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Related papers: Cyrus 2D Simulation Team Description Paper 2016

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Cyrus 2D Soccer Simulation was established 2012 with the aim of research and develop in multi agents systems. This year we have joined with Ziziphus for collaboration and speed up our researches. This paper express a brief description of a…

In this report, we briefly present the technical procedure and simulation steps for the 2D soccer simulation of team Cyrus. We emphasize on this document on how the prediction of teammates' behavior is performed. In our proposed method, the…

Robotics · Computer Science 2022-06-07 Nader Zare , Aref Sayareh , Mahtab Sarvmaili , Omid Amini , Amilcar Soares , Stan Matwin

Soccer Simulation 2D League is one of the major leagues of RoboCup competitions. In a Soccer Simulation 2D (SS2D) game, two teams of 11 players and one coach compete against each other. Several base codes have been released for the RoboCup…

Soccer Simulation 2D League is one of the major leagues of RoboCup competitions. In a Soccer Simulation 2D (SS2D) game, two teams of 11 players and one coach compete against each other. The players are only allowed to communicate with the…

Artificial Intelligence · Computer Science 2022-05-24 Nader Zare , Arad Firouzkouhi , Omid Amini , Mahtab Sarvmaili , Aref Sayareh , Saba Ramezani Rad , Stan Matwin , Amilcar Soares

Soccer, also known as football in some parts of the world, involves two teams of eleven players whose objective is to score more goals than the opposing team. To simulate this game and attract scientists from all over the world to conduct…

Robotics · Computer Science 2023-08-01 Nader Zare , Aref Sayareh , Omid Amini , Mahtab Sarvmaili , Arad Firouzkouhi , Stan Matwin , Amilcar Soares

The RoboCup competitions hold various leagues, and the Soccer Simulation 2D League is a major one among them. Soccer Simulation 2D (SS2D) match involves two teams, including 11 players and a coach, competing against each other. The players…

Artificial Intelligence · Computer Science 2023-06-01 Aref Sayareh , Nader Zare , Omid Amini , Arad Firouzkouhi , Mahtab Sarvmaili , Stan Matwin

In this article, we will discuss methods and ideas which are implemented on Namira 2D Soccer Simulation team in the recent year. Numerous scientific and programming activities were done in the process of code development, but we will…

Robotics · Computer Science 2020-06-25 Ehsan Asali , Farzin Negahbani , Shahriyar Bamaei , Zahra Abbasi

In LegenDary project, we started a new research based on Agent2D in RoboCup 2D soccer simulation. In this paper, we mainly present the team algorithms and structures which we used to develop our team in separated section. We have focused on…

Multiagent Systems · Computer Science 2019-04-18 Pourya Saljoughi , Reza Ma'anijou , Ehsan Fouladi , Narges Majidi , Saber Yaghoobi , Houman Fallah , Saeideh Zahedi

The RoboCup competition was started in 1997, and is known as the oldest RoboCup league. The RoboCup 2D Soccer Simulation League is a stochastic, partially observable soccer environment in which 24 autonomous agents play on two opposing…

Robotics · Computer Science 2024-01-09 Nader Zare , Omid Amini , Aref Sayareh , Mahtab Sarvmaili , Arad Firouzkouhi , Stan Matwin , Amilcar Soares

In this paper new hierarchical hybrid fuzzy-crisp methods for decision making and action selection of an agent in soccer simulation 3D environment are presented. First, the skills of an agent are introduced, implemented and classified in…

Team description paper for RoboCup 2014 Soccer Simulation League 2D.

Information Theory · Computer Science 2014-06-20 Siddharth Pritam

The current state of nuclear fuel cycle simulation exists in highly customized form. Satisfying a wide range of users requires model modularity within such a tool. Cyclus is a fuel cycle simulator specifically designed to combat the lack of…

Computer games are very challenging to handle for traditional automated testing algorithms. In this paper we will look at intelligent agents as a solution. Agents are suitable for testing games, since they are reactive and able to reason…

RoboCup Soccer Simulation 2D (SS2D) research is hampered by the complexity of existing Cpp-based codes like Helios, Cyrus, and Gliders, which also suffer from limited integration with modern machine learning frameworks. This development…

Robotics · Computer Science 2024-06-11 Nader Zare , Aref Sayareh , Alireza Sadraii , Arad Firouzkouhi , Amilcar Soares

We provide a brief description of the GOAL-DTU system for the agent contest, including the overall strategy and how the system is designed to apply this strategy. Our agents are implemented using the GOAL programming language. We evaluate…

Multiagent Systems · Computer Science 2020-06-15 Alexander Birch Jensen , Jørgen Villadsen

Agent-based computing is an active field of research with the goal of building autonomous software of hardware entities. This task is often facilitated by the use of dedicated, specialized frameworks. For almost thirty years, many such…

Multiagent Systems · Computer Science 2023-08-30 Constantin-Valentin Pal , Florin Leon , Marcin Paprzycki , Maria Ganzha

The RoboCup 2D Simulation League incorporates several challenging features, setting a benchmark for Artificial Intelligence (AI). In this paper we describe some of the ideas and tools around the development of our team, Gliders2012. In our…

Artificial Intelligence · Computer Science 2012-11-22 Edward Moore , Oliver Obst , Mikhail Prokopenko , Peter Wang , Jason Held

We provide a brief description of the Python-DTU system, including the overall design, the tools and the algorithms that we plan to use in the agent contest.

With the rapid growth of computing powers and recent advances in deep learning, we have witnessed impressive demonstrations of novel robot capabilities in research settings. Nonetheless, these learning systems exhibit brittle generalization…

Robotics · Computer Science 2023-07-06 Huihan Liu , Soroush Nasiriany , Lance Zhang , Zhiyao Bao , Yuke Zhu

We present an approach for synthesizing reactive robot motion plans, based on compilation to Syntax-Guided Synthesis (SyGuS) specifications. Our method reduces the motion planning problem to the problem of synthesizing a function that can…

Programming Languages · Computer Science 2016-11-24 Sarah Chasins , Julie L. Newcomb
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