Related papers: Gym-saturation: an OpenAI Gym environment for satu…
This work describes a new version of a previously published Python package - gym-saturation: a collection of OpenAI Gym environments for guiding saturation-style provers based on the given clause algorithm with reinforcement learning. We…
We propose to build a reinforcement learning prover of independent components: a deductive system (an environment), the proof state representation (how an agent sees the environment), and an agent training algorithm. To that purpose, we…
Reinforcement learning (RL) has recently shown impressive performance in complex game AI and robotics tasks. To a large extent, this is thanks to the availability of simulated environments such as OpenAI Gym, Atari Learning Environment, or…
Gym-ANM is a Python package that facilitates the design of reinforcement learning (RL) environments that model active network management (ANM) tasks in electricity networks. Here, we describe how to implement new environments and how to…
Reinforcement learning (RL) is one of the most active fields of AI research. Despite the interest demonstrated by the research community in reinforcement learning, the development methodology still lags behind, with a severe lack of…
We introduce Reasoning Gym (RG), a library of reasoning environments for reinforcement learning with verifiable rewards. It provides over 100 data generators and verifiers spanning multiple domains including algebra, arithmetic,…
A major challenge in applying machine learning to automated theorem proving is the scarcity of training data, which is a key ingredient in training successful deep learning models. To tackle this problem, we propose an approach that relies…
The scarcity of high-quality, logically sound data is a critical bottleneck for advancing the mathematical reasoning of Large Language Models (LLMs). Our work confronts this challenge by turning decades of automated theorem proving research…
Reinforcement learning (RL) is a popular machine learning paradigm for game playing, robotics control, and other sequential decision tasks. However, RL agents often have long learning times with high data requirements because they begin by…
Automated theorem provers (ATPs) can disprove conjectures by saturating a set of clauses, but the resulting saturated sets are opaque certificates. In the unit equational fragment, a saturated set can in fact be read as a convergent rewrite…
This paper presents Andes_gym, a versatile and high-performance reinforcement learning environment for power system studies. The environment leverages the modeling and simulation capability of ANDES and the reinforcement learning (RL)…
This paper presents panda-gym, a set of Reinforcement Learning (RL) environments for the Franka Emika Panda robot integrated with OpenAI Gym. Five tasks are included: reach, push, slide, pick & place and stack. They all follow a Multi-Goal…
This paper presents Gym-TORAX, a Python package enabling the implementation of Reinforcement Learning (RL) environments for simulating plasma dynamics and control in tokamaks. Users define succinctly a set of control actions and…
Compiling a quantum circuit for specific quantum hardware is a challenging task. Moreover, current quantum computers have severe hardware limitations. To make the most use of the limited resources, the compilation process should be…
OpenAI Gym is a toolkit for reinforcement learning (RL) research. It includes a large number of well-known problems that expose a common interface allowing to directly compare the performance results of different RL algorithms. Since many…
Within the mathematical finance literature there is a rich catalogue of mathematical models for studying algorithmic trading problems -- such as market-making and optimal execution -- in limit order books. This paper introduces \mbtgym, a…
The formidable capacity for zero- or few-shot decision-making in language agents encourages us to pose a compelling question: Can language agents be alternatives to PPO agents in traditional sequential decision-making tasks? To investigate…
In this paper, we propose Rogue-Gym, a simple and classic style roguelike game built for evaluating generalization in reinforcement learning (RL). Combined with the recent progress of deep neural networks, RL has successfully trained…
OpenAI Gym is a toolkit for reinforcement learning research. It includes a growing collection of benchmark problems that expose a common interface, and a website where people can share their results and compare the performance of…
Saturation is a fundamental game-semantic property satisfied by strategies that interpret higher-order concurrent programs. It states that the strategy must be closed under certain rearrangements of moves, and corresponds to the intuition…