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Contemporary approaches to solving various problems that require analyzing three-dimensional (3D) meshes and point clouds have adopted the use of deep learning algorithms that directly process 3D data such as point coordinates, normal…
This paper studies how to introduce viewpoint-invariant feature representations that can help action recognition and detection. Although we have witnessed great progress of action recognition in the past decade, it remains challenging yet…
Automated human action recognition is one of the most attractive and practical research fields in computer vision, in spite of its high computational costs. In such systems, the human action labelling is based on the appearance and patterns…
This paper proposes a new 3D Human Action Recognition system as a two-phase system: (1) Deep Metric Learning Module which learns a similarity metric between two 3D joint sequences using Siamese-LSTM networks; (2) A Multiclass Classification…
The dynamics of human skeletons have significant information for the task of action recognition. The similarity between trajectories of corresponding joints is an indicating feature of the same action, while this similarity may subject to…
Estimating 3D poses from a monocular video is still a challenging task, despite the significant progress that has been made in recent years. Generally, the performance of existing methods drops when the target person is too small/large, or…
Radar human motion recognition methods based on deep learning models has been a heated spot of remote sensing in recent years, yet the existing methods are mostly radial-oriented. In practical application, the test data could be…
3D human pose estimation captures the human joint points in three-dimensional space while keeping the depth information and physical structure. That is essential for applications that require precise pose information, such as human-computer…
Human Activity Recognition (HAR) systems aim to understand human behaviour and assign a label to each action, attracting significant attention in computer vision due to their wide range of applications. HAR can leverage various data…
Skeleton-based action recognition relies on the extraction of spatial-temporal topological information. Hypergraphs can establish prior unnatural dependencies for the skeleton. However, the existing methods only focus on the construction of…
The paucity of videos in current action classification datasets (UCF-101 and HMDB-51) has made it difficult to identify good video architectures, as most methods obtain similar performance on existing small-scale benchmarks. This paper…
The discriminative power of modern deep learning models for 3D human action recognition is growing ever so potent. In conjunction with the recent resurgence of 3D human action representation with 3D skeletons, the quality and the pace of…
Human actions comprise of joint motion of articulated body parts or `gestures'. Human skeleton is intuitively represented as a sparse graph with joints as nodes and natural connections between them as edges. Graph convolutional networks…
Deep learning has achieved great success in video recognition, yet still struggles to recognize novel actions when faced with only a few examples. To tackle this challenge, few-shot action recognition methods have been proposed to transfer…
In this paper, we study the problem of one-shot skeleton-based action recognition, which poses unique challenges in learning transferable representation from base classes to novel classes, particularly for fine-grained actions. Existing…
Monitoring the movement and actions of humans in video in real-time is an important task. We present a deep learning based algorithm for human action recognition for both RGB and thermal cameras. It is able to detect and track humans and…
Generalized robots must learn from diverse, large-scale human-object interactions (HOI) to operate robustly in the real world. Monocular internet videos offer a nearly limitless and readily available source of data, capturing an…
Gait disabilities are among the most frequent worldwide. Their treatment relies on rehabilitation therapies, in which smart walkers are being introduced to empower the user's recovery and autonomy, while reducing the clinicians effort. For…
Few-shot action recognition aims to recognize novel action classes (query) using just a few samples (support). The majority of current approaches follow the metric learning paradigm, which learns to compare the similarity between videos.…
Skeleton-based action recognition is an important task that requires the adequate understanding of movement characteristics of a human action from the given skeleton sequence. Recent studies have shown that exploring spatial and temporal…