English
Related papers

Related papers: Learning to Identify Perceptual Bugs in 3D Video G…

200 papers

Edge detection, as a core component in a wide range of visionoriented tasks, is to identify object boundaries and prominent edges in natural images. An edge detector is desired to be both efficient and accurate for practical use. To achieve…

Computer Vision and Pattern Recognition · Computer Science 2023-08-29 Yuanbin Fu , Xiaojie Guo

Today, software systems have a significant role in various domains among which are healthcare, entertainment, transport and logistics, and many more. It is only natural that with this increasing dependency on software, the number of…

Software Engineering · Computer Science 2022-12-23 Filip Zamfirov

Detecting 3D objects from point clouds is a practical yet challenging task that has attracted increasing attention recently. In this paper, we propose a Label-Guided auxiliary training method for 3D object detection (LG3D), which serves as…

Computer Vision and Pattern Recognition · Computer Science 2022-07-26 Yaomin Huang , Xinmei Liu , Yichen Zhu , Zhiyuan Xu , Chaomin Shen , Zhengping Che , Guixu Zhang , Yaxin Peng , Feifei Feng , Jian Tang

Is it possible to predict the affect of a user just by observing her behavioral interaction through a video? How can we, for instance, predict a user's arousal in games by merely looking at the screen during play? In this paper we address…

Human-Computer Interaction · Computer Science 2019-10-16 Konstantinos Makantasis , Antonios Liapis , Georgios N. Yannakakis

Programming by demonstration (PbD) is an effective technique for developing complex robot manipulation tasks, such as opening bottles or using human tools. In order for such tasks to generalize to new scenes, the robot needs to be able to…

Robotics · Computer Science 2016-12-05 Justin Huang , Maya Cakmak

Lie detection is considered a concern for everyone in their day to day life given its impact on human interactions. Thus, people normally pay attention to both what their interlocutors are saying and also to their visual appearances,…

Computer Vision and Pattern Recognition · Computer Science 2021-07-01 Nuria Rodriguez-Diaz , Decky Aspandi , Federico Sukno , Xavier Binefa

The understanding and acceptance of evolution by natural selection has become a difficult issue in many parts of the world, particularly the United States of America. The use of games to improve intuition about evolution via natural…

Neural and Evolutionary Computing · Computer Science 2020-07-09 Anya E. Vostinar , Barbara Z. Johnson , Kevin Connors

Automated testing of computer games is a challenging problem, especially when lengthy scenarios have to be tested. Automating such a scenario boils down to finding the right sequence of interactions given an abstract description of the…

Software Engineering · Computer Science 2024-05-21 Samira Shirzadeh-hajimahmood , I. S. W. B. Prasteya , Mehdi Dastani , Frank Dignum

Automated interpretation of signals yields many impressive applications from the area of affective computing and human activity recognition (HAR). In this paper we ask the question about possibility of cognitive activity recognition on the…

Video game designers often view confusion as undesirable, yet it is inevitable, as new players must adapt to new interfaces and mechanics in an increasingly varied and innovative game market, which is more popular than ever. Research…

Human-Computer Interaction · Computer Science 2025-09-05 Thomas Vase Schultz Volden , Oleg Jarma Montoya , Paolo Burelli , Marco Scirea

Developing effective world models is crucial for creating artificial agents that can reason about and navigate complex environments. In this paper, we investigate a deep supervision technique for encouraging the development of a world model…

Artificial Intelligence · Computer Science 2025-04-08 Andrii Zahorodnii

Automated Program Repair (APR) agents leverage Large Language Models (LLMs) to autonomously diagnose and fix software bugs through reasoning, planning, and tool use. Despite impressive leaderboard gains on benchmarks such as SWE-bench,…

Software Engineering · Computer Science 2026-05-28 Ira Ceka , Hailie Mitchell , Saurabh Pujar , Luca Buratti , Shyam Ramji , Junfeng Yang , Gail Kaiser , Baishakhi Ray

Anomaly detection is a method for discovering unusual and suspicious behavior. In many real-world scenarios, the examined events can be directly linked to the actions of an adversary, such as attacks on computer networks or frauds in…

Machine Learning · Computer Science 2020-04-23 Olga Petrova , Karel Durkota , Galina Alperovich , Karel Horak , Michal Najman , Branislav Bosansky , Viliam Lisy

For a given software bug report, identifying an appropriate developer who could potentially fix the bug is the primary task of a bug triaging process. A bug title (summary) and a detailed description is present in most of the bug tracking…

Software Engineering · Computer Science 2018-01-08 Senthil Mani , Anush Sankaran , Rahul Aralikatte

In software development, fixing bugs is an important task that is time consuming and cost-sensitive. While many approaches have been proposed to automatically detect and patch software code, the strategies are limited to a set of identified…

Software Engineering · Computer Science 2015-07-22 Tegawendé F. Bissyandé

Text-based adventure games provide a platform on which to explore reinforcement learning in the context of a combinatorial action space, such as natural language. We present a deep reinforcement learning architecture that represents the…

Computation and Language · Computer Science 2019-03-26 Prithviraj Ammanabrolu , Mark O. Riedl

As technologies become more and more pervasive, there is a need for considering the affective dimension of interaction with computer systems to make them more human-like. Current demands for this matter include accurate emotion recognition,…

Human-Computer Interaction · Computer Science 2018-06-13 Barbara Giżycka , Grzegorz J. Nalepa , Paweł Jemioło

Open-ended video game glitch detection aims to identify glitches in gameplay videos, describe them in natural language, and localize when they occur. Unlike conventional game glitch understanding tasks which have largely been framed as…

Multiagent Systems · Computer Science 2026-04-27 Muyang Zheng , Tong Zhou , Geyang Wu , Zihao Lin , Haibo Wang , Lifu Huang

Video Anomaly Detection (VAD) is an important topic in computer vision. Motivated by the recent advances in self-supervised learning, this paper addresses VAD by solving an intuitive yet challenging pretext task, i.e., spatio-temporal…

Computer Vision and Pattern Recognition · Computer Science 2022-07-25 Guodong Wang , Yunhong Wang , Jie Qin , Dongming Zhang , Xiuguo Bao , Di Huang

A growing body of research suggests that embodied gameplay, prevalent not just in human cultures but across a variety of animal species including turtles and ravens, is critical in developing the neural flexibility for creative problem…

Computer Vision and Pattern Recognition · Computer Science 2021-02-26 Luca Weihs , Aniruddha Kembhavi , Kiana Ehsani , Sarah M Pratt , Winson Han , Alvaro Herrasti , Eric Kolve , Dustin Schwenk , Roozbeh Mottaghi , Ali Farhadi
‹ Prev 1 4 5 6 7 8 10 Next ›