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As machine learning systems become more powerful they also become increasingly unpredictable and opaque. Yet, finding human-understandable explanations of how they work is essential for their safe deployment. This technical report…

2LS ("tools") is a verification tool for C programs, built upon the CPROVER framework. It allows one to verify user-specified assertions, memory safety properties (e.g. buffer overflows), numerical overflows, division by zero, memory leaks,…

Software Engineering · Computer Science 2023-02-07 Daniel Kroening , Viktor Malík , Peter Schrammel , Tomáš Vojnar

CPU is undoubtedly the most important resource of the computer system. Recent advances in software and system architecture have increased processing complexity, as computing is now distributed and parallel. CloudSim represents the…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-07-16 Arezoo Khatibi , Omid Khatibi

In this paper is clarify the summaries codes for programmers through three-dimensional shapes, and clearly programmers and developers, scholars and researchers in the field of software engineering, as well as researchers from the…

Software Engineering · Computer Science 2016-03-02 Ahmad Al- Shamailh

\EcoLab{} is an agent based modeling system for C++ programmers, strongly influenced by the design of Swarm. This paper is just a brief outline of \EcoLab's features, more details can be found in other published articles, documentation and…

Multiagent Systems · Computer Science 2007-05-23 Russell K. Standish , Richard Leow

This document aims at specifying the requirements and capturing the needs of users for building a softbody simulation system. This system has different applications ranging from computer games to surgery training which facilitates the…

Software Engineering · Computer Science 2013-07-29 Mahin Abbasipour

Game-theoretic interactions with AI agents could differ from traditional human-human interactions in various ways. One such difference is that it may be possible to simulate an AI agent (for example because its source code is known), which…

Computer Science and Game Theory · Computer Science 2024-03-21 Vojtech Kovarik , Caspar Oesterheld , Vincent Conitzer

We present the CAPD::DynSys library for rigorous numerical analysis of dynamical systems. The basic interface is described together with several interesting case studies illustrating how it can be used for computer-assisted proofs in…

Numerical Analysis · Mathematics 2021-07-28 Tomasz Kapela , Marian Mrozek , Daniel Wilczak , Piotr Zgliczyński

In this paper, we describe a synthesis algorithm for safety specifications described as circuits. Our algorithm is based on fixpoint computations, abstraction and refinement, it uses binary decision diagrams as symbolic data structure. We…

Logic in Computer Science · Computer Science 2014-07-23 Romain Brenguier , Guillermo A. Pérez , Jean-François Raskin , Ocan Sankur

This paper presents an overview of the sixth AIBIRDS competition, held at the 26th International Joint Conference on Artificial Intelligence. This competition tasked participants with developing an intelligent agent which can play the…

Artificial Intelligence · Computer Science 2018-03-15 Matthew Stephenson , Jochen Renz , Xiaoyu Ge , Peng Zhang

We continue to consider the question of what language features are needed to effectively model cyber-physical systems (CPS). In previous work, we proposed using a core language as a way to study this question, and showed how several basic…

This paper reports on the application of sequence analysis algorithms for agents in robotic soccer and a suitable representation is proposed to achieve this mapping. The objective of this research is to generate novel better in-game…

Multiagent Systems · Computer Science 2014-01-13 P. Kiran Sree , G. V. S. Raju , S. Viswandha Raju , N. S. S. S. N Usha Devi

Characterizing attacker behavior with respect to Cyber-Physical Systems is important to assuring the security posture and resilience of these systems. Classical cyber vulnerability assessment approaches rely on the knowledge and experience…

Cryptography and Security · Computer Science 2021-03-18 Christopher Deloglos , Carl Elks , Ashraf Tantawy

This paper presents the ZJUNlict team's work over the past year, covering both hardware and software advancements. In the hardware domain, the integration of an IMU into the v2023 robot was completed to enhance posture accuracy and angular…

Robotics · Computer Science 2025-11-05 Zifei Wu , Lijie Wang , Zhe Yang , Shijie Yang , Liang Wang , Haoran Fu , Yinliang Cai , Rong Xiong

The simmer package brings discrete-event simulation to R. It is designed as a generic yet powerful process-oriented framework. The architecture encloses a robust and fast simulation core written in C++ with automatic monitoring…

Computation · Statistics 2019-08-02 Iñaki Ucar , Bart Smeets , Arturo Azcorra

Autonomous LLM-based agents have emerged as a powerful paradigm for complex task execution, yet the field lacks standardized tools for development, deployment, distribution and discovery of agents. We present Cerebrum, an Agent SDK for AIOS…

Multiagent Systems · Computer Science 2025-03-17 Balaji Rama , Kai Mei , Yongfeng Zhang

The $\sigma$ profile is presented as a tool to analyze the organization of systems at different scales, and how this organization changes in time. Describing structures at different scales as goal-oriented agents, one can define $\sigma \in…

Populations and Evolution · Quantitative Biology 2011-09-02 Carlos Gershenson

This paper introduces two ongoing research projects which seek to apply computer modelling techniques in order to simulate human behaviour within organisations. Previous research in other disciplines has suggested that complex social…

Neural and Evolutionary Computing · Computer Science 2010-07-05 Helen Celia , Christopher Clegg , Mark Robinson , Peer-Olaf Siebers , Uwe Aickelin , Christine Sprigg

This work studies the problem of ad hoc teamwork in teams composed of agents with differing computational capabilities. We consider cooperative multi-player games in which each agent's policy is constrained by a private capability…

Multiagent Systems · Computer Science 2023-04-28 Charles Jin , Zhang-Wei Hong , Farid Arthaud , Idan Orzech , Martin Rinard

This paper proposes two new open-source iris recognition algorithms, providing both Python and IREX-compliant C++ implementations to be submitted to the official IREX X program. This work has two primary goals: (a) to conduct the first-ever…

Computer Vision and Pattern Recognition · Computer Science 2026-05-21 Siamul Karim Khan , Patrick J. Flynn , Adam Czajka