Related papers: Adaptive relaying for streaming erasure codes in a…
In this paper, we investigate achievable rates for data transmission from sources to sinks through multiple relay networks. We consider myopic coding, a constrained communication strategy in which each node has only a local view of the…
Distributed storage systems often introduce redundancy to increase reliability. When coding is used, the repair problem arises: if a node storing encoded information fails, in order to maintain the same level of reliability we need to…
In this paper, we consider the problem of sum throughput maximization for bidirectional relay networks with block fading. Thereby, user 1 and user 2 exchange information only via a relay node, i.e., a direct link between both users is not…
Physical-layer Network Coding (PNC) can significantly improve the throughput of wireless two way relay channel (TWRC) by allowing the two end nodes to transmit messages to the relay simultaneously. To achieve reliable communication, channel…
We define a class of multi--hop erasure networks that approximates a wireless multi--hop network. The network carries unicast flows for multiple users, and each information packet within a flow is required to be decoded at the flow…
Maximum distance separable erasure coding has been introduced in wireless networks based on random medium access protocols in order to recover collided and erased packets. So, this help to avoid retransmission process which weaken the…
A half-duplex wireless network with 6 lateral nodes, 3 transmitters and 3 receivers, and a central relay is considered. The transmitters wish to send information to their corresponding receivers via a two phase communication protocol. The…
We propose a novel adaptive and causal random linear network coding (AC-RLNC) algorithm with forward error correction (FEC) for a point-to-point communication channel with delayed feedback. AC-RLNC is adaptive to the channel condition, that…
The problem of dual-hop transmission from a source to a destination via two parallel full-duplex relays in block Rayleigh fading environment is investigated. All nodes in the network are assumed to be oblivious to their forward channel…
Lossy transmission over a relay channel in which the relay has access to correlated side information is considered. First, a joint source-channel decode-and-forward scheme is proposed for general discrete memoryless sources and channels.…
Erasure codes are an efficient means of storing data across a network in comparison to data replication, as they tend to reduce the amount of data stored in the network and offer increased resilience in the presence of node failures. The…
The cooperative automatic repeat request (C-ARQ) is a link layer relaying protocol which exploits the spatial diversity and allows the relay node to retransmit the source data packet to the destination, when the latter is unable to decode…
Data streaming transmission over a block fading channel is studied. It is assumed that the transmitter receives a new message at each channel block at a constant rate, which is fixed by an underlying application, and tries to deliver the…
We consider distributed computations between two parties carried out over a noisy channel that may erase messages. Following a noise model proposed by Dani et al. (2018), the noise level observed by the parties during the computation in our…
We consider a relay network with two relays and a feedback link from the receiver to the sender. To obtain the achievability result, we use compress-and-forward and random binning techniques combined with deterministic binning and…
We study a discrete-memoryless relay network consisting of one source, one destination and N relays, and design a scheme based on partial decode-forward relaying. The source splits its message into one common and N+1 private parts, one…
The use of existing network devices as relays has a potential to improve the overall network performance. In this work, we consider a two-hop wireless relay setting, where the channels between the source and relay nodes to the destination…
Streaming rendered content is an attractive way to bring high-quality graphics to billions of mobile devices that do not have sufficient rendering power. Existing solutions render content on a server at a fixed frame rate, typically 30 or…
We study the effects of introducing a feedback channel in the two-receiver erasure source-broadcast problem in which a binary equiprobable source is to be sent over an erasure broadcast channel to two receivers subject to erasure distortion…
Batched network coding is a variation of random linear network coding which has low computational and storage costs. In order to adapt to random fluctuations in the number of erasures in individual batches, it is not optimal to recode and…