Related papers: Towards Sub-Quadratic Diameter Computation in Geom…
Finding nonoverlapping balls with given centers in any metric space, maximizing the sum of radii of the balls, can be expressed as a linear program. Its dual linear program expresses the problem of finding a minimum-weight set of cycles…
Let $\mathcal{D}$ be a set of $n$ disks in the plane. The disk graph $G_\mathcal{D}$ for $\mathcal{D}$ is the undirected graph with vertex set $\mathcal{D}$ in which two disks are joined by an edge if and only if they intersect. The…
The study of the graph diameter of polytopes is a classical open problem in polyhedral geometry and the theory of linear optimization. In this paper we continue the investigation initiated in [4] by introducing a vast hierarchy of…
In this paper, we present two main results. First, by only one conjecture (Conjecture 2.9) for recognizing a vertex symmetric graph, which is the hardest task for our problem, we construct an algorithm for finding an isomorphism between two…
A disk graph is an intersection graph of disks in the Euclidean plane, where the disks correspond to the vertices of the graph and a pair of vertices are adjacent if and only if their corresponding disks intersect. The problem of…
Unit disk graphs are intersection graphs of circles of unit radius in the plane. We present simple and provably good heuristics for a number of classical NP-hard optimization problems on unit disk graphs. The problems considered include…
We study fundamental graph parameters such as the Diameter and Radius in directed graphs, when distances are measured using a somewhat unorthodox but natural measure: the distance between $u$ and $v$ is the minimum of the shortest path…
We present an algorithm that computes the diameter of random geometric graphs (RGGs) with expected average degree ${\Theta}(n^{\delta})$ for constant ${\delta}\in(0,1)$ in $\tilde{O}(n^{\frac{3}{2}(1+{\delta})} +n^{2 -…
Vertex connectivity and edge connectivity are fundamental concepts in graph theory that have been widely studied from both structural and algorithmic perspectives. The focus of this paper is on computing these two parameters for graphs…
In this paper, we provide an algorithm for traversing geometric graphs which visits all vertices, and reports every vertex and edge exactly once. To achieve this, we combine a given geometric graph $G$ with the integer lattice, seen as a…
Let B be a finite collection of geometric (not necessarily convex) bodies in the plane. Clearly, this class of geometric objects naturally generalizes the class of disks, lines, ellipsoids, and even convex polygons. We consider geometric…
We consider the problem of embedding the nodes of a hypergraph into Euclidean space under the assumption that the interactions arose through closeness to unknown hyperedge centres. In this way, we tackle the inverse problem associated with…
Line intersection with convex and un-convex polygons or polyhedron algorithms are well known as line clipping algorithms and very often used in computer graphics. Rendering of geometrical problems often leads to ray tracing techniques, when…
Intersection graphs of planar geometric objects such as intervals, disks, rectangles and pseudo-disks are well studied. Motivated by various applications, Butman et al. in SODA 2007 considered algorithmic questions in intersection graphs of…
All parallel algorithms for directed reachability and shortest paths crucially rely on efficient shortcut constructions. These constructions find directed paths and shortcut them by adding edges, with the goal to reduce the diameter of the…
$ $We study the $d$-Uniform Hypergraph Matching ($d$-UHM) problem: given an $n$-vertex hypergraph $G$ where every hyperedge is of size $d$, find a maximum cardinality set of disjoint hyperedges. For $d\geq3$, the problem of finding the…
The diameter of a directed graph is the maximum distance between any pair of vertices. We study a problem that generalizes \textsc{Oriented Diameter}: For a given directed graph and a positive integer $d$, what is the minimum number of arc…
We study a general smallest intersecting ball problem and its soft-margin variant in high-dimensional Euclidean spaces for input objects that are compact and convex. These two problems link and unify a series of fundamental problems in…
We study the Maximum Bipartite Subgraph (MBS) problem, which is defined as follows. Given a set $S$ of $n$ geometric objects in the plane, we want to compute a maximum-size subset $S'\subseteq S$ such that the intersection graph of the…
In the 90's Clark, Colbourn and Johnson wrote a seminal paper where they proved that maximum clique can be solved in polynomial time in unit disk graphs. Since then, the complexity of maximum clique in intersection graphs of d-dimensional…