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This paper presents a novel mechanism to endogenously determine the fair division of a state into electoral districts in a two-party setting. No geometric constraints are imposed on voter distributions or district shapes; instead, it is…

Computer Science and Game Theory · Computer Science 2019-01-07 Jamie Tucker-Foltz

An algorithm for sampling exactly from the normal distribution is given. The algorithm reads some number of uniformly distributed random digits in a given base and generates an initial portion of the representation of a normal deviate in…

Computational Physics · Physics 2016-02-01 Charles F. F. Karney

A conditional sampling oracle for a probability distribution D returns samples from the conditional distribution of D restricted to a specified subset of the domain. A recent line of work (Chakraborty et al. 2013 and Cannone et al. 2014)…

Data Structures and Algorithms · Computer Science 2016-08-18 Themistoklis Gouleakis , Christos Tzamos , Manolis Zampetakis

We introduce a single-winner perspective on voting on matchings, in which voters have preferences over possible matchings in a graph, and the goal is to select a single collectively desirable matching. Unlike in classical matching problems,…

Computer Science and Game Theory · Computer Science 2026-01-28 Niclas Boehmer , Jessica Dierking

In the context of voting with ranked ballots, an important class of voting rules is the class of margin-based rules (also called pairwise rules). A voting rule is margin-based if whenever two elections generate the same head-to-head margins…

Theoretical Economics · Economics 2026-03-11 Yifeng Ding , Wesley H. Holliday , Eric Pacuit

Elections, the cornerstone of democratic societies, are usually regarded as unpredictable due to the complex interactions that shape them at different levels. In this work, we show that voter turnouts contain crucial information that can be…

Physics and Society · Physics 2025-01-06 Ritam Pal , Aanjaneya Kumar , M. S. Santhanam

We study strategic candidate positioning in multidimensional spatial-voting elections. Voters and candidates are represented as points in $\mathbb{R}^d$, and each voter supports the candidate that is closest under a distance induced by an…

Computer Science and Game Theory · Computer Science 2025-08-20 Colin Cleveland , Bart de Keijzer , Maria Polukarov

Leader election is, together with consensus, one of the most central problems in distributed computing. This paper presents a distributed algorithm, called \STT, for electing deterministically a leader in an arbitrary network, assuming…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-09-10 Arnaud Casteigts , Yves Métivier , John Michael Robson , Akka Zemmari

A key aspect for any greedy pursuit algorithm used in compressed sensing is a good support-set detection method. For distributed compressed sensing, we consider a setup where many sensors measure sparse signals that are correlated via the…

Information Theory · Computer Science 2014-07-18 Dennis Sundman , Saikat Chatterjee , Mikael Skoglund

We consider the problem of estimating the number of distinct elements in a large data set (or, equivalently, the support size of the distribution induced by the data set) from a random sample of its elements. The problem occurs in many…

Machine Learning · Computer Science 2021-06-17 Talya Eden , Piotr Indyk , Shyam Narayanan , Ronitt Rubinfeld , Sandeep Silwal , Tal Wagner

A defining feature of sampling-based motion planning is the reliance on an implicit representation of the state space, which is enabled by a set of probing samples. Traditionally, these samples are drawn either probabilistically or…

Robotics · Computer Science 2019-03-13 Brian Ichter , James Harrison , Marco Pavone

In this paper, we study the distortion bounds for voting mechanisms in multi-winner elections in general metric spaces. Our study pertains to the case in which each voter only reports her favorite candidate amongst $m$ possible choices.…

Computer Science and Game Theory · Computer Science 2025-05-29 Gennaro Auricchio , Zeyu Ren , Zihe Wang , Jie Zhang

Studying the computational complexity and designing fast algorithms for determining winners under voting rules are classical and fundamental questions in computational social choice. In this paper, we accelerate voting by leveraging quantum…

Computers and Society · Computer Science 2023-06-12 Ao Liu , Qishen Han , Lirong Xia , Nengkun Yu

Nearest neighbor is a popular nonparametric method for classification and regression with many appealing properties. In the big data era, the sheer volume and spatial/temporal disparity of big data may prohibit centrally processing and…

Statistics Theory · Mathematics 2018-12-13 Jiexin Duan , Xingye Qiao , Guang Cheng

We present novel methods for predicting the outcome of large elections. Our first algorithm uses a diffusion process to model the time uncertainty inherent in polls taken with substantial calendar time left to the election. Our second model…

Applications · Statistics 2017-04-25 Dhruv Madeka

Most work on manipulation assumes that all preferences are known to the manipulators. However, in many settings elections are open and sequential, and manipulators may know the already cast votes but may not know the future votes. We…

Computer Science and Game Theory · Computer Science 2013-10-28 Edith Hemaspaandra , Lane A. Hemaspaandra , Joerg Rothe

We present an alternative voting system that aims at bridging the gap between proportional representative systems and majoritarian, single winner election systems. The system lets people vote for multiple parties, but then assigns each…

Computer Science and Game Theory · Computer Science 2016-12-01 Pietro Speroni di Fenizio , Daniele A. Gewurz

The basic idea of voting protocols is that nodes query a sample of other nodes and adjust their own opinion throughout several rounds based on the proportion of the sampled opinions. In the classic model, it is assumed that all nodes have…

Probability · Mathematics 2021-01-28 Abraham Gutierrez , Sebastian Müller , Stjepan Šebek

Multi-winner voting is the process of selecting a fixed-size set of representative candidates based on voters' preferences. It occurs in applications ranging from politics (parliamentary elections) to the design of modern computer…

Computer Science and Game Theory · Computer Science 2022-11-22 Martin Lackner , Piotr Skowron

Motivated by the difficulty of specifying complete ordinal preferences over a large set of $m$ candidates, we study voting rules that are computable by querying voters about $t < m$ candidates. Generalizing prior works that focused on…

Computer Science and Game Theory · Computer Science 2024-09-30 Daniel Halpern , Safwan Hossain , Jamie Tucker-Foltz