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A smartwatch worn continuously on the wrist has the potential to perceive rich interactive gestures and natural behaviors of the user. Unfortunately, the current interaction functionality of smartwatches is primarily limited by the small…
The security of private information is becoming the bedrock of an increasingly digitized society. While the users are flooded with passwords and PINs, these gold-standard explicit authentications are becoming less popular and valuable.…
The multimedia evolution has led to increased audio signal bandwidth in new generations of smartphones, headsets, headphones, as well as hearing aids. Full audio bandwidth performance, up to 20 kHz, is required. This calls for wider band…
Hearing research requires a calibrated sound source, traditionally as lab equipment. Online research is quicker and more inclusive, but most participants lack calibration equipment and their sound sources are uncalibrated and diverse. This…
Sonomyography (SMG) is a non-invasive technique that uses ultrasound imaging to detect the dynamic activity of muscles. Wearable SMG systems have recently gained popularity due to their potential as human-computer interfaces for their…
Speaker localization for binaural microphone arrays has been widely studied for applications such as speech communication, video conferencing, and robot audition. Many methods developed for this task, including the direct path dominance…
Advances in object tracking and acoustic beamforming are driving new capabilities in surveillance, human-computer interaction, and robotics. This work presents an embedded system that integrates deep learning-based tracking with beamforming…
Around 50 billion dollars is spent yearly on therapy for low back pain in the United States alone. Low back pain is one of the most common reasons for doctor visits. Having poor posture has been found to be a main cause of lower back pain…
Microphone array post-filters have demonstrated their ability to greatly reduce noise at the output of a beamformer. However, current techniques only consider a single source of interest, most of the time assuming stationary background…
Whisphone is a novel earbud device designed for speech input via whispering. Utilizing canal-type earbuds with a unique microphone placement at the tip of the earplug, it effectively captures whispered voices radiated in the ear canal…
Human limb motion tracking and recognition plays an important role in medical rehabilitation training, lower limb assistance, prosthetics design for amputees, feedback control for assistive robots, etc. Lightweight wearable sensors,…
Advancing the design of robust hearing aid (HA) voice control is crucial to increase the HA use rate among hard of hearing people as well as to improve HA users' experience. In this work, we contribute towards this goal by, first,…
Detecting speech from biosignals is gaining increasing attention due to the potential to develop human-computer interfaces that are noise-robust, privacy-preserving, and scalable for both clinical applications and daily use. However, most…
Hand-face interactions play a key role in many everyday tasks, providing insights into user habits, behaviors, intentions, and expressions. However, existing wearable sensing systems often struggle to track these interactions in daily…
The proposed model aims to develop a speech recognition technology for hearing, speech, or cognitively disabled people. All the available technology in the field of speech recognition doesn't come with an interface for communication for…
Binaural acoustic source localization is important to human listeners for spatial awareness, communication and safety. In this paper, an end-to-end binaural localization model for speech in noise is presented. A lightweight convolutional…
This paper presents a two-step approach for narrowband source localization within reverberant rooms. The first step involves dereverberation by modeling the homogeneous component of the sound field by an equivalent decomposition of…
A simple approach to microphone- and speaker-arrays is described in which the microphone array is regarded as a sampling grid for the acoustic field, and the corresponding speaker-array is treated as a "spatial digital to analog converter"…
In this paper we use the MAP criterion to locate a region containing a source. Sensors placed in a field of interest divide the latter into smaller regions and take measurements that are transmitted over noisy wireless channels. We propose…
This paper introduces a novel smartphone-enabled localization technology for ambient Internet of Things (IoT) devices, leveraging the widespread use of smartphones. By utilizing the passive movement of a smartphone, we create a virtual…