English
Related papers

Related papers: Will Metaverse be NextG Internet? Vision, Hype, an…

200 papers

Photo-realistic avatar is a modern term referring to the digital asset that represents a human in computer graphic advanced systems such as video games and simulation tools. These avatars utilize the advances in graphic technologies in both…

Human-Computer Interaction · Computer Science 2024-06-27 Aitor Toichoa Eyam , Jose L. Martinez Lastra

Metaverse is an engaging way to recreate in a digital environment the real world. It allows people to connect not by just browsing a website, but by using headsets and virtual reality techniques. The metaverse is actually in a rapid…

Human-Computer Interaction · Computer Science 2023-10-11 Enrico Carmine Ciliberti , Marco Fiore , Marina Mongiello

Real-time holographic video communications enable immersive experiences for next-generation video services in the future metaverse era. However, high-fidelity holographic videos require high bandwidth and significant computation resources,…

Multimedia · Computer Science 2022-10-14 Yakun Huang , Yuanwei Zhu , Xiuquan Qiao , Xiang Su , Schahram Dustdar , Ping Zhang

Spurred by the severe restrictions on mobility due to the COVID-19 pandemic, there is currently intense interest in developing the Metaverse, to offer virtual services/business online. A key enabler of such virtual service is the digital…

Computer Science and Game Theory · Computer Science 2021-11-02 Yue Han , Dusit Niyato , Cyril Leung , Chunyan Miao , Dong In Kim

Incorporating artificial intelligence (AI) technology, particularly large language models (LLMs), is becoming increasingly vital for developing immersive and interactive metaverse experiences. GPT, a representative LLM developed by OpenAI,…

Human-Computer Interaction · Computer Science 2024-06-18 Pengyuan Zhou

When developing technologies for the Metaverse, it is important to understand the needs and requirements of end users. Relatively little is known about the specific perspectives on the use of the Metaverse by the youngest audience: children…

Image and Video Processing · Electrical Eng. & Systems 2023-07-21 Ivan V. Bajić , Teo Saeedi-Bajić , Kai Saeedi-Bajić

Metaverse is a virtual universe that combines the physical world and the digital world. People can socialize, play games and even shop with their avatars created in this virtual environment. Metaverse, which is growing very fast in terms of…

General Economics · Economics 2022-08-18 İbrahim Halil Efendioğlu

Experiential learning has been known to be an engaging and effective modality for personal and professional development. The Metaverse provides ample opportunities for the creation of environments in which such experiential learning can…

Artificial Intelligence · Computer Science 2022-05-09 Arjun Nagendran , Scott Compton , William Follette , Artem Golenchenko , Anna Compton , Jonathan Grizou

The world is slowly moving towards everything being simulated digitally and virtually. Mixed Reality (MR) is the amalgam of the real world with virtual stimuli. It has great prospects in the future in terms of various applications…

Human-Computer Interaction · Computer Science 2023-09-06 Dipesh Gyawali

Augmented and Mixed Reality are emerging as likely successors to the mobile internet. However, many technical challenges remain. One of the key requirements of these systems is the ability to create a continuity between physical and virtual…

Computer Vision and Pattern Recognition · Computer Science 2022-02-18 Scott Y. L. Chin , Bradley R. Quinton

Metaverse is a vast virtual world parallel to the physical world, where the user acts as an avatar to enjoy various services that break through the temporal and spatial limitations of the physical world. Metaverse allows users to create…

Cryptography and Security · Computer Science 2024-09-18 Zhenyong Zhang , Kedi Yang , Youliang Tian , Jianfeng Ma

Research has found social VR to bring various benefits to users with and without disabilities. Given the success of social VR applications that support user-created worlds, it is important to consider how we can empower users in building…

Human-Computer Interaction · Computer Science 2023-05-09 Ken Jen Lee , Edith Law

Recently, Metaverse has attracted increasing attention from both industry and academia, because of the significant potential to integrate real and digital worlds ever more seamlessly. By combining advanced wireless communications, edge…

Information Theory · Computer Science 2021-11-08 Hongyang Du , Dusit Niyato , Jiawen Kang , Dong In Kim , Chunyan Miao

With fast development of Internet of Everything (IoE) and its applications, the ever increasing mobile internet traffic and services bring unprecedented challenges including scalability, mobility, availability, and security which cannot be…

Networking and Internet Architecture · Computer Science 2019-04-26 Quan Yu , Jing Ren , Yinjin Fu , Ying Li , Wei Zhang

Although humans have five basic senses, sight, hearing, touch, smell, and taste, most multimedia systems in current systems only capture two of them, namely, sight and hearing. With the development of the metaverse and related technologies,…

Multimedia · Computer Science 2023-11-30 Ian F. Akyildiz , Hongzhi Guo , Rui Dai , Wolfgang Gerstacker

During the COVID-19 pandemic, most countries have experienced some form of remote education through video conferencing software platforms. However, these software platforms fail to reduce immersion and replicate the classroom experience.…

Human-Computer Interaction · Computer Science 2023-02-08 Yuyang Wang , Lik-Hang Lee , Tristan Braud , Pan Hui

What is after presence? Spatial presence, the sense of "being there", is becoming less of a primary objective and more of a baseline expectation of virtual reality. More than six decades after its invention, VR is shifting from a technical…

Human-Computer Interaction · Computer Science 2025-12-05 E. Ch'ng

The Metaverse is at the vanguard of the impending digital revolution, with the potential to significantly transform industries and lifestyles. However, in 2023, skepticism surfaced within industrial and academic spheres, raising concerns…

Computers and Society · Computer Science 2024-06-18 Liang Yang , Shi-Ting Ni , Yuyang Wang , Ao Yu , Jyh-An Lee , Pan Hui

Since the first appearance of the World Wide Web, people more rely on the Web for their cyber social activities. The second phase of World Wide Web, named Web 2.0, has been extensively attracting worldwide people that participate in…

Computers and Society · Computer Science 2023-04-14 Shicheng Wan , Hong Lin , Wensheng Gan , Jiahui Chen , Philip S. Yu

The sixth-generation (6G) wireless communication network is expected to integrate the terrestrial, aerial, and maritime communications into a robust network which would be more reliable, fast, and can support a massive number of devices…

Signal Processing · Electrical Eng. & Systems 2020-10-19 Muhammad Waseem Akhtar , Syed Ali Hassan , Rizwan Ghaffar , Haejoon Jung , Sahil Garg , M. Shamim Hossain