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Reconstructions of sea level prior to the satellite altimeter era are usually derived from tide gauge records; however most algorithms for this assume that modes of sea level variability are stationary which is not true over several…

Data Structures and Algorithms · Computer Science 2020-09-04 Alina Nitzke , Benjamin Niedermann , Luciana Fenoglio-Marc , Jürgen Kusche , Jan-Henrik Haunert

We provide a spectrum of new theoretical insights and practical results for finding a Minimum Dilation Triangulation (MDT), a natural geometric optimization problem of considerable previous attention: Given a set $P$ of $n$ points in the…

Computational Geometry · Computer Science 2025-02-26 Sándor P. Fekete , Phillip Keldenich , Michael Perk

Given a set of $n$ points on a plane, in the Minimum Weight Triangulation problem, we wish to find a triangulation that minimizes the sum of Euclidean length of its edges. This incredibly challenging problem has been studied for more than…

Computational Geometry · Computer Science 2017-06-13 Sharath Raghvendra , Mariëtte C. Wessels

We investigate algorithms with predictions in computational geometry, specifically focusing on the basic problem of computing 2D Delaunay triangulations. Given a set $P$ of $n$ points in the plane and a triangulation $G$ that serves as a…

Computational Geometry · Computer Science 2026-01-14 Sergio Cabello , Timothy M. Chan , Panos Giannopoulos

Triangle meshes remain the most popular data representation for surface geometry. This ubiquitous representation is essentially a hybrid one that decouples continuous vertex locations from the discrete topological triangulation.…

Computer Vision and Pattern Recognition · Computer Science 2021-09-23 Marie-Julie Rakotosaona , Noam Aigerman , Niloy Mitra , Maks Ovsjanikov , Paul Guerrero

We study the problem of finding a triangulation T of a planar point set S such as to minimize the expected distance between two points x and y chosen uniformly at random from S. By distance we mean the length of the shortest path between x…

Computational Geometry · Computer Science 2012-06-21 Laszlo Kozma

We initiate the study of computing diverse triangulations to a given polygon. Given a simple $n$-gon $P$, an integer $ k \geq 2 $, a quality measure $\sigma$ on the set of triangulations of $P$ and a factor $ \alpha \geq 1 $, we formulate…

Computational Geometry · Computer Science 2025-06-11 Waldo Gálvez , Mayank Goswami , Arturo Merino , GiBeom Park , Meng-Tsung Tsai

We describe a new algorithm to compute the geometric intersection number between two curves, given as edge vectors on an ideal triangulation. Most importantly, this algorithm runs in polynomial time in the bit-size of the two edge vectors.…

Geometric Topology · Mathematics 2016-05-12 Mark C. Bell , Richard C. H. Webb

Images are an important source of information for spacecraft navigation and for three-dimensional reconstruction of observed space objects. Both of these applications take the form of a triangulation problem when the camera has a known…

Computer Vision and Pattern Recognition · Computer Science 2022-09-02 Sebastien Henry , John A. Christian

In this paper, we present a new framework for reducing the computational complexity of geometric vision problems through targeted reweighting of the cost functions used to minimize reprojection errors. Triangulation - the task of estimating…

Computer Vision and Pattern Recognition · Computer Science 2025-03-12 Felix Rydell , Georg Bökman , Fredrik Kahl , Kathlén Kohn

Delaunay flip is an elegant, simple tool to convert a triangulation of a point set to its Delaunay triangulation. The technique has been researched extensively for full dimensional triangulations of point sets. However, an important case of…

Computational Geometry · Computer Science 2007-12-13 Siu-Wing Cheng , Tamal K. Dey

In this paper, we study the shape reconstruction problem, when the shape we wish to reconstruct is an orientable smooth d-dimensional submanifold of the Euclidean space. Assuming we have as input a simplicial complex K that approximates the…

Computational Geometry · Computer Science 2025-03-20 Dominique Attali , André Lieutier

We present a new and simple randomized algorithm for constructing the Delaunay triangulation using nearest neighbor graphs for point location. Under suitable assumptions, it runs in linear expected time for points in the plane with…

Computational Geometry · Computer Science 2009-12-13 Kevin Buchin

Let ${\cal T}$ be a triangulation of a set ${\cal P}$ of $n$ points in the plane, and let $e$ be an edge shared by two triangles in ${\cal T}$ such that the quadrilateral $Q$ formed by these two triangles is convex. A {\em flip} of $e$ is…

Data Structures and Algorithms · Computer Science 2016-10-05 Iyad Kanj , Eric Sedgwick , Ge Xia

The kd-tree and Bounding Volume Hierarchy (BVH) are well-known data structures for computing ray-object intersections. Less known is the Constrained Convex Space Partitioning (CCSP), which partitions space and makes the geometric primitives…

Graphics · Computer Science 2021-12-13 Roald Frederickx , Philip Dutré

We propose faster algorithms for the following three optimization problems on $n$ collinear points, i.e., points in dimension one. The first two problems are known to be NP-hard in higher dimensions. 1- Maximizing total area of disjoint…

Computational Geometry · Computer Science 2018-07-27 Ahmad Biniaz , Prosenjit Bose , Paz Carmi , Anil Maheshwari , J. Ian Munro , Michiel Smid

A triangulation of a planar point set S is a maximal plane straight-line graph with vertex set S. In the minimum-weight triangulation (MWT) problem, we are looking for a triangulation of a given point set that minimizes the sum of the edge…

Computational Geometry · Computer Science 2010-04-19 Wolfgang Mulzer , Guenter Rote

This paper develops an algorithm that identifies and decomposes a median graph of a triangulation of a 2-dimensional (2D) oriented bordered surface and in addition restores all corresponding triangulation whenever they exist. The algorithm…

Combinatorics · Mathematics 2010-07-13 Weiwen Gu

The distance of a graph from being triangle-free is a fundamental graph parameter, counting the number of edges that need to be removed from a graph in order for it to become triangle-free. Its corresponding computational problem is the…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-02-22 Keren Censor-Hillel , Majd Khoury

We propose a new refinement algorithm to generate size-optimal quality-guaranteed Delaunay triangulations in the plane. The algorithm takes $O(n \log n + m)$ time, where $n$ is the input size and $m$ is the output size. This is the first…

Computational Geometry · Computer Science 2007-05-23 Sariel Har-Peled , Alper Ungor
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