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There is a growing interest in the community in making an embodied AI agent perform a complicated task while interacting with an environment following natural language directives. Recent studies have tackled the problem using ALFRED, a…

Computer Vision and Pattern Recognition · Computer Science 2021-06-08 Van-Quang Nguyen , Masanori Suganuma , Takayuki Okatani

Embodied agents designed to assist users with tasks must engage in natural language interactions, interpret instructions, execute actions, and communicate effectively to resolve issues. However, collecting large-scale, diverse datasets of…

Computation and Language · Computer Science 2024-11-01 Daniel Philipov , Vardhan Dongre , Gokhan Tur , Dilek Hakkani-Tür

Language-guided Embodied AI benchmarks requiring an agent to navigate an environment and manipulate objects typically allow one-way communication: the human user gives a natural language command to the agent, and the agent can only follow…

Artificial Intelligence · Computer Science 2022-08-17 Xiaofeng Gao , Qiaozi Gao , Ran Gong , Kaixiang Lin , Govind Thattai , Gaurav S. Sukhatme

The research community has shown increasing interest in designing intelligent embodied agents that can assist humans in accomplishing tasks. Although there have been significant advancements in related vision-language benchmarks, most prior…

Computer Vision and Pattern Recognition · Computer Science 2024-12-13 Ying Shen , Daniel Bis , Cynthia Lu , Ismini Lourentzou

Language-guided robots performing home and office tasks must navigate in and interact with the world. Grounding language instructions against visual observations and actions to take in an environment is an open challenge. We present…

Computer Vision and Pattern Recognition · Computer Science 2021-11-05 Alessandro Suglia , Qiaozi Gao , Jesse Thomason , Govind Thattai , Gaurav Sukhatme

Embodied instruction following is a challenging problem requiring an agent to infer a sequence of primitive actions to achieve a goal environment state from complex language and visual inputs. Action Learning From Realistic Environments and…

Artificial Intelligence · Computer Science 2021-01-12 Shane Storks , Qiaozi Gao , Govind Thattai , Gokhan Tur

Given a simple request like Put a washed apple in the kitchen fridge, humans can reason in purely abstract terms by imagining action sequences and scoring their likelihood of success, prototypicality, and efficiency, all without moving a…

Computation and Language · Computer Science 2021-03-16 Mohit Shridhar , Xingdi Yuan , Marc-Alexandre Côté , Yonatan Bisk , Adam Trischler , Matthew Hausknecht

Current methods in training and benchmarking vision models exhibit an over-reliance on passive, curated datasets. Although models trained on these datasets have shown strong performance in a wide variety of tasks such as classification,…

Computer Vision and Pattern Recognition · Computer Science 2023-10-18 Xinran Liang , Anthony Han , Wilson Yan , Aditi Raghunathan , Pieter Abbeel

Multi-agent systems must decide which agent is the most appropriate for a given task. We propose a novel architecture for recommending which LLM agent out of many should perform a task given a natural language prompt by extending the…

Machine Learning · Computer Science 2025-01-24 Joshua Park , Yongfeng Zhang

Building embodied agents on integrating Large Language Models (LLMs) and Reinforcement Learning (RL) have revolutionized human-AI interaction: researchers can now leverage language instructions to plan decision-making for open-ended tasks.…

Artificial Intelligence · Computer Science 2024-02-07 Shaopeng Zhai , Jie Wang , Tianyi Zhang , Fuxian Huang , Qi Zhang , Ming Zhou , Jing Hou , Yu Qiao , Yu Liu

Interactive and embodied tasks pose at least two fundamental challenges to existing Vision & Language (VL) models, including 1) grounding language in trajectories of actions and observations, and 2) referential disambiguation. To tackle…

Embodied AI Agents are quickly becoming important and common tools in society. These embodied agents should be able to learn about and accomplish a wide range of user goals and preferences efficiently and robustly. Large Language Models…

Artificial Intelligence · Computer Science 2026-02-20 Rachel Ma , Jingyi Qu , Andreea Bobu , Dylan Hadfield-Menell

We show that large language models (LLMs) can be adapted to be generalizable policies for embodied visual tasks. Our approach, called Large LAnguage model Reinforcement Learning Policy (LLaRP), adapts a pre-trained frozen LLM to take as…

We aim to evaluate Large Language Models (LLMs) for embodied decision making. While a significant body of work has been leveraging LLMs for decision making in embodied environments, we still lack a systematic understanding of their…

Pre-trained and frozen large language models (LLMs) can effectively map simple scene rearrangement instructions to programs over a robot's visuomotor functions through appropriate few-shot example prompting. To parse open-domain natural…

Artificial Intelligence · Computer Science 2023-11-21 Gabriel Sarch , Yue Wu , Michael J. Tarr , Katerina Fragkiadaki

Recent research on instructable agents has used memory-augmented Large Language Models (LLMs) as task planners, a technique that retrieves language-program examples relevant to the input instruction and uses them as in-context examples in…

Artificial Intelligence · Computer Science 2024-05-01 Gabriel Sarch , Sahil Somani , Raghav Kapoor , Michael J. Tarr , Katerina Fragkiadaki

As the length of sequential decision-making tasks increases, it becomes computationally impractical to keep full interaction histories in context. We introduce a general framework for LLM agents to maintain concise contexts through…

Computation and Language · Computer Science 2025-12-24 Aly Lidayan , Jakob Bjorner , Satvik Golechha , Kartik Goyal , Alane Suhr

Embodied agents tasked with complex scenarios, whether in real or simulated environments, rely heavily on robust planning capabilities. When instructions are formulated in natural language, large language models (LLMs) equipped with…

Procedure planning requires a model to predict a sequence of actions that transform a start visual observation into a goal in instructional videos. While most existing methods rely primarily on visual observations as input, they often…

Computer Vision and Pattern Recognition · Computer Science 2026-03-11 Lei Shi , Victor Aregbede , Andreas Persson , Martin Längkvist , Amy Loutfi , Stephanie Lowry

A common assumption when training embodied agents is that the impact of taking an action is stable; for instance, executing the "move ahead" action will always move the agent forward by a fixed distance, perhaps with some small amount of…

Computer Vision and Pattern Recognition · Computer Science 2023-04-25 Kuo-Hao Zeng , Luca Weihs , Roozbeh Mottaghi , Ali Farhadi
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