English
Related papers

Related papers: Video-driven Neural Physically-based Facial Asset …

200 papers

Video-driven 3D facial animation transfer aims to drive avatars to reproduce the expressions of actors. Existing methods have achieved remarkable results by constraining both geometric and perceptual consistency. However, geometric…

Graphics · Computer Science 2024-10-10 Feng Qiu , Wei Zhang , Chen Liu , Rudong An , Lincheng Li , Yu Ding , Changjie Fan , Zhipeng Hu , Xin Yu

Realistic digital avatars require expressive and dynamic hair motion; however, most existing head avatar methods assume rigid hair movement. These methods often fail to disentangle hair from the head, representing it as a simple outer shell…

Computer Vision and Pattern Recognition · Computer Science 2026-04-09 Berna Kabadayi , Vanessa Sklyarova , Wojciech Zielonka , Justus Thies , Gerard Pons-Moll

We present dynamic neural radiance fields for modeling the appearance and dynamics of a human face. Digitally modeling and reconstructing a talking human is a key building-block for a variety of applications. Especially, for telepresence…

Computer Vision and Pattern Recognition · Computer Science 2020-12-08 Guy Gafni , Justus Thies , Michael Zollhöfer , Matthias Nießner

We present a novel audio-driven facial animation approach that can generate realistic lip-synchronized 3D facial animations from the input audio. Our approach learns viseme dynamics from speech videos, produces animator-friendly viseme…

Graphics · Computer Science 2023-01-18 Linchao Bao , Haoxian Zhang , Yue Qian , Tangli Xue , Changhai Chen , Xuefei Zhe , Di Kang

This paper proposes a new end-to-end neural rendering architecture to transfer appearance and reenact human actors. Our method leverages a carefully designed graph convolutional network (GCN) to model the human body manifold structure,…

Computer Vision and Pattern Recognition · Computer Science 2021-10-25 Thiago L. Gomes , Thiago M. Coutinho , Rafael Azevedo , Renato Martins , Erickson R. Nascimento

While generative artificial intelligence has advanced significantly across text, image, audio, and video domains, 3D generation remains comparatively underdeveloped due to fundamental challenges such as data scarcity, algorithmic…

Computer Vision and Pattern Recognition · Computer Science 2025-05-13 Weiyu Li , Xuanyang Zhang , Zheng Sun , Di Qi , Hao Li , Wei Cheng , Weiwei Cai , Shihao Wu , Jiarui Liu , Zihao Wang , Xiao Chen , Feipeng Tian , Jianxiong Pan , Zeming Li , Gang Yu , Xiangyu Zhang , Daxin Jiang , Ping Tan

Recently, implicit neural representation has been widely used to generate animatable human avatars. However, the materials and geometry of those representations are coupled in the neural network and hard to edit, which hinders their…

Computer Vision and Pattern Recognition · Computer Science 2024-05-21 Qifeng Chen , Rengan Xie , Kai Huang , Qi Wang , Wenting Zheng , Rong Li , Yuchi Huo

The transfer of facial expressions from people to 3D face models is a classic computer graphics problem. In this paper, we present a novel, learning-based approach to transferring facial expressions and head movements from images and videos…

Graphics · Computer Science 2021-11-15 Xiao S. Zeng , Surya Dwarakanath , Wuyue Lu , Masaki Nakada , Demetri Terzopoulos

We introduce a deep appearance model for rendering the human face. Inspired by Active Appearance Models, we develop a data-driven rendering pipeline that learns a joint representation of facial geometry and appearance from a multiview…

Graphics · Computer Science 2018-08-02 Stephen Lombardi , Jason Saragih , Tomas Simon , Yaser Sheikh

Editing and manipulating facial features in videos is an interesting and important field of research with a plethora of applications, ranging from movie post-production and visual effects to realistic avatars for video games and virtual…

Computer Vision and Pattern Recognition · Computer Science 2022-10-18 Girish Kumar Solanki , Anastasios Roussos

We present a versatile model, FaceAnime, for various video generation tasks from still images. Video generation from a single face image is an interesting problem and usually tackled by utilizing Generative Adversarial Networks (GANs) to…

Computer Vision and Pattern Recognition · Computer Science 2021-06-01 Xiaoguang Tu , Yingtian Zou , Jian Zhao , Wenjie Ai , Jian Dong , Yuan Yao , Zhikang Wang , Guodong Guo , Zhifeng Li , Wei Liu , Jiashi Feng

In this paper, we introduce a novel deep learning method for photo-realistic manipulation of the emotional state of actors in "in-the-wild" videos. The proposed method is based on a parametric 3D face representation of the actor in the…

Computer Vision and Pattern Recognition · Computer Science 2022-03-31 Foivos Paraperas Papantoniou , Panagiotis P. Filntisis , Petros Maragos , Anastasios Roussos

Facial expression editing methods can be mainly categorized into two types based on their architectures: 2D-based and 3D-based methods. The former lacks 3D face modeling capabilities, making it difficult to edit 3D factors effectively. The…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Yikang He , Jichao Zhang , Wei Wang , Nicu Sebe , Yao Zhao

Despite previous success in generating audio-driven talking heads, most of the previous studies focus on the correlation between speech content and the mouth shape. Facial emotion, which is one of the most important features on natural…

Computer Vision and Pattern Recognition · Computer Science 2021-05-21 Xinya Ji , Hang Zhou , Kaisiyuan Wang , Wayne Wu , Chen Change Loy , Xun Cao , Feng Xu

Based on a combined data set of 4000 high resolution facial scans, we introduce a non-linear morphable face model, capable of producing multifarious face geometry of pore-level resolution, coupled with material attributes for use in…

Computer Vision and Pattern Recognition · Computer Science 2020-04-27 Ruilong Li , Karl Bladin , Yajie Zhao , Chinmay Chinara , Owen Ingraham , Pengda Xiang , Xinglei Ren , Pratusha Prasad , Bipin Kishore , Jun Xing , Hao Li

Recent advances in deep generative models have demonstrated impressive results in photo-realistic facial image synthesis and editing. Facial expressions are inherently the result of muscle movement. However, existing neural network-based…

Computer Vision and Pattern Recognition · Computer Science 2019-11-07 ShahRukh Athar , Zhixin Shu , Dimitris Samaras

Camera-based remote photoplethysmography (rPPG) enables contactless measurement of important physiological signals such as pulse rate (PR). However, dynamic and unconstrained subject motion introduces significant variability into the facial…

Computer Vision and Pattern Recognition · Computer Science 2024-05-02 Sam Cantrill , David Ahmedt-Aristizabal , Lars Petersson , Hanna Suominen , Mohammad Ali Armin

Emerging Metaverse applications demand accessible, accurate, and easy-to-use tools for 3D digital human creations in order to depict different cultures and societies as if in the physical world. Recent large-scale vision-language advances…

Graphics · Computer Science 2023-04-07 Longwen Zhang , Qiwei Qiu , Hongyang Lin , Qixuan Zhang , Cheng Shi , Wei Yang , Ye Shi , Sibei Yang , Lan Xu , Jingyi Yu

In contrast to the traditional avatar creation pipeline which is a costly process, contemporary generative approaches directly learn the data distribution from photographs. While plenty of works extend unconditional generative models and…

Computer Vision and Pattern Recognition · Computer Science 2022-10-18 Junshu Tang , Bo Zhang , Binxin Yang , Ting Zhang , Dong Chen , Lizhuang Ma , Fang Wen

Pose-driven full-body avatars built on neural rendering produce high-quality novel views of a captured subject. Yet loose clothing and other dynamic elements deform in ways pose alone cannot explain: the same pose can correspond to many…

Computer Vision and Pattern Recognition · Computer Science 2026-05-21 Shichong Peng , Chengxiang Yin , Fei Jiang , Zhongshi Jiang , Lingchen Yang , Qingyang Tan , Amin Jourabloo , Jason Saragih , Ke Li , Christian Häne