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We exploit the redundancy and volume of information on the web to build a computerized player for the ABC TV game show 'Who Wants To Be A Millionaire?' The player consists of a question-answering module and a decision-making module. The…
The established language for statistical testing --- significance levels, power, and p-values --- is overly complicated and deceptively conclusive. Even teachers of statistics and scientists who use statistics misinterpret the results of…
As large language models (LLMs) are increasingly deployed across diverse domains, ensuring their safety has become a critical concern. In response, studies on jailbreak attacks have been actively growing. Existing approaches typically rely…
Philosophical thinking has a side effect: by aiming to find the essence of a diverse set of phenomena, it often makes it difficult to see the differences between them. This can be the case with Mathematics, Programming, Writing and…
In this paper we provide a case study of the use of relatively sophisticated mathematics and algorithms to redefine and adapt a simple traditional game/puzzle to exploit the computational power of smart devices. The focus here is not so…
The automatic evaluation of LLM-based agent intelligence is critical in developing advanced LLM-based agents. Although considerable effort has been devoted to developing human-annotated evaluation datasets, such as AlpacaEval, existing…
As interaction between autonomous agents, communication can be analyzed in game-theoretic terms. Meaning game is proposed to formalize the core of intended communication in which the sender sends a message and the receiver attempts to infer…
The aim of this paper is to solve the "gift exchange" problem: you are one of n players, and there are n wrapped gifts on display; when your turn comes, you can either choose any of the remaining wrapped gifts, or you can "steal" a gift…
Consider a person trying to spread an important message on a social network. He/she can spend hours trying to craft the message. Does it actually matter? While there has been extensive prior work looking into predicting popularity of…
If scientific discovery is one of the main driving forces of human progress, insight is the fuel for the engine, which has long attracted behavior-level research to understand and model its underlying cognitive process. However, current…
As large language models take on growing roles as automated evaluators in practical settings, a critical question arises: Can individuals persuade an LLM judge to assign unfairly high scores? This study is the first to reveal that…
We study a Bayesian persuasion game where a sender wants to persuade a receiver to take a binary action, such as purchasing a product. The sender is informed about the (real-valued) state of the world, such as the quality of the product,…
Literacy, or the ability to read and write, is a crucial indicator of success in life and greater society. It is estimated that 85% of people in juvenile delinquent systems cannot adequately read or write, that more than half of those with…
We revive an old lateral-thinking puzzle by Michael Rabin, involving poisons with strange properties. We show that the puzzle admits several unintended solutions that are just as interesting as the intended solution. Analyzing these…
Misinformation has become a significant issue in today's society, with the proliferation of false information through various mediums such as social media and traditional news sources. The rapid spread of misinformation has made it…
Misspelled words of the malicious kind work by changing specific keywords and are intended to thwart existing automated applications for cyber-environment control such as harassing content detection on the Internet and email spam detection.…
Werewolf is a popular party game throughout the world, and research on its significance has progressed in recent years. The Werewolf game is based on conversation, and in order to win, participants must use all of their cognitive abilities.…
We encounter mathematical problems in various forms in our lives, thus making mathematical thinking an important human ability. In this paper, we present Bublz!, a simple, click-driven game for children to engage in and develop mathematical…
In a prediction tournament, contestants "forecast" by asserting a numerical probability for each of (say) 100 future real-world events. The scoring system is designed so that (regardless of the unknown true probabilities) more accurate…
One of the most important ways to experience communication and interact with the systems is by handling the prediction of the most likely words to happen after typing letters or words. It is helpful for people with disabilities due to…