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Protecting against adversarial attacks is a common multiagent problem. Attackers in the real world are predominantly human actors, and the protection methods often incorporate opponent models to improve the performance when facing humans.…

Artificial Intelligence · Computer Science 2023-11-29 David Milec , Viliam Lisý , Christopher Kiekintveld

Ultimate is a sport in which teams of seven players compete for points by passing a disc into the end zone. A distinctive aspect of Ultimate is that the player holding the disc is unable to move, underscoring the significance of creating…

Computer Vision and Pattern Recognition · Computer Science 2024-09-24 Shunsuke Iwashita , Atom Scott , Rikuhei Umemoto , Ning Ding , Keisuke Fujii

In current state-of-the-art commercial first person shooter games, computer controlled bots, also known as non player characters, can often be easily distinguishable from those controlled by humans. Tell-tale signs such as failed…

Artificial Intelligence · Computer Science 2018-06-15 Frank G. Glavin , Michael G. Madden

Recently, research on predicting match outcomes in esports has been actively conducted, but much of it is based on match log data and statistical information. This research targets the FPS game VALORANT, which requires complex strategies,…

Computer Vision and Pattern Recognition · Computer Science 2025-10-21 Nirai Hayakawa , Kazumasa Shimari , Kazuma Yamasaki , Hirotatsu Hoshikawa , Rikuto Tsuchida , Kenichi Matsumoto

Recent advancements in deep learning, computer vision, and embodied AI have given rise to synthetic causal reasoning video datasets. These datasets facilitate the development of AI algorithms that can reason about physical interactions…

Artificial Intelligence · Computer Science 2021-08-16 Jiafei Duan , Samson Yu Bai Jian , Cheston Tan

We present EgoExo-Fitness, a new full-body action understanding dataset, featuring fitness sequence videos recorded from synchronized egocentric and fixed exocentric (third-person) cameras. Compared with existing full-body action…

Computer Vision and Pattern Recognition · Computer Science 2024-07-17 Yuan-Ming Li , Wei-Jin Huang , An-Lan Wang , Ling-An Zeng , Jing-Ke Meng , Wei-Shi Zheng

Security especially in the fields of IoT, industrial automation and critical infrastructure is paramount nowadays and a hot research topic. In order to ensure confidence in research results they need to be reproducible. In the past we…

Hardware Architecture · Computer Science 2024-07-10 Dmytro Petryk , Ievgen Kabin , Peter Langendörfer , Zoya Dyka

We consider a class of pursuit-evasion differential games in which the evader has continuous access to the pursuer's location, but not vice-versa. There is a remote sensor (e.g., a radar station) that can sense the evader's location upon a…

Systems and Control · Electrical Eng. & Systems 2023-07-04 Dipankar Maity

Cybersecurity games are an attractive and popular method of active learning. However, the majority of current games are created for advanced players, which often leads to frustration in less experienced learners. Therefore, we decided to…

Computers and Society · Computer Science 2017-12-11 Valdemar Švábenský , Jan Vykopal

Reasoning over sports videos for question answering is an important task with numerous applications, such as player training and information retrieval. However, this task has not been explored due to the lack of relevant datasets and the…

Computer Vision and Pattern Recognition · Computer Science 2026-01-06 Haopeng Li , Andong Deng , Jun Liu , Hossein Rahmani , Yulan Guo , Bernt Schiele , Mohammed Bennamoun , Qiuhong Ke

Simulating physical systems is a core component of scientific computing, encompassing a wide range of physical domains and applications. Recently, there has been a surge in data-driven methods to complement traditional numerical simulations…

Machine Learning · Computer Science 2021-08-19 Karl Otness , Arvi Gjoka , Joan Bruna , Daniele Panozzo , Benjamin Peherstorfer , Teseo Schneider , Denis Zorin

In recent decades, computer science (CS) has undergone remarkable growth and diversification. Creating attractive, social, or hands-on games has already been identified as a possible approach to get teenagers and young adults interested in…

Human-Computer Interaction · Computer Science 2024-07-29 Michael Holly , Lisa Habich , Maria Seiser , Florian Glawogger , Kevin Innerebner , Sandra Kupsa , Philipp Einwallner , Johanna Pirker

In order to reach human performance on complexvisual tasks, artificial systems need to incorporate a sig-nificant amount of understanding of the world in termsof macroscopic objects, movements, forces, etc. Inspiredby work on intuitive…

Artificial Intelligence · Computer Science 2020-02-12 Ronan Riochet , Mario Ynocente Castro , Mathieu Bernard , Adam Lerer , Rob Fergus , Véronique Izard , Emmanuel Dupoux

AI-controlled characters in fighting games are expected to possess reasonably high skills and behave in a believable, human-like manner, exhibiting a diversity of play styles and strategies. Thus, the development of fighting game AI…

Artificial Intelligence · Computer Science 2021-08-10 Kaori Yuda , Shota Kamei , Riku Tanji , Ryoya Ito , Ippo Wakana , Maxim Mozgovoy

What is the observer's role in quantum measurement? Obviously, observers prepare the apparatus, observe and interpret the measured results. Although the observer will have a certain influence on the measurement results by setting up the…

Quantum Physics · Physics 2022-11-01 Lizhi Xin , Houwen Xin

Human feedback is widely used to train agents in many domains. However, previous works rarely consider the uncertainty when humans provide feedback, especially in cases that the optimal actions are not obvious to the trainers. For example,…

Artificial Intelligence · Computer Science 2020-06-09 Xu He , Haipeng Chen , Bo An

Multiphysics phenomena, the coupling effects involving different aspects of physics laws, are pervasive in the real world and can often be encountered when performing everyday household tasks. Intelligent agents which seek to assist or…

Robotics · Computer Science 2023-05-16 Haoyuan Fu , Wenqiang Xu , Ruolin Ye , Han Xue , Zhenjun Yu , Tutian Tang , Yutong Li , Wenxin Du , Jieyi Zhang , Cewu Lu

Decision-makers often act in response to data-driven predictions, with the goal of achieving favorable outcomes. In such settings, predictions don't passively forecast the future; instead, predictions actively shape the distribution of…

Machine Learning · Computer Science 2023-01-10 Michael P. Kim , Juan C. Perdomo

The human intrinsic desire to pursue knowledge, also known as curiosity, is considered essential in the process of skill acquisition. With the aid of artificial curiosity, we could equip current techniques for control, such as Reinforcement…

Machine Learning · Computer Science 2022-02-24 Pietro Mazzaglia , Ozan Catal , Tim Verbelen , Bart Dhoedt
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