermal comfort perception gives important feedback signals for energy efficient control of smart buildings. However, there is no effective method to measure real-time thermal comfort status of individual occupant until now. For…
User's perception of product, by essence subjective, is a major topic in marketing and industrial design. Many methods, based on users' tests, are used so as to characterise this perception. We are interested in three main methods:…
A model, applicable to a range of innovation diffusion applications with a strong peer to peer component, is developed and studied, along with methods for its investigation and analysis. A particular application is to individual households…