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We propose TensoIR, a novel inverse rendering approach based on tensor factorization and neural fields. Unlike previous works that use purely MLP-based neural fields, thus suffering from low capacity and high computation costs, we extend…

Computer Vision and Pattern Recognition · Computer Science 2024-03-19 Haian Jin , Isabella Liu , Peijia Xu , Xiaoshuai Zhang , Songfang Han , Sai Bi , Xiaowei Zhou , Zexiang Xu , Hao Su

Neural fields have recently enjoyed great success in representing and rendering 3D scenes. However, most state-of-the-art implicit representations model static or dynamic scenes as a whole, with minor variations. Existing work on learning…

Computer Vision and Pattern Recognition · Computer Science 2023-04-07 Akshay Krishnan , Amit Raj , Xianling Zhang , Alexandra Carlson , Nathan Tseng , Sandhya Sridhar , Nikita Jaipuria , James Hays

Inverse rendering aims at recovering both geometry and materials of objects. It provides a more compatible reconstruction for conventional rendering engines, compared with the neural radiance fields (NeRFs). On the other hand, existing…

Computer Vision and Pattern Recognition · Computer Science 2024-03-26 Haoyuan Wang , Wenbo Hu , Lei Zhu , Rynson W. H. Lau

Glossy objects present a significant challenge for 3D reconstruction from multi-view input images under natural lighting. In this paper, we introduce PBIR-NIE, an inverse rendering framework designed to holistically capture the geometry,…

Computer Vision and Pattern Recognition · Computer Science 2024-08-14 Guangyan Cai , Fujun Luan , Miloš Hašan , Kai Zhang , Sai Bi , Zexiang Xu , Iliyan Georgiev , Shuang Zhao

Neural radiance fields (NeRFs) enable novel view synthesis with unprecedented visual quality. However, to render photorealistic images, NeRFs require hundreds of deep multilayer perceptron (MLP) evaluations - for each pixel. This is…

Computer Vision and Pattern Recognition · Computer Science 2023-04-21 Ziyu Wan , Christian Richardt , Aljaž Božič , Chao Li , Vijay Rengarajan , Seonghyeon Nam , Xiaoyu Xiang , Tuotuo Li , Bo Zhu , Rakesh Ranjan , Jing Liao

Relighting, which synthesizes a novel view under a given lighting condition (unseen in training time), is a must feature for immersive photo-realistic experience. However, real-time relighting is challenging due to high computation cost of…

Computer Vision and Pattern Recognition · Computer Science 2024-09-17 Euntae Choi , Vincent Carpentier , Seunghun Shin , Sungjoo Yoo

In this work we target a learnable output representation that allows continuous, high resolution outputs of arbitrary shape. Recent works represent 3D surfaces implicitly with a Neural Network, thereby breaking previous barriers in…

Computer Vision and Pattern Recognition · Computer Science 2020-10-28 Julian Chibane , Aymen Mir , Gerard Pons-Moll

We present a neural radiance field (NeRF) based large-scale reconstruction system that fuses lidar and vision data to generate high-quality reconstructions that are geometrically accurate and capture photorealistic texture. Our system…

Robotics · Computer Science 2025-10-10 Yifu Tao , Maurice Fallon

This paper presents a process for estimating the spatially varying surface reflectance of complex scenes observed under natural illumination. In contrast to previous methods, our process is not limited to scenes viewed under controlled…

Computer Vision and Pattern Recognition · Computer Science 2022-03-01 Alen Joy , Charalambos Poullis

In this work, we propose the use of Neural Radiance Fields (NeRF) as a scene representation for visual localization. Recently, NeRF has been employed to enhance pose regression and scene coordinate regression models by augmenting the…

Computer Vision and Pattern Recognition · Computer Science 2024-08-22 Qunjie Zhou , Maxim Maximov , Or Litany , Laura Leal-Taixé

We present a novel method, called NeuralUDF, for reconstructing surfaces with arbitrary topologies from 2D images via volume rendering. Recent advances in neural rendering based reconstruction have achieved compelling results. However,…

Computer Vision and Pattern Recognition · Computer Science 2022-11-28 Xiaoxiao Long , Cheng Lin , Lingjie Liu , Yuan Liu , Peng Wang , Christian Theobalt , Taku Komura , Wenping Wang

Photo-realistic free-viewpoint rendering of real-world scenes using classical computer graphics techniques is challenging, because it requires the difficult step of capturing detailed appearance and geometry models. Recent studies have…

Computer Vision and Pattern Recognition · Computer Science 2021-01-08 Lingjie Liu , Jiatao Gu , Kyaw Zaw Lin , Tat-Seng Chua , Christian Theobalt

We propose a scene-level inverse rendering framework that uses multi-view images to decompose the scene into geometry, a SVBRDF, and 3D spatially-varying lighting. Because multi-view images provide a variety of information about the scene,…

Computer Vision and Pattern Recognition · Computer Science 2023-03-28 JunYong Choi , SeokYeong Lee , Haesol Park , Seung-Won Jung , Ig-Jae Kim , Junghyun Cho

We address efficient and structure-aware 3D scene representation from images. Nerflets are our key contribution -- a set of local neural radiance fields that together represent a scene. Each nerflet maintains its own spatial position,…

Computer Vision and Pattern Recognition · Computer Science 2023-03-13 Xiaoshuai Zhang , Abhijit Kundu , Thomas Funkhouser , Leonidas Guibas , Hao Su , Kyle Genova

We present a simple algorithm for differentiable rendering of surfaces represented by Signed Distance Fields (SDF), which makes it easy to integrate rendering into gradient-based optimization pipelines. To tackle visibility-related…

Graphics · Computer Science 2024-06-10 Zichen Wang , Xi Deng , Ziyi Zhang , Wenzel Jakob , Steve Marschner

Existing Neural Radiance Fields (NeRF) methods suffer from the existence of reflective objects, often resulting in blurry or distorted rendering. Instead of calculating a single radiance field, we propose a multi-space neural radiance field…

Computer Vision and Pattern Recognition · Computer Science 2025-03-26 Ze-Xin Yin , Peng-Yi Jiao , Jiaxiong Qiu , Ming-Ming Cheng , Bo Ren

Creating functional Digital Twins, simulatable 3D replicas of the real world, is a central challenge in computer vision. Current methods like NeRF produce visually rich but functionally incomplete twins. The key barrier is the lack of…

Computer Vision and Pattern Recognition · Computer Science 2026-03-04 Zhe Chen , Peilin Zheng , Wenshuo Chen , Xiucheng Wang , Yutao Yue , Nan Cheng

We present Neural Reflectance Fields, a novel deep scene representation that encodes volume density, normal and reflectance properties at any 3D point in a scene using a fully-connected neural network. We combine this representation with a…

Computer Vision and Pattern Recognition · Computer Science 2020-08-18 Sai Bi , Zexiang Xu , Pratul Srinivasan , Ben Mildenhall , Kalyan Sunkavalli , Miloš Hašan , Yannick Hold-Geoffroy , David Kriegman , Ravi Ramamoorthi

We present a method for estimating neural scenes representations of objects given only a single image. The core of our method is the estimation of a geometric scaffold for the object and its use as a guide for the reconstruction of the…

Computer Vision and Pattern Recognition · Computer Science 2021-06-24 Konstantinos Rematas , Ricardo Martin-Brualla , Vittorio Ferrari

Neural Radiance Fields (NeRF) have shown impressive performance in novel view synthesis, but challenges remain in rendering scenes with complex specular reflections and highlights. Existing approaches may produce blurry reflections due to…

Computer Vision and Pattern Recognition · Computer Science 2025-08-12 Wenpeng Xing , Jie Chen , Zaifeng Yang , Tiancheng Zhao , Gaolei Li , Changting Lin , Yike Guo , Meng Han