Related papers: Automatic Generation of Individual Fuzzy Cognitive…
Numerous learning methods for fuzzy cognitive maps (FCMs), such as the Hebbian-based and the population-based learning methods, have been developed for modeling and simulating dynamic systems. However, these methods are faced with several…
We discuss the emerging new opportunity for building feedback-rich computational models of social systems using generative artificial intelligence. Referred to as Generative Agent-Based Models (GABMs), such individual-level models utilize…
Evaluating the surroundings to gain understanding, frame perspectives, and anticipate behavioral reactions is an inherent human trait. However, these continuous encounters are diverse and complex, posing challenges to their study and…
Making sense of the world and acting in it relies on building simplified mental representations that abstract away aspects of reality. This principle of cognitive mapping is universal to agents with limited resources. Living organisms,…
Modeling coordination among generative agents in complex multi-round decision-making presents a core challenge for AI and operations management. Although behavioral experiments have revealed cognitive biases behind supply chain…
The premise of this working paper is based around agent-based simulation models and how to go about creating them from given incomplete information. Agent-based simulations are stochastic simulations that revolve around groups of agents…
The Fuzzy General Grey Cognitive Map (FGGCM) and Fuzzy Grey Cognitive Map (FGCM) extend the Fuzzy Cognitive Map (FCM) by integrating uncertainty from multiple interval data or fuzzy numbers. Despite extensive studies on the convergence of…
Several deep learning (DL) approaches have been proposed to deal with image classification tasks. However, despite their effectiveness, they lack interpretability, as they are unable to explain or justify their results. To address the…
Analytical explorations on complex networks and cubes (i.e., multi-dimensional datasets) are currently two separate research fields with different strategies. To gain more insights into cube dynamics via unique network-domain methodologies…
Traditional agent-based urban mobility simulations often rely on rigid rulebased systems that struggle to capture the complexity, adaptability, and behavioral diversity inherent in human travel decision making. Inspired by recent…
An agent-based model (ABM) is a computational model in which the local interactions of autonomous agents with each other and with their environment give rise to global properties within a given domain. As the detail and complexity of these…
This article outlines a method for automatically generating models of dynamic decision-making that both have strong predictive power and are interpretable in human terms. This is useful for designing empirically grounded agent-based…
Agent-Based Models (ABMs) are powerful tools for studying emergent properties in complex systems. In ABMs, agent behaviors are governed by local interactions and stochastic rules. However, these rules are, in general, non-differentiable,…
Benefiting from the powerful capabilities of large language models (LLMs), agents based on LLMs have shown the potential to address domain-specific tasks and emulate human behaviors. However, the content generated by these agents remains…
Engineering design risks could cause unaffordable losses, and thus risk assessment plays a critical role in engineering design. On the other hand, the high complexity of modern engineering designs makes it difficult to assess risks…
Generative Agent-Based Modeling (GABM) leverages Large Language Models to create autonomous agents that simulate human behavior in social media environments, demonstrating potential for modeling information propagation, influence processes,…
Clustering is a central tool in biomedical research for discovering heterogeneous patient subpopulations, where group boundaries are often diffuse rather than sharply separated. Traditional methods produce hard partitions, whereas soft…
Trajectory prediction for scenes with multiple agents and entities is a challenging problem in numerous domains such as traffic prediction, pedestrian tracking and path planning. We present a general architecture to address this challenge…
Over the past two decades, researchers have made significant steps in simulating agent-based human crowds, yet most efforts remain focused on low-level tasks such as collision avoidance, path following, and flocking. As a result, these…
Reaching consensus in urban planning is a complex process often hindered by prolonged negotiations, trade-offs, power dynamics, and competing stakeholder interests, resulting in inefficiencies and inequities. Advances in large language…