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We consider differentiable games where the goal is to find a Nash equilibrium. The machine learning community has recently started using variants of the gradient method (GD). Prime examples are extragradient (EG), the optimistic gradient…

Machine Learning · Computer Science 2020-07-08 Waïss Azizian , Ioannis Mitliagkas , Simon Lacoste-Julien , Gauthier Gidel

Evolutionary algorithms (EAs) are universal solvers inspired by principles of natural evolution. In many applications, EAs produce astonishingly good solutions. As they are able to deal with complex optimisation problems, they show great…

Neural and Evolutionary Computing · Computer Science 2024-09-25 Jakob Baumann , Ignaz Rutter , Dirk Sudholt

It is well known that liveness properties cannot be proven using standard simulation arguments. This issue has been mitigated by extending standard notions of simulation for transition systems to fairness-preserving simulations for systems…

Logic in Computer Science · Computer Science 2026-05-27 Arthur Correnson , Iona Kuhn , Bernd Finkbeiner

Parity games are abstract infinite-round games that take an important role in formal verification. In the basic setting, these games are two-player, turn-based, and played under perfect information on directed graphs, whose nodes are…

Computer Science and Game Theory · Computer Science 2019-10-31 Antonio Di Stasio , Aniello Murano , Giuseppe Perelli , Moshe Y. Vardi

We give tolerant testers with sublinear query complexity in the adjacency-list model for Unique Games. Prior tolerant testers required structural assumptions such as expansion or clusterability. For Unique Games, the tester distinguishes…

Data Structures and Algorithms · Computer Science 2026-05-19 Yuichi Yoshida

The design of Graph Transformers (GTs) generally neglects considerations for fairness, resulting in biased outcomes against certain sensitive subgroups. Since GTs encode graph information without relying on message-passing mechanisms,…

Machine Learning · Computer Science 2024-04-29 Renqiang Luo , Huafei Huang , Shuo Yu , Xiuzhen Zhang , Feng Xia

Graph representation learning has become a ubiquitous component in many scenarios, ranging from social network analysis to energy forecasting in smart grids. In several applications, ensuring the fairness of the node (or graph)…

Machine Learning · Computer Science 2022-07-13 Indro Spinelli , Simone Scardapane , Amir Hussain , Aurelio Uncini

We propose a new algorithm that finds an $\varepsilon$-approximate fixed point of a smooth function from the $n$-dimensional $\ell_2$ unit ball to itself. We use the general framework of finding approximate solutions to a variational…

Computer Science and Game Theory · Computer Science 2025-01-22 Idan Attias , Yuval Dagan , Constantinos Daskalakis , Rui Yao , Manolis Zampetakis

We consider game-theoretically secure distributed protocols for coalition games that approximate the Shapley value with small multiplicative error. Since all known existing approximation algorithms for the Shapley value are randomized, it…

Computer Science and Game Theory · Computer Science 2024-12-30 T-H. Hubert Chan , Qipeng Kuang , Quan Xue

Despite the improved accuracy of deep neural networks, the discovery of adversarial examples has raised serious safety concerns. In this paper, we study two variants of pointwise robustness, the maximum safe radius problem, which for a…

Machine Learning · Computer Science 2020-04-07 Min Wu , Matthew Wicker , Wenjie Ruan , Xiaowei Huang , Marta Kwiatkowska

Graph games played by two players over finite-state graphs are central in many problems in computer science. In particular, graph games with $\omega$-regular winning conditions, specified as parity objectives, which can express properties…

Logic in Computer Science · Computer Science 2018-03-20 Tomáš Brázdil , Krishnendu Chatterjee , Jan Křetínský , Viktor Toman

Recent advancements in graph diffusion models (GDMs) have enabled the synthesis of realistic network structures, yet ensuring fairness in the generated data remains a critical challenge. Existing solutions attempt to mitigate bias by…

Machine Learning · Computer Science 2025-07-08 Abdennacer Badaoui , Oussama Kharouiche , Hatim Mrabet , Daniele Malitesta , Fragkiskos D. Malliaros

Game balancing is an important part of the (computer) game design process, in which designers adapt a game prototype so that the resulting gameplay is as entertaining as possible. In industry, the evaluation of a game is often based on…

Human-Computer Interaction · Computer Science 2016-03-15 Vanessa Volz , Günter Rudolph , Boris Naujoks

Fair allocation of indivisible goods has attracted extensive attention over the last two decades, yielding numerous elegant algorithmic results and producing challenging open questions. The problem becomes much harder in the presence of…

Computer Science and Game Theory · Computer Science 2023-02-01 Georgios Amanatidis , Georgios Birmpas , Philip Lazos , Stefano Leonardi , Rebecca Reiffenhäuser

Sorting is one of the most basic primitives in many algorithms and data analysis tasks. Comparison-based sorting algorithms, like quick-sort and merge-sort, are known to be optimal when the outcome of each comparison is error-free. However,…

Data Structures and Algorithms · Computer Science 2025-05-06 Ragesh Jaiswal , Amit Kumar , Jatin Yadav

We consider multi-player games played on graphs, in which the players aim at fulfilling their own (not necessarily antagonistic) objectives. In the spirit of evolutionary game theory, we suppose that the players have the right to repeatedly…

Computer Science and Game Theory · Computer Science 2019-10-04 Thomas Brihaye , Gilles Geeraerts , Marion Hallet , Benjamin Monmege , Bruno Quoitin

We study hedonic coalition formation games in which cooperation among the players is restricted by a graph structure: a subset of players can form a coalition if and only if they are connected in the given graph. We investigate the…

Computer Science and Game Theory · Computer Science 2016-03-22 Ayumi Igarashi , Edith Elkind

We study (a:a) Maker-Breaker games played on the edge set of the complete graph on n vertices. In the following four games - perfect matching game, Hamilton cycle game, star factor game and path factor game, our goal is to determine the…

Combinatorics · Mathematics 2016-02-09 Dennis Clemens , Mirjana Mikalački

With Deep Neural Network (DNN) being integrated into a growing number of critical systems with far-reaching impacts on society, there are increasing concerns on their ethical performance, such as fairness. Unfortunately, model fairness and…

Machine Learning · Computer Science 2022-05-12 Xuanqi Gao , Juan Zhai , Shiqing Ma , Chao Shen , Yufei Chen , Qian Wang

Simple stochastic games are two-player zero-sum stochastic games with turn-based moves, perfect information, and reachability winning conditions. We present two new algorithms computing the values of simple stochastic games. Both of them…

Computer Science and Game Theory · Computer Science 2015-07-01 Hugo Gimbert , Florian Horn