Related papers: ABN: Agent-Aware Boundary Networks for Temporal Ac…
With the development of large models and autonomous decision-making AI, agents are rapidly becoming the new entities of the internet, following mobile apps. However, existing internet infrastructure is primarily designed for human…
Multi-Agent Policy Gradient (MAPG) has made significant progress in recent years. However, centralized critics in state-of-the-art MAPG methods still face the centralized-decentralized mismatch (CDM) issue, which means sub-optimal actions…
Interpreting human actions requires understanding the spatial and temporal context of the scenes. State-of-the-art action detectors based on Convolutional Neural Network (CNN) have demonstrated remarkable results by adopting two-stream or…
Creating realistic characters that can react to the users' or another character's movement can benefit computer graphics, games and virtual reality hugely. However, synthesizing such reactive motions in human-human interactions is a…
Detecting activities in untrimmed videos is an important but challenging task. The performance of existing methods remains unsatisfactory, e.g., they often meet difficulties in locating the beginning and end of a long complex action. In…
Most networks are not static objects, but instead they change over time. This observation has sparked rigorous research on temporal graphs within the last years. In temporal graphs, we have a fixed set of nodes and the connections between…
A world model enables an intelligent agent to imagine, predict, and reason about how the world evolves in response to its actions, and accordingly to plan and strategize. While recent video generation models produce realistic visual…
In this paper, we propose Two-Stream AMTnet, which leverages recent advances in video-based action representation[1] and incremental action tube generation[2]. Majority of the present action detectors follow a frame-based representation, a…
Efforts in this paper seek to combine graph theory with adaptive dynamic programming (ADP) as a reinforcement learning (RL) framework to determine forward-in-time, real-time, approximate optimal controllers for distributed multi-agent…
An effective understanding of the environment and accurate trajectory prediction of surrounding dynamic obstacles are indispensable for intelligent mobile systems (e.g. autonomous vehicles and social robots) to achieve safe and high-quality…
Temporal action localization requires both precise boundary detection and computational efficiency. Current methods apply uniform computation across all temporal positions, wasting resources on easy boundaries while struggling with…
Agent-based models (ABMs) have shown promise for modelling various real world phenomena incompatible with traditional equilibrium analysis. However, a critical concern is the manual definition of behavioural rules in ABMs. Recent…
With the recent success of world-model agents, which extend the core idea of model-based reinforcement learning by learning a differentiable model for sample-efficient control across diverse tasks, active inference (AIF) offers a…
Speech activity detection (SAD) plays an important role in current speech processing systems, including automatic speech recognition (ASR). SAD is particularly difficult in environments with acoustic noise. A practical solution is to…
Empirical networked systems are often only partially observed: sampling frames, crawling policies, privacy constraints, and temporal gaps can leave actors and edges unobserved. This complicates robustness and sensitivity analysis because…
We present Agent-to-Sim (ATS), a framework for learning interactive behavior models of 3D agents from casual longitudinal video collections. Different from prior works that rely on marker-based tracking and multiview cameras, ATS learns…
Although great progress has been made in the research of unbiased scene graph generation, issues still hinder improving the predictive performance of both head and tail classes. An unbiased scene graph generation (TA-HDG) is proposed to…
In this work, we address the problem of spatio-temporal action detection in temporally untrimmed videos. It is an important and challenging task as finding accurate human actions in both temporal and spatial space is important for analyzing…
Online temporal action localization from an untrimmed video stream is a challenging problem in computer vision. It is challenging because of i) in an untrimmed video stream, more than one action instance may appear, including background…
This paper investigates the multi-agent cooperative exploration problem, which requires multiple agents to explore an unseen environment via sensory signals in a limited time. A popular approach to exploration tasks is to combine active…