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We exploit the redundancy and volume of information on the web to build a computerized player for the ABC TV game show 'Who Wants To Be A Millionaire?' The player consists of a question-answering module and a decision-making module. The…

Information Retrieval · Computer Science 2012-12-12 Shyong , K. Lam , David M Pennock , Dan Cosley , Steve Lawrence

The established language for statistical testing --- significance levels, power, and p-values --- is overly complicated and deceptively conclusive. Even teachers of statistics and scientists who use statistics misinterpret the results of…

Statistics Theory · Mathematics 2019-10-23 Glenn Shafer

As large language models (LLMs) are increasingly deployed across diverse domains, ensuring their safety has become a critical concern. In response, studies on jailbreak attacks have been actively growing. Existing approaches typically rely…

Artificial Intelligence · Computer Science 2025-08-05 Yelim Ahn , Jaejin Lee

Philosophical thinking has a side effect: by aiming to find the essence of a diverse set of phenomena, it often makes it difficult to see the differences between them. This can be the case with Mathematics, Programming, Writing and…

Computers and Society · Computer Science 2018-09-20 Attila Egri-Nagy

In this paper we provide a case study of the use of relatively sophisticated mathematics and algorithms to redefine and adapt a simple traditional game/puzzle to exploit the computational power of smart devices. The focus here is not so…

Human-Computer Interaction · Computer Science 2019-06-04 Jeffrey Uhlmann

The automatic evaluation of LLM-based agent intelligence is critical in developing advanced LLM-based agents. Although considerable effort has been devoted to developing human-annotated evaluation datasets, such as AlpacaEval, existing…

Computation and Language · Computer Science 2023-11-07 Tian Liang , Zhiwei He , Jen-tse Huang , Wenxuan Wang , Wenxiang Jiao , Rui Wang , Yujiu Yang , Zhaopeng Tu , Shuming Shi , Xing Wang

As interaction between autonomous agents, communication can be analyzed in game-theoretic terms. Meaning game is proposed to formalize the core of intended communication in which the sender sends a message and the receiver attempts to infer…

Computation and Language · Computer Science 2007-05-23 Koiti Hasida

The aim of this paper is to solve the "gift exchange" problem: you are one of n players, and there are n wrapped gifts on display; when your turn comes, you can either choose any of the remaining wrapped gifts, or you can "steal" a gift…

Combinatorics · Mathematics 2009-07-06 David Applegate , N. J. A. Sloane

Consider a person trying to spread an important message on a social network. He/she can spend hours trying to craft the message. Does it actually matter? While there has been extensive prior work looking into predicting popularity of…

Social and Information Networks · Computer Science 2014-05-08 Chenhao Tan , Lillian Lee , Bo Pang

If scientific discovery is one of the main driving forces of human progress, insight is the fuel for the engine, which has long attracted behavior-level research to understand and model its underlying cognitive process. However, current…

Artificial Intelligence · Computer Science 2022-12-06 Yu-Zhe Shi , Manjie Xu , Wenjuan Han , Yixin Zhu

As large language models take on growing roles as automated evaluators in practical settings, a critical question arises: Can individuals persuade an LLM judge to assign unfairly high scores? This study is the first to reveal that…

Computation and Language · Computer Science 2025-08-12 Yerin Hwang , Dongryeol Lee , Taegwan Kang , Yongil Kim , Kyomin Jung

We study a Bayesian persuasion game where a sender wants to persuade a receiver to take a binary action, such as purchasing a product. The sender is informed about the (real-valued) state of the world, such as the quality of the product,…

Computer Science and Game Theory · Computer Science 2025-02-13 Keegan Harris , Nicole Immorlica , Brendan Lucier , Aleksandrs Slivkins

Literacy, or the ability to read and write, is a crucial indicator of success in life and greater society. It is estimated that 85% of people in juvenile delinquent systems cannot adequately read or write, that more than half of those with…

Other Computer Science · Computer Science 2023-11-13 Lexington Whalen , Nathan Bickel , Shash Comandur , Dalton Craven , Stanley Dubinsky , Homayoun Valafar

We revive an old lateral-thinking puzzle by Michael Rabin, involving poisons with strange properties. We show that the puzzle admits several unintended solutions that are just as interesting as the intended solution. Analyzing these…

Combinatorics · Mathematics 2024-04-09 Timothy Y. Chow

Misinformation has become a significant issue in today's society, with the proliferation of false information through various mediums such as social media and traditional news sources. The rapid spread of misinformation has made it…

Computers and Society · Computer Science 2023-05-17 William Shi

Misspelled words of the malicious kind work by changing specific keywords and are intended to thwart existing automated applications for cyber-environment control such as harassing content detection on the Internet and email spam detection.…

Computation and Language · Computer Science 2019-01-24 Hongyu Gong , Yuchen Li , Suma Bhat , Pramod Viswanath

Werewolf is a popular party game throughout the world, and research on its significance has progressed in recent years. The Werewolf game is based on conversation, and in order to win, participants must use all of their cognitive abilities.…

Machine Learning · Computer Science 2022-05-23 Mohiuddeen Khan , Claus Aranha

We encounter mathematical problems in various forms in our lives, thus making mathematical thinking an important human ability. In this paper, we present Bublz!, a simple, click-driven game for children to engage in and develop mathematical…

Human-Computer Interaction · Computer Science 2015-09-01 Dhruv Chand , Karthik Gopalakrishnan , Nisha KK , Mudit Sinha , Shreya Sriram

In a prediction tournament, contestants "forecast" by asserting a numerical probability for each of (say) 100 future real-world events. The scoring system is designed so that (regardless of the unknown true probabilities) more accurate…

Statistics Theory · Mathematics 2019-03-07 David Aldous

One of the most important ways to experience communication and interact with the systems is by handling the prediction of the most likely words to happen after typing letters or words. It is helpful for people with disabilities due to…

Neural and Evolutionary Computing · Computer Science 2022-01-27 Hozan K. Hamarashid , Soran A. Saeed , Tarik A. Rashid