Related papers: Efficient Classification of Locally Checkable Prob…
Many interesting computational problems can be reformulated in terms of decision trees. A natural classical algorithm is to then run a random walk on the tree, starting at the root, to see if the tree contains a node n levels from the root.…
We obtain better algorithms for computing more balanced orientations and degree splits in LOCAL. Important to our result is a connection to the hypergraph sinkless orientation problem [BMNSU, SODA'25] We design an algorithm of complexity…
Broadcasting and convergecasting are pivotal services in distributed systems, in particular, in wireless ad-hoc and sensor networks, which are characterized by time- varying communication graphs. We study the question of whether it is…
We connect three distinct lines of research that have recently explored extensions of the classical LOCAL model of distributed computing: A. distributed quantum computing and non-signaling distributions [e.g. STOC 2024], B.…
We attempt to better understand randomization in local distributed graph algorithms by exploring how randomness is used and what we can gain from it: - We first ask the question of how much randomness is needed to obtain efficient…
In this paper we describe a randomized algorithm which returns a maximal spanning forest of an unknown {\em weighted} undirected graph making $O(n)$ $\mathsf{CUT}$ queries in expectation. For weighted graphs, this is optimal due to a result…
We present a new approximation algorithm for the treewidth problem which finds an upper bound on the treewidth and constructs a corresponding tree decomposition as well. Our algorithm is a faster variation of Reed's classical algorithm. For…
In the study of deterministic distributed algorithms it is commonly assumed that each node has a unique $O(\log n)$-bit identifier. We prove that for a general class of graph problems, local algorithms (constant-time distributed algorithms)…
We prove that given a discrete space with $n$ points which is either embedded in a system of $k$ trees, or the Cartesian product of $k$ trees, we can compute all eccentricities in ${\cal O}(2^{{\cal O}(k\log{k})}(N+n)^{1+o(1)})$ time, where…
We consider the problem of finding an edge in a hidden undirected graph $G = (V, E)$ with $n$ vertices, in a model where we only allowed queries that ask whether or not a subset of vertices contains an edge. We study the non-adaptive model…
In the standard CONGEST model for distributed network computing, it is known that "global" tasks such as minimum spanning tree, diameter, and all-pairs shortest paths, consume large bandwidth, for their running-time is…
We present the first local problem that shows a super-constant separation between the classical randomized LOCAL model of distributed computing and its quantum counterpart. By prior work, such a separation was known only for an artificial…
A regular tree language L is locally testable if membership of a tree in L depends only on the presence or absence of some fix set of neighborhoods in the tree. In this paper we show that it is decidable whether a regular tree language is…
We present a non-algebraic, locality-preserving framework for triangle detection in worst-case sparse graphs. Our algorithm processes the graph in $O(\log n)$ independent layers and partitions incident edges into prefix-based classes where…
Digraphs H for which the list homomorphism problem with template H (LHOM(H)) is in logspace (L) was characterized by Egri et al. (SODA 2014): LHOM(H) is in L if and only if H does not contain a circular N (assuming L is different from NL).…
The maximum common subtree isomorphism problem asks for the largest possible isomorphism between subtrees of two given input trees. This problem is a natural restriction of the maximum common subgraph problem, which is ${\sf NP}$-hard in…
In the PATH COVER problem, one asks to cover the vertices of a graph using the smallest possible number of (not necessarily disjoint) paths. While the variant where the paths need to be pairwise vertex-disjoint, which we call PATH…
The treedepth of a graph $G$ is the least possible depth of an elimination forest of $G$: a rooted forest on the same vertex set where every pair of vertices adjacent in $G$ is bound by the ancestor/descendant relation. We propose an…
A monotone drawing of a graph G is a straight-line drawing of G such that every pair of vertices is connected by a path that is monotone with respect to some direction. Trees, as a special class of graphs, have been the focus of several…
In this paper, we provide algorithms to rank and unrank certain degree-restricted classes of Cayley trees (spanning trees of the n-vertex complete graph). Specifically, we consider classes of trees that have a given set of leaves or a fixed…