Related papers: Hedonic Diversity Games: A Complexity Picture with…
Hedonic games provide a natural model of coalition formation among self-interested agents. The associated problem of finding stable outcomes in such games has been extensively studied. In this paper, we identify simple conditions on…
In hedonic games, players form coalitions based on individual preferences over the group of players they could belong to. Several concepts to describe the stability of coalition structures in a game have been proposed and analysed in the…
Hedonic games are an archetypal problem in coalition formation, where a set of selfish agents want to partition themselves into stable coalitions. In this work, we focus on two natural constraints on the possible outcomes. First, we require…
Partitioning a large group of employees into teams can prove difficult because unsatisfied employees may want to transfer to other teams. In this case, the team (coalition) formation is unstable and incentivizes deviation from the proposed…
The additively separable hedonic game (ASHG) is a model of coalition formation games on graphs. In this paper, we intensively and extensively investigate the computational complexity of finding several desirable solutions, such as a Nash…
Hedonic games -- at the interface of cooperative game theory and computational social choice -- are coalition formation games in which the players have preferences over the coalitions they can join. Kerkmann et al. [13] introduced…
We study the computational complexity of finding stable outcomes in hedonic games, which are a class of coalition formation games. We restrict our attention to symmetric additively-separable hedonic games, which are a nontrivial subclass of…
We present a computational formulation for the approximate version of several variational inequality problems, investigating their computational complexity and establishing PPAD-completeness. Examining applications in computational game…
We consider a coalition formation setting where each agent belongs to one of the two types, and agents' preferences over coalitions are determined by the fraction of the agents of their own type in each coalition. This setting differs from…
We consider a team formation setting where agents have varying levels of expertise in a global set of required skills, and teams are ranked with respect to how well the expertise of teammates complement each other. We model this setting as…
In hedonic diversity games (HDGs), recently introduced by Bredereck, Elkind and Igarashi (2019), each agent belongs to one of two classes (men and women, vegetarians and meat-eaters, junior and senior researchers), and agents' preferences…
We study hedonic coalition formation games in which cooperation among the players is restricted by a graph structure: a subset of players can form a coalition if and only if they are connected in the given graph. We investigate the…
We survey two key problems-Multi-Winner Determination and Hedonic Games in Computational Social Choice, with a special focus on their parameterized complexity, and propose some research challenges in the field.
We study the computation of Nash equilibria in a two-player normal form game from the perspective of parameterized complexity. Recent results proved hardness for a number of variants, when parameterized by the support size. We complement…
We investigate the complexity of bounding the uncertainty of graphical games, and we provide new insight into the intrinsic difficulty of computing Nash equilibria. In particular, we show that, if one adds very simple and natural additional…
We consider a class of coalition formation games called hedonic games, i.e., games in which the utility of a player is completely determined by the coalition that the player belongs to. We first define the class of subset-additive hedonic…
We investigate verification and existence problems for prominent stability concepts in hedonic games with friends, enemies, and optionally with neutrals [8, 16]. We resolve several (long-standing) open questions [4, 16, 20, 23] and show…
We study stability in additively separable hedonic games when coalition sizes have to respect fixed size bounds. We consider four classic notions of stability based on single-agent deviations, namely, Nash stability, individual stability,…
Hedonic games model settings in which a set of agents have to be partitioned into groups which we call coalitions. In the enemy aversion model, each agent has friends and enemies, and an agent prefers to be in a coalition with as few…
There are only limited classes of multi-player stochastic games in which independent learning is guaranteed to converge to a Nash equilibrium. Markov potential games are a key example of such classes. Prior work has outlined sets of…