Related papers: Domain Disentangled Generative Adversarial Network…
We introduce BSD-GAN, a novel multi-branch and scale-disentangled training method which enables unconditional Generative Adversarial Networks (GANs) to learn image representations at multiple scales, benefiting a wide range of generation…
Disentangling factors of variation within data has become a very challenging problem for image generation tasks. Current frameworks for training a Generative Adversarial Network (GAN), learn to disentangle the representations of the data in…
Generative Adversarial Networks (GAN) are able to learn excellent representations for unlabelled data which can be applied to image generation and scene classification. Representations learned by GANs have not yet been applied to retrieval.…
Differentiable rendering has paved the way to training neural networks to perform "inverse graphics" tasks such as predicting 3D geometry from monocular photographs. To train high performing models, most of the current approaches rely on…
The existing Zero-Shot learning (ZSL) methods may suffer from the vague class attributes that are highly overlapped for different classes. Unlike these methods that ignore the discrimination among classes, in this paper, we propose to…
Lately, generative adversarial networks (GANs) have been successfully applied to zero-shot learning (ZSL) and achieved state-of-the-art performance. By synthesizing virtual unseen visual features, GAN-based methods convert the challenging…
We present a new weakly supervised learning-based method for generating novel category-specific 3D shapes from unoccluded image collections. Our method is weakly supervised and only requires silhouette annotations from unoccluded,…
Using generative models to synthesize visual features from semantic distribution is one of the most popular solutions to ZSL image classification in recent years. The triplet loss (TL) is popularly used to generate realistic visual…
Suffering from the extreme training data imbalance between seen and unseen classes, most of existing state-of-the-art approaches fail to achieve satisfactory results for the challenging generalized zero-shot learning task. To circumvent the…
This paper studies the problem of generalized zero-shot learning which requires the model to train on image-label pairs from some seen classes and test on the task of classifying new images from both seen and unseen classes. Most previous…
Zero-Shot Learning (ZSL) targets at recognizing unseen categories by leveraging auxiliary information, such as attribute embedding. Despite the encouraging results achieved, prior ZSL approaches focus on improving the discriminant power of…
Zero-shot learning (ZSL) is to handle the prediction of those unseen classes that have no labeled training data. Recently, generative methods like Generative Adversarial Networks (GANs) are being widely investigated for ZSL due to their…
Zero-shot action recognition can recognize samples of unseen classes that are unavailable in training by exploring common latent semantic representation in samples. However, most methods neglected the connotative relation and extensional…
Domain Generalization (DG) is a fundamental challenge for machine learning models, which aims to improve model generalization on various domains. Previous methods focus on generating domain invariant features from various source domains.…
Zero-shot learning (ZSL) is commonly used to address the very pervasive problem of predicting unseen classes in fine-grained image classification and other tasks. One family of solutions is to learn synthesised unseen visual samples…
Generative Adversarial Networks (GANs) have the capability of synthesizing images, which have been successfully applied to medical image synthesis tasks. However, most of existing methods merely consider the global contextual information…
We investigate the problem of learning a probabilistic distribution over three-dimensional shapes given two-dimensional views of multiple objects taken from unknown viewpoints. Our approach called projective generative adversarial network…
We study the problem of 3D object generation. We propose a novel framework, namely 3D Generative Adversarial Network (3D-GAN), which generates 3D objects from a probabilistic space by leveraging recent advances in volumetric convolutional…
Abstract Art is an immensely popular, discussed form of art that often has the ability to depict the emotions of an artist. Many researchers have made attempts to study abstract art in the form of edge detection, brush stroke and emotion…
We present a domain adaptation based generative framework for zero-shot learning. Our framework addresses the problem of domain shift between the seen and unseen class distributions in zero-shot learning and minimizes the shift by…