Related papers: Infinite Wordle and the Mastermind numbers
We consider an abstraction of computational security in password protected systems where a user draws a secret string of given length with i.i.d. characters from a finite alphabet, and an adversary would like to identify the secret string…
The ``losing positions" of certain combinatorial games constitute linear error detecting and correcting codes. We show that a large class of games that can be cast in the form of *annihilation games*, provides a potentially polynomial…
In this paper, we study the algorithmic complexity of the Mastermind game, where results are single-color black pegs. This differs from the usual dual-color version of the game, but better corresponds to applications in genetics. We show…
Minority game is a model of heterogeneous players who think inductively. In this game, each player chooses one out of two alternatives every turn and those who end up in the minority side wins. It is instructive to extend the minority game…
For a given regular language of infinite trees, one can ask about the minimal number of priorities needed to recognize this language with a non-deterministic, alternating, or weak alternating parity automaton. These questions are known as,…
An infinite bit sequence is called recursively random if no computable strategy betting along the sequence has unbounded capital. It is well-known that the property of recursive randomness is closed under computable permutations. We…
In many multiagent environments, a designer has some, but limited control over the game being played. In this paper, we formalize this by considering incompletely specified games, in which some entries of the payoff matrices can be chosen…
We consider zero-sum games on infinite graphs, with objectives specified as sets of infinite words over some alphabet of colors. A well-studied class of objectives is the one of $\omega$-regular objectives, due to its relation to many…
Our ignorance of the winnability percentage of the solitaire card game `Klondike' has been described as ``one of the embarrassments of applied mathematics''. Klondike, the game in the Windows Solitaire program, is just one of many…
We study the problem of whether a betting-strategy can be decomposed into an equivalent set of simpler betting-strategies, such as betting-strategies that bet on a restricted set of stages or bet on a restricted of favorable outcomes. We…
Multi-structural (MS) games are combinatorial games that capture the number of quantifiers of first-order sentences. On the face of their definition, MS games differ from Ehrenfeucht-Fraisse (EF) games in two ways: first, MS games are…
In mean-payoff games, the objective of the protagonist is to ensure that the limit average of an infinite sequence of numeric weights is nonnegative. In energy games, the objective is to ensure that the running sum of weights is always…
In this article, we count the number of return words in some infinite words with complexity 2n+1. We also consider some infinite words given by codings of rotation and interval exchange transformations on k intervals. We prove that the…
Prisoner's Dilemma (PD) is a widely studied game that plays an important role in Game Theory. This paper aims at extending PD Tournaments to the case of infinite, finite or infinitesimal payoffs using Sergeyev's Infinity Computing (IC). By…
We say that a finite factor $f$ of a word $w$ is \emph{imaged} if there exists a non-erasing morphism $m$, distinct from the identity, such that $w$ contains $m(f)$. We show that every infinite word contains an imaged factor of length at…
The game of best choice (or "secretary problem") is a model for making an irrevocable decision among a fixed number of candidate choices that are presented sequentially in random order, one at a time. Because the classically optimal…
We define a new class of languages of $\omega$-words, strictly extending $\omega$-regular languages. One way to present this new class is by a type of regular expressions. The new expressions are an extension of $\omega$-regular expressions…
The space of human goals is tremendously vast; and yet, from just a few moments of watching a scene or reading a story, we seem to spontaneously infer a range of plausible motivations for the people and characters involved. What explains…
In the theory of algorithmic randomness, several notions of random sequence are defined via a game-theoretic approach, and the notions that received most attention are perhaps Martin-Loef randomness and computable randomness. The latter…
The variation of a martingale $p_0^k=p_0,...,p_k$ of probabilities on a finite (or countable) set $X$ is denoted $V(p_0^k)$ and defined by $V(p_0^k)=E(\sum_{t=1}^k|p_t-p_{t-1}|_1)$. It is shown that $V(p_0^k)\leq \sqrt{2kH(p_0)}$, where…