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A common and effective form of social touch is stroking on the forearm. We seek to replicate this stroking sensation using haptic illusions. This work compares two methods that provide sequential discrete stimulation: sequential normal…

Human-Computer Interaction · Computer Science 2020-09-02 Cara M. Nunez , Bryce N. Huerta , Allison M. Okamura , Heather Culbertson

The rapidly evolving field of engineering design of functional surfaces necessitates sophisticated tools to manage the inherent complexity of high-dimensional design spaces. This survey paper offers a scoping review, i.e., a literature…

Optimization and Control · Mathematics 2025-04-09 Andrea Serani , Matteo Diez

Thin elastic films can spontaneously attach to liquid interfaces, offering a platform for tailoring their physical, chemical, and optical properties. Current understanding of the elastocapillarity of thin films is based primarily on studies…

Design-space dimensionality reduction is essential to mitigate the cost of high-fidelity simulation-based optimization, especially when dealing with high-dimensional geometric parameterizations. Traditional linear techniques, such as…

Optimization and Control · Mathematics 2025-07-23 Andrea Serani , Giorgio Palma , Jeroen Wackers , Domenico Quagliarella , Stefano Gaggero , Matteo Diez

To assist robots in teleoperation tasks, haptic rendering which allows human operators access a virtual touch feeling has been developed in recent years. Most previous haptic rendering methods strongly rely on data collected by tactile…

Robotics · Computer Science 2023-01-18 Guanqun Cao , Jiaqi Jiang , Ningtao Mao , Danushka Bollegala , Min Li , Shan Luo

Force-aware grasping is an essential capability for most robots in practical applications. Especially for compliant grippers, such as Fin-Ray grippers, it still remains challenging to build a bidirectional mathematical model that mutually…

Robotics · Computer Science 2023-06-21 Huixu Dong , Ziyi Zheng , Haotian Guo , Sihao Yang , Chen Qiu , Jiansheng Dai , I-Ming Chen

Shape-morphing metamaterials enable adaptive structures capable of complex functional deformations, with applications ranging from reconfigurable structures and soft robotics to medical devices. However, their design remains challenging due…

Computational Engineering, Finance, and Science · Computer Science 2026-05-11 Jipeng Cui , Wei "Wayne" Chen

Most research on 3D user interfaces aims at providing only a single sensory modality. One challenge is to integrate several sensory modalities into a seamless system while preserving each modality's immersion and performance factors. This…

Human-Computer Interaction · Computer Science 2016-08-16 Michael Ortega , Sabine Coquillart

Analytical conditions are available for the optimum design of impact absorbers for the case where the host structure is well described as rigid body. Accordingly, the analysis relies on the assumption that the impacts cause immediate…

Computational Engineering, Finance, and Science · Computer Science 2021-10-13 Timo Theurich , Alexander F. Vakakis , Malte Krack

Object properties perceived through the tactile sense, such as weight, friction, and slip, greatly influence motor control during manipulation tasks. However, the provision of tactile information during robotic training in…

Research in virtual reality and haptic technologies has consistently aimed to enhance immersion. While advanced head-mounted displays are now commercially available, kinesthetic haptic interfaces still face challenges such as limited…

Robotics · Computer Science 2025-08-14 Michael Fennel , Markus Walker , Dominik Pikos , Uwe D. Hanebeck

Haptic upper limb exoskeletons are robots that assist human operators during task execution while having the ability to render virtual or remote environments. Therefore, the stability of such robots in physical human-robot-environment…

Robotics · Computer Science 2023-08-10 Mahdi Hejrati , Jouni Mattila

We present a robust method to find region-level correspondences between shapes, which are invariant to changes in geometry and applicable across multiple shape representations. We generate simplified shape graphs by jointly decomposing the…

Graphics · Computer Science 2018-03-06 Yanir Kleiman , Maks Ovsjanikov

The forthcoming communication systems are advancing towards improved flexibility in various aspects. Improved flexibility is crucial to cater diverse service requirements. This letter proposes a novel waveform design scheme that exploits…

Signal Processing · Electrical Eng. & Systems 2019-02-19 Mostafa Ibrahim , Ali Fatih Demir , Huseyin Arslan

People are constantly in touch with surfaces in their lives, such as a sofa, armrest, and table, making them natural tactile interfaces. Despite the recent advancements in shape-changing surfaces, current available solutions are often…

Human-Computer Interaction · Computer Science 2025-11-06 Shubham Rohal , Shijia Pan

Shape is commonly used to distinguish between categories in multi-class scatterplots. However, existing guidelines for choosing effective shape palettes rely largely on intuition and do not consider how these needs may change as the number…

Human-Computer Interaction · Computer Science 2024-10-18 Chin Tseng , Arran Zeyu Wang , Ghulam Jilani Quadri , Danielle Albers Szafir

Expressive writing is an established approach for stress management. Recently, information technologies, such as smartphones, have also been explored for expressive writing. Although mobile interfaces have the potential to support various…

Human-Computer Interaction · Computer Science 2025-09-22 Shunpei Norihama , Shixian Geng , Kakeru Miyazaki , Arissa J. Sato , Mari Hirano , Simo Hosio , Koji Yatani

This paper presents a physical interface for collaborative mobile manipulators in industrial manufacturing and logistics applications. The proposed work builds on our earlier MOCA-MAN interface, through which an operator could be physically…

Robotics · Computer Science 2023-01-20 Juan M. Gandarias , Pietro Balatti , Edoardo Lamon , Marta Lorenzini , Arash Ajoudani

We present the Shape Part Slot Machine, a new method for assembling novel 3D shapes from existing parts by performing contact-based reasoning. Our method represents each shape as a graph of ``slots,'' where each slot is a region of contact…

Graphics · Computer Science 2022-07-25 Kai Wang , Paul Guerrero , Vladimir Kim , Siddhartha Chaudhuri , Minhyuk Sung , Daniel Ritchie

Strength training carries inherent safety risks when exercises are performed without supervision. While haptics research has advanced, there remains a gap in how to integrate on-body feedback into intelligent wearables. Developing such a…

Human-Computer Interaction · Computer Science 2026-02-04 Panayu Keelawat , Darshan Nere , Jyotshna Bali , Rezky Dwisantika , Yogesh Phalak , Ardalan Kahak , Anekan Naicker , Liang He , Suyi Li , Yan Chen