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Generating good quality and geometrically plausible synthetic images of humans with the ability to control appearance, pose and shape parameters, has become increasingly important for a variety of tasks ranging from photo editing, fashion…

Computer Vision and Pattern Recognition · Computer Science 2019-10-21 Mihai Zanfir , Elisabeta Oneata , Alin-Ionut Popa , Andrei Zanfir , Cristian Sminchisescu

Recent approaches to jointly reconstruct 3D humans and objects from a single RGB image represent 3D shapes with template-based or coarse models, which fail to capture details of loose clothing on human bodies. In this paper, we introduce a…

Computer Vision and Pattern Recognition · Computer Science 2025-03-11 Ayushi Dutta , Marco Pesavento , Marco Volino , Adrian Hilton , Armin Mustafa

Reconstructing 3D Human-Object Interaction from an RGB image is essential for perceptive systems. Yet, this remains challenging as it requires capturing the subtle physical coupling between the body and objects. While current methods rely…

Computer Vision and Pattern Recognition · Computer Science 2026-04-23 Dimitrije Antić , Alvaro Budria , George Paschalidis , Sai Kumar Dwivedi , Dimitrios Tzionas

Recovering the 3D geometry of a scene from a sparse set of uncalibrated images is a long-standing problem in computer vision. While recent learning-based approaches such as DUSt3R and MASt3R have demonstrated impressive results by directly…

Computer Vision and Pattern Recognition · Computer Science 2025-08-25 Sara Rojas , Matthieu Armando , Bernard Ghamen , Philippe Weinzaepfel , Vincent Leroy , Gregory Rogez

Humans naturally interact with both others and the surrounding multiple objects, engaging in various social activities. However, recent advances in modeling human-object interactions mostly focus on perceiving isolated individuals and…

Computer Vision and Pattern Recognition · Computer Science 2024-04-03 Juze Zhang , Jingyan Zhang , Zining Song , Zhanhe Shi , Chengfeng Zhao , Ye Shi , Jingyi Yu , Lan Xu , Jingya Wang

Human-scene interaction (HSI) generation is crucial for applications in embodied AI, virtual reality, and robotics. Yet, existing methods cannot synthesize interactions in unseen environments such as in-the-wild scenes or reconstructed…

Computer Vision and Pattern Recognition · Computer Science 2025-03-24 Hongjie Li , Hong-Xing Yu , Jiaman Li , Jiajun Wu

In this paper, we introduce a method to automatically reconstruct the 3D motion of a person interacting with an object from a single RGB video. Our method estimates the 3D poses of the person and the object, contact positions, and forces…

Computer Vision and Pattern Recognition · Computer Science 2019-06-18 Zongmian Li , Jiri Sedlar , Justin Carpentier , Ivan Laptev , Nicolas Mansard , Josef Sivic

Generating high-fidelity full-body human interactions with dynamic objects and static scenes remains a critical challenge in computer graphics and animation. Existing methods for human-object interaction often neglect scene context, leading…

Computer Vision and Pattern Recognition · Computer Science 2025-11-25 Wei Yao , Yunlian Sun , Hongwen Zhang , Yebin Liu , Jinhui Tang

Recovering 3D Human-Object Interaction (HOI) from single color images is challenging due to depth ambiguities, occlusions, and the huge variation in object shape and appearance. Thus, past work requires controlled settings such as known…

Computer Vision and Pattern Recognition · Computer Science 2025-04-25 Alpár Cseke , Shashank Tripathi , Sai Kumar Dwivedi , Arjun Lakshmipathy , Agniv Chatterjee , Michael J. Black , Dimitrios Tzionas

Modeling human-scene interactions (HSI) is essential for understanding and simulating everyday human behaviors. Recent approaches utilizing generative modeling have made progress in this domain; however, they are limited in controllability…

Computer Vision and Pattern Recognition · Computer Science 2025-07-28 Inwoo Hwang , Bing Zhou , Young Min Kim , Jian Wang , Chuan Guo

We present a novel human-in-the-loop approach to estimate 3D scene layout that uses human feedback from an egocentric standpoint. We study this approach through introduction of a novel local correction task, where users identify local…

Computer Vision and Pattern Recognition · Computer Science 2025-08-01 Christopher Xie , Armen Avetisyan , Henry Howard-Jenkins , Yawar Siddiqui , Julian Straub , Richard Newcombe , Vasileios Balntas , Jakob Engel

Generating 3D humans that functionally interact with 3D scenes remains an open problem with applications in embodied AI, robotics, and interactive content creation. The key challenge involves reasoning about both the semantics of functional…

Computer Vision and Pattern Recognition · Computer Science 2026-02-02 Jie Liu , Yu Sun , Alpar Cseke , Yao Feng , Nicolas Heron , Michael J. Black , Yan Zhang

Compositing human figures into scene images has broad applications in areas such as entertainment and advertising. However, existing methods often cannot handle occlusion of the inserted person by foreground objects and unnaturally place…

Graphics · Computer Science 2025-05-08 Shun Masuda , Yuki Endo , Yoshihiro Kanamori

Creating a photorealistic scene and human reconstruction from a single monocular in-the-wild video figures prominently in the perception of a human-centric 3D world. Recent neural rendering advances have enabled holistic human-scene…

Computer Vision and Pattern Recognition · Computer Science 2025-04-21 Zetong Zhang , Manuel Kaufmann , Lixin Xue , Jie Song , Martin R. Oswald

We propose a computational framework to jointly parse a single RGB image and reconstruct a holistic 3D configuration composed by a set of CAD models using a stochastic grammar model. Specifically, we introduce a Holistic Scene Grammar (HSG)…

Computer Vision and Pattern Recognition · Computer Science 2018-08-08 Siyuan Huang , Siyuan Qi , Yixin Zhu , Yinxue Xiao , Yuanlu Xu , Song-Chun Zhu

Most prior works in perceiving 3D humans from images reason human in isolation without their surroundings. However, humans are constantly interacting with the surrounding objects, thus calling for models that can reason about not only the…

Computer Vision and Pattern Recognition · Computer Science 2023-11-01 Xianghui Xie , Bharat Lal Bhatnagar , Gerard Pons-Moll

Advances in the state of the art for 3d human sensing are currently limited by the lack of visual datasets with 3d ground truth, including multiple people, in motion, operating in real-world environments, with complex illumination or…

Computer Vision and Pattern Recognition · Computer Science 2022-01-07 Eduard Gabriel Bazavan , Andrei Zanfir , Mihai Zanfir , William T. Freeman , Rahul Sukthankar , Cristian Sminchisescu

Automatic perception of human behaviors during social interactions is crucial for AR/VR applications, and an essential component is estimation of plausible 3D human pose and shape of our social partners from the egocentric view. One of the…

Computer Vision and Pattern Recognition · Computer Science 2023-09-19 Siwei Zhang , Qianli Ma , Yan Zhang , Sadegh Aliakbarian , Darren Cosker , Siyu Tang

We present a novel framework for animating humans in 3D scenes using 3D Gaussian Splatting (3DGS), a neural scene representation that has recently achieved state-of-the-art photorealistic results for novel-view synthesis but remains…

Computer Vision and Pattern Recognition · Computer Science 2026-01-06 Aymen Mir , Jian Wang , Riza Alp Guler , Chuan Guo , Gerard Pons-Moll , Bing Zhou

Understanding how people interact with their surroundings and each other is essential for enabling robots to act in socially compliant and context-aware ways. While 3D Scene Graphs have emerged as a powerful semantic representation for…

Computer Vision and Pattern Recognition · Computer Science 2025-09-30 Ermanno Bartoli , Dennis Rotondi , Buwei He , Patric Jensfelt , Kai O. Arras , Iolanda Leite