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This paper focuses on building personalized player models solely from player behavior in the context of adaptive games. We present two main contributions: The first is a novel approach to player modeling based on multi-armed bandits (MABs).…

Artificial Intelligence · Computer Science 2021-02-11 Robert C. Gray , Jichen Zhu , Dannielle Arigo , Evan Forman , Santiago Ontañón

In this paper, we present a new methodology that employs tester agents to automate video game testing. We introduce two types of agents -synthetic and human-like- and two distinct approaches to create them. Our agents are derived from…

Artificial Intelligence · Computer Science 2019-06-04 Sinan Ariyurek , Aysu Betin-Can , Elif Surer

To improve efficiency and reduce failures in autonomous vehicles, research has focused on developing robust and safe learning methods that take into account disturbances in the environment. Existing literature in robust reinforcement…

Machine Learning · Computer Science 2019-03-12 Xiaobai Ma , Katherine Driggs-Campbell , Mykel J. Kochenderfer

Binary program comprehension is critical for many use cases but is difficult, suffering from compounded uncertainty and lack of full automation. We seek methods to improve the effectiveness of the human-machine joint cognitive system…

Human-Computer Interaction · Computer Science 2024-09-23 Dennis Brown , Emily Mulder , Samuel Mulder

The ability to simulate the effects of future actions on the world is a crucial ability of intelligent embodied agents, enabling agents to anticipate the effects of their actions and make plans accordingly. While a large body of existing…

Computer Vision and Pattern Recognition · Computer Science 2025-05-12 Siyuan Zhou , Yilun Du , Yuncong Yang , Lei Han , Peihao Chen , Dit-Yan Yeung , Chuang Gan

Recent studies on visual anomaly detection (AD) of industrial objects/textures have achieved quite good performance. They consider an unsupervised setting, specifically the one-class setting, in which we assume the availability of a set of…

Computer Vision and Pattern Recognition · Computer Science 2023-07-10 Jie Zhang , Masanori Suganuma , Takayuki Okatani

Detecting and responding to novel situations in open-world environments is a key capability of human cognition and is a persistent problem for AI systems. In an open-world, novelties can appear in many different forms and may be easy or…

Artificial Intelligence · Computer Science 2023-06-27 Vimukthini Pinto , Cheng Xue , Chathura Nagoda Gamage , Matthew Stephenson , Jochen Renz

3D object detection is an essential perception task in autonomous driving to understand the environments. The Bird's-Eye-View (BEV) representations have significantly improved the performance of 3D detectors with camera inputs on popular…

Computer Vision and Pattern Recognition · Computer Science 2023-09-19 Zijian Zhu , Yichi Zhang , Hai Chen , Yinpeng Dong , Shu Zhao , Wenbo Ding , Jiachen Zhong , Shibao Zheng

In open-world environments like Minecraft, existing agents face challenges in continuously learning structured knowledge, particularly causality. These challenges stem from the opacity inherent in black-box models and an excessive reliance…

Artificial Intelligence · Computer Science 2024-10-30 Shu Yu , Chaochao Lu

In autonomous driving, perception systems are piv otal as they interpret sensory data to understand the envi ronment, which is essential for decision-making and planning. Ensuring the safety of these perception systems is fundamental for…

Robotics · Computer Science 2024-11-19 Urvishkumar Bharti , Vikram Shahapur

Game publishers and anti-cheat companies have been unsuccessful in blocking cheating in online gaming. We propose a novel, vision-based approach that captures the final state of the frame buffer and detects illicit overlays. To this aim, we…

Computer Vision and Pattern Recognition · Computer Science 2021-03-30 Aditya Jonnalagadda , Iuri Frosio , Seth Schneider , Morgan McGuire , Joohwan Kim

We investigate problems in penalized $M$-estimation, inspired by applications in machine learning debugging. Data are collected from two pools, one containing data with possibly contaminated labels, and the other which is known to contain…

Machine Learning · Computer Science 2021-08-11 Xiaomin Zhang , Xiaojin Zhu , Po-Ling Loh

Video game genre classification based on its cover and textual description would be utterly beneficial to many modern identification, collocation, and retrieval systems. At the same time, it is also an extremely challenging task due to the…

Computer Vision and Pattern Recognition · Computer Science 2020-11-25 Yuhang Jiang , Lukun Zheng

Despite their wide adoption in various domains (e.g., healthcare, finance, software engineering), Deep Learning (DL)-based applications suffer from many bugs, failures, and vulnerabilities. Reproducing these bugs is essential for their…

Software Engineering · Computer Science 2026-02-27 Mehil B Shah , Mohammad Masudur Rahman , Foutse Khomh

As deep reinforcement learning driven by visual perception becomes more widely used there is a growing need to better understand and probe the learned agents. Understanding the decision making process and its relationship to visual inputs…

Computer Vision and Pattern Recognition · Computer Science 2019-04-03 Christian Rupprecht , Cyril Ibrahim , Christopher J. Pal

Bug reporting is a key feature of mobile applications, as it enables developers to collect information about faults that escaped testing and thus affected end-users. This paper explores the idea of allowing end-users to immediately report…

Software Engineering · Computer Science 2025-09-03 Elena Masserini , Daniela Micucci , Leonardo Mariani

Automated game design has remained a key challenge within the field of Game AI. In this paper, we introduce a method for recombining existing games to create new games through a process called conceptual expansion. Prior automated game…

Artificial Intelligence · Computer Science 2018-09-10 Matthew Guzdial , Mark Riedl

Mobile app GUI (Graphical User Interface) pages now contain rich visual information, with the visual semantics of each page helping users understand the application logic. However, these complex visual and functional logic present new…

Software Engineering · Computer Science 2024-12-05 Zhe Liu , Cheng Li , Chunyang Chen , Junjie Wang , Mengzhuo Chen , Boyu Wu , Yawen Wang , Jun Hu , Qing Wang

Vision-based road detection is an essential functionality for supporting advanced driver assistance systems (ADAS) such as road following and vehicle and pedestrian detection. The major challenges of road detection are dealing with shadows…

Computer Vision and Pattern Recognition · Computer Science 2014-12-11 José M. Álvarez , Ferran Diego , Joan Serrat , Antonio M. López

Vision guided navigation requires processing complex visual information to inform task-orientated decisions. Applications include autonomous robots, self-driving cars, and assistive vision for humans. A key element is the extraction and…

Robotics · Computer Science 2022-09-20 Jaime Ruiz-Serra , Jack White , Stephen Petrie , Tatiana Kameneva , Chris McCarthy