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This paper introduces an unsupervised framework to extract semantically rich features for video representation. Inspired by how the human visual system groups objects based on motion cues, we propose a deep convolutional neural network that…
Building footprint information is an essential ingredient for 3-D reconstruction of urban models. The automatic generation of building footprints from satellite images presents a considerable challenge due to the complexity of building…
Gaussian splatting has emerged as a powerful tool for high-fidelity reconstruction of dynamic scenes. However, existing methods primarily rely on implicit motion representations, such as encoding motions into neural networks or per-Gaussian…
Real-time, high-fidelity reconstruction of dynamic driving scenes is challenged by complex dynamics and sparse views, with prior methods struggling to balance quality and efficiency. We propose DrivingScene, an online, feed-forward…
Designing a novel Local Binary Pattern (LBP) process usually relies heavily on human experts' knowledge and experience in the area. Even experts are often left with tedious episodes of trial and error until they identify an optimal LBP for…
Extracting accurate foreground objects from a scene is an essential step for many video applications. Traditional background subtraction algorithms can generate coarse estimates, but generating high quality masks requires professional…
This paper presents a novel approach for background/foreground segmentation of RGBD data with the Gaussian Mixture Models (GMM). We first start by the background subtraction from the colour and depth images separately. The foregrounds…
Existing Gaussian splatting methods often fall short in achieving satisfactory novel view synthesis in driving scenes, primarily due to the absence of crafty designs and geometric constraints for the involved elements. This paper introduces…
Driven by successes in deep learning, computer vision research has begun to move beyond object detection and image classification to more sophisticated tasks like image captioning or visual question answering. Motivating such endeavors is…
Background subtraction (BGS) is a fundamental video processing task which is a key component of many applications. Deep learning-based supervised algorithms achieve very good perforamnce in BGS, however, most of these algorithms are…
We revisit human motion synthesis, a task useful in various real world applications, in this paper. Whereas a number of methods have been developed previously for this task, they are often limited in two aspects: focusing on the poses while…
Generative adversarial networks (GANs) have been promising for many computer vision problems due to their powerful capabilities to enhance the data for training and test. In this paper, we leveraged GANs and proposed a new architecture with…
The task of generating natural images from 3D scenes has been a long standing goal in computer graphics. On the other hand, recent developments in deep neural networks allow for trainable models that can produce natural-looking images with…
In image editing, the most common task is pasting objects from one image to the other and then eventually adjusting the manifestation of the foreground object with the background object. This task is called image compositing. But image…
Moving object detection and its associated background-foreground separation have been widely used in a lot of applications, including computer vision, transportation and surveillance. Due to the presence of the static background, a video…
Even after decades of research, dynamic scene background reconstruction and foreground object segmentation are still considered as open problems due various challenges such as illumination changes, camera movements, or background noise…
Dynamic scenes rendering is an intriguing yet challenging problem. Although current methods based on NeRF have achieved satisfactory performance, they still can not reach real-time levels. Recently, 3D Gaussian Splatting (3DGS) has garnered…
This work analyzes the solution trajectory of gradient-based algorithms via a novel basis function decomposition. We show that, although solution trajectories of gradient-based algorithms may vary depending on the learning task, they behave…
Scene-graph generation involves creating a structural representation of the relationships between objects in a scene by predicting subject-object-relation triplets from input data. Existing methods show poor performance in detecting…
This paper proposes a novel approach to create an automated visual surveillance system which is very efficient in detecting and tracking moving objects in a video captured by moving camera without any apriori information about the captured…