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To learn manipulation skills, robots need to understand the features of those skills. An easy way for robots to learn is through Learning from Demonstration (LfD), where the robot learns a skill from an expert demonstrator. While the main…

Robotics · Computer Science 2025-05-12 Brendan Hertel , Reza Azadeh

Biological systems, including human beings, have the innate ability to perform complex tasks in versatile and agile manner. Researchers in sensorimotor control have tried to understand and formally define this innate property. The idea,…

Robotics · Computer Science 2023-09-27 Matteo Saveriano , Fares J. Abu-Dakka , Aljaz Kramberger , Luka Peternel

Dynamic movement primitives are widely used for learning skills which can be demonstrated to a robot by a skilled human or controller. While their generalization capabilities and simple formulation make them very appealing to use, they…

Learning from Demonstration (LfD) enables robots to acquire versatile skills by learning motion policies from human demonstrations. It endows users with an intuitive interface to transfer new skills to robots without the need for…

Robotics · Computer Science 2023-10-27 Jianyong Sun , Jens Kober , Michael Gienger , Jihong Zhu

Learning from Demonstration (LfD) is a paradigm that allows robots to learn complex manipulation tasks that can not be easily scripted, but can be demonstrated by a human teacher. One of the challenges of LfD is to enable robots to acquire…

Robotics · Computer Science 2021-02-08 Miguel Arduengo , Adrià Colomé , Júlia Borràs , Luis Sentis , Carme Torras

How to integrate human factors into the motion planning system is of great significance for improving the acceptance of intelligent vehicles. Decomposing motion into primitives and then accurately and smoothly joining the motion primitives…

Robotics · Computer Science 2019-07-05 Boyang Wang , Jianwei Gong , Wenli Liang , Huiyan Chen

Dynamic manipulation is a key capability for advancing robot performance, enabling skills such as tossing. While recent learning-based approaches have pushed the field forward, most methods still rely on manually designed action…

Robotics · Computer Science 2026-03-03 Chi Chu , Huazhe Xu

Learning from Demonstration (LfD) is a popular method of reproducing and generalizing robot skills from human-provided demonstrations. In this paper, we propose a novel optimization-based LfD method that encodes demonstrations as elastic…

Robotics · Computer Science 2024-07-01 Brendan Hertel , Matthew Pelland , S. Reza Ahmadzadeh

This paper presents a novel probabilistic approach to deep robot learning from demonstrations (LfD). Deep movement primitives (DMPs) are deterministic LfD model that maps visual information directly into a robot trajectory. This paper…

Robotics · Computer Science 2022-08-22 Alessandra Tafuro , Bappaditya Debnath , Andrea M. Zanchettin , Amir Ghalamzan E

By learning Variable Impedance Control policy, robot assistants can intelligently adapt their manipulation compliance to ensure both safe interaction and proper task completion when operating in human-robot interaction environments. In this…

Robotics · Computer Science 2021-12-28 Yan Zhang , Fei Zhao , Zhiwei Liao

Learning from demonstration (LfD) is commonly considered to be a natural and intuitive way to allow novice users to teach motor skills to robots. However, it is important to acknowledge that the effectiveness of LfD is heavily dependent on…

Robotics · Computer Science 2021-05-14 Marina Y. Aoyama , Matthew Howard

Movement primitives (MPs) are compact representations of robot skills that can be learned from demonstrations and combined into complex behaviors. However, merely equipping robots with a fixed set of innate MPs is insufficient to deploy…

Robotics · Computer Science 2024-10-28 Tilman Daab , Noémie Jaquier , Christian Dreher , Andre Meixner , Franziska Krebs , Tamim Asfour

Learning-based motion planning can quickly generate near-optimal trajectories. However, it often requires either large training datasets or costly collection of human demonstrations. This work proposes an alternative approach that quickly…

Robotics · Computer Science 2025-10-13 Dominik Urbaniak , Alejandro Agostini , Pol Ramon , Jan Rosell , Raúl Suárez , Michael Suppa

Learning from Demonstration (LfD) techniques enable robots to learn and generalize tasks from user demonstrations, eliminating the need for coding expertise among end-users. One established technique to implement LfD in robots is to encode…

The concept of dynamical movement primitives (DMPs) has become popular for modeling of motion, commonly applied to robots. This paper presents a framework that allows a robot operator to adjust DMPs in an intuitive way. Given a generated…

Robotics · Computer Science 2019-05-28 Martin Karlsson , Anders Robertsson , Rolf Johansson

We present a general and modular algorithmic framework for path planning of robots. Our framework combines geometric methods for exact and complete analysis of low-dimensional configuration spaces, together with practical, considerably…

Computational Geometry · Computer Science 2015-09-17 Oren Salzman , Michael Hemmer , Barak Raveh , Dan Halperin

Real-time motion generation -- which is essential for achieving reactive and adaptive behavior -- under kinodynamic constraints for high-dimensional systems is a crucial yet challenging problem. We address this with a two-step approach:…

Robotics · Computer Science 2025-07-25 Yonghyeon Lee

Robotic surface-interaction tasks, such as spray painting or welding, require both accurate geometric planning and precise motion execution. While modern motion planners generate valid geometric paths, they often lack the expert motor…

Robotics · Computer Science 2026-05-26 Miroslav David , Karla Stepanova , Robert Babuska

Developing autonomous robots capable of learning and reproducing complex motions from demonstrations remains a fundamental challenge in robotics. On the one hand, movement primitives (MPs) provide a compact and modular representation of…

Robotics · Computer Science 2025-06-23 Yiming Li , Sylvain Calinon

Our goal is to enable social robots to interact autonomously with humans in a realistic, engaging, and expressive manner. The 12 Principles of Animation are a well-established framework animators use to create movements that make characters…

Robotics · Computer Science 2025-10-03 Till Hielscher , Andreas Bulling , Kai O. Arras