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This work investigates text-to-texture synthesis using diffusion models to generate physically-based texture maps. We aim to achieve realistic model appearances under varying lighting conditions. A prominent solution for the task is score…

Computer Vision and Pattern Recognition · Computer Science 2026-01-14 Mishan Aliev , Dmitry Baranchuk , Kirill Struminsky

Text-to-image models produce graphic design at production scale, but their supervision comes from photo-style preference data with a single overall verdict per comparison. Designers evaluate along several distinct axes, including…

Computer Vision and Pattern Recognition · Computer Science 2026-05-21 Haonan Zhu , Elad Hirsch , Alexandria Minetti , Allison Nulty , Purvanshi Mehta

We define a regularized size-shape distortion (quality) measure for curved high-order elements on a Riemannian space. To this end, we measure the deviation of a given element, straight-sided or curved, from the stretching, alignment, and…

Computational Engineering, Finance, and Science · Computer Science 2024-03-21 Guillermo Aparicio-Estrems , Abel Gargallo-Peiró , Xevi Roca

To improve the viewer's Quality of Experience (QoE) and optimize computer graphics applications, 3D model quality assessment (3D-QA) has become an important task in the multimedia area. Point cloud and mesh are the two most widely used…

Computer Vision and Pattern Recognition · Computer Science 2022-06-28 Zicheng Zhang , Wei Sun , Xiongkuo Min , Tao Wang , Wei Lu , Guangtao Zhai

Recent advances in deep learning have significantly pushed the state-of-the-art in photorealistic video animation given a single image. In this paper, we extrapolate those advances to the 3D domain, by studying 3D image-to-video translation…

Computer Vision and Pattern Recognition · Computer Science 2020-07-22 Rolandos Alexandros Potamias , Jiali Zheng , Stylianos Ploumpis , Giorgos Bouritsas , Evangelos Ververas , Stefanos Zafeiriou

We establish rigorous benchmarks for visual perception robustness. Synthetic images such as ImageNet-C, ImageNet-9, and Stylized ImageNet provide specific type of evaluation over synthetic corruptions, backgrounds, and textures, yet those…

Computer Vision and Pattern Recognition · Computer Science 2024-03-28 Chenshuang Zhang , Fei Pan , Junmo Kim , In So Kweon , Chengzhi Mao

High-resolution texture maps are necessary for representing real-world objects accurately with 3D meshes. The large sizes of textures can bottleneck the real-time rendering of high-quality virtual 3D scenes on devices having low…

Graphics · Computer Science 2024-03-21 Sai Karthikey Pentapati , Anshul Rai , Arkady Ten , Chaitanya Atluru , Alan Bovik

We tackle the problem of retrieving high-resolution (HR) texture maps of objects that are captured from multiple view points. In the multi-view case, model-based super-resolution (SR) methods have been recently proved to recover high…

Computer Vision and Pattern Recognition · Computer Science 2019-06-05 Yawei Li , Vagia Tsiminaki , Radu Timofte , Marc Pollefeys , Luc van Gool

It plays a fundamental role to compactly represent the visual information towards the optimization of the ultimate utility in myriad visual data centered applications. With numerous approaches proposed to efficiently compress the texture…

Computer Vision and Pattern Recognition · Computer Science 2021-04-20 Shurun Wang , Shiqi Wang , Wenhan Yang , Xinfeng Zhang , Shanshe Wang , Siwei Ma , Wen Gao

We present two major contributions in this work: 1) we create a full HD resolution stereoscopic (S3D) video dataset comprised of 12 reference and 360 distorted videos. The test stimuli are produced by simulating the five levels of fog and…

Multimedia · Computer Science 2024-12-02 Sria Biswas , Balasubramanyam Appina , Priyanka Kokil , Sumohana S Channappayya

3D Gaussian Splatting (3DGS) enables real-time novel view synthesis with high visual fidelity, but its substantial storage requirements hinder practical deployment, prompting state-of-the-art (SOTA) 3DGS methods to incorporate compression…

Image and Video Processing · Electrical Eng. & Systems 2025-08-12 Yuke Xing , William Gordon , Qi Yang , Kaifa Yang , Jiarui Wang , Yiling Xu

Estimating 3D human texture from a single image is essential in graphics and vision. It requires learning a mapping function from input images of humans with diverse poses into the parametric (UV) space and reasonably hallucinating…

Computer Vision and Pattern Recognition · Computer Science 2023-03-08 Said Fahri Altindis , Adil Meric , Yusuf Dalva , Ugur Gudukbay , Aysegul Dundar

In this work, we introduce Unique3D, a novel image-to-3D framework for efficiently generating high-quality 3D meshes from single-view images, featuring state-of-the-art generation fidelity and strong generalizability. Previous methods based…

Computer Vision and Pattern Recognition · Computer Science 2024-10-29 Kailu Wu , Fangfu Liu , Zhihan Cai , Runjie Yan , Hanyang Wang , Yating Hu , Yueqi Duan , Kaisheng Ma

This paper investigates a novel task of generating texture images from perceptual descriptions. Previous work on texture generation focused on either synthesis from examples or generation from procedural models. Generating textures from…

Computer Vision and Pattern Recognition · Computer Science 2017-03-30 Yanhai Gan , Huifang Chi , Ying Gao , Jun Liu , Guoqiang Zhong , Junyu Dong

The use of 3D and stereo imaging is rapidly increasing. Compression, transmission, and processing could degrade the quality of stereo images. Quality assessment of such images is different than their 2D counterparts. Metrics that represent…

Computer Vision and Pattern Recognition · Computer Science 2017-09-05 Maryam Karimi , Najmeh Soltanian , Shadrokh Samavi , Nader Karimi , S. M. Reza Soroushmehr , Kayvan Najarian

Tone mapping operators and multi-exposure fusion methods allow us to enjoy the informative contents of high dynamic range (HDR) images with standard dynamic range devices, but also introduce distortions into HDR contents. Therefore methods…

Multimedia · Computer Science 2021-02-11 Qin He , Dingquan Li , Tingting Jiang , Ming Jiang

We propose 3DBooSTeR, a novel method to recover a textured 3D body mesh from a textured partial 3D scan. With the advent of virtual and augmented reality, there is a demand for creating realistic and high-fidelity digital 3D human…

Computer Vision and Pattern Recognition · Computer Science 2020-10-27 Alexandre Saint , Anis Kacem , Kseniya Cherenkova , Djamila Aouada

We introduce VERTEX, an effective solution to recover 3D shape and intrinsic texture of vehicles from uncalibrated monocular input in real-world street environments. To fully utilize the template prior of vehicles, we propose a novel…

Computer Vision and Pattern Recognition · Computer Science 2021-03-30 Xiaochen Zhao , Zerong Zheng , Chaonan Ji , Zhenyi Liu , Siyou Lin , Tao Yu , Jinli Suo , Yebin Liu

Data-driven design is emerging as a powerful strategy to accelerate engineering innovation. However, its application to vehicle wheel design remains limited due to the lack of large-scale, high-quality datasets that include 3D geometry and…

Computer Vision and Pattern Recognition · Computer Science 2025-04-17 Soyoung Yoo , Namwoo Kang

A key factor in designing 3D systems is to understand how different visual cues and distortions affect the perceptual quality of 3D video. The ultimate way to assess video quality is through subjective tests. However, subjective evaluation…

Computer Vision and Pattern Recognition · Computer Science 2018-03-14 Amin Banitalebi Dehkordi
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