Related papers: POLYLLA: Polygonal meshing algorithm based on term…
Polyhedral meshes (PM) - meshes having planar faces - have enjoyed a rise in popularity in recent years due to their importance in architectural and industrial design. However, they are also notoriously difficult to generate and manipulate.…
We introduce a new technique to create a mesh of convex polyhedra representing the interior volume of a triangulated input surface. Our approach is particularly tolerant to defects in the input, which is allowed to self-intersect, to be…
Polyhedral meshes are increasingly becoming an attractive option with particular advantages over traditional meshes for certain applications. What has been missing is a robust polyhedral meshing algorithm that can handle broad classes of…
Recovered finite element methods (R-FEM) have been recently introduced for meshes consisting of simplicial and/or box-type meshes. Here, utilising the flexibility of R-FEM framework, we extend their definition on polygonal and polyhedral…
We propose a new two-dimensional meshing algorithm called PINW able to generate meshes that accurately approximate the distance between any two domain points by paths composed only of cell edges. This technique is based on an extension of…
We present an optimization procedure for generic polygonal or polyhedral meshes, tailored for the Virtual Element Method (VEM). Once the local quality of the mesh elements is analyzed through a quality indicator specific to the VEM, groups…
In this work we present an algorithm to construct an infinitely differentiable smooth surface from an input consisting of a (rectilinear) triangulation of a surface of arbitrary shape. The original surface can have non-trivial genus and…
Meshes composed of well-centered simplices have nice orthogonal dual meshes (the dual Voronoi diagram). This is useful for certain numerical algorithms that prefer such primal-dual mesh pairs. We prove that well-centered meshes also have…
We present a method for reconstructing triangle meshes from point clouds. Existing learning-based methods for mesh reconstruction mostly generate triangles individually, making it hard to create manifold meshes. We leverage the properties…
In this paper, we analyze the complexity of natural parallelizations of Delaunay refinement methods for mesh generation. The parallelizations employ a simple strategy: at each iteration, they choose a set of ``independent'' points to insert…
In this paper, we propose to compute Voronoi diagrams over mesh surfaces driven by an arbitrary geodesic distance solver, assuming that the input is a triangle mesh as well as a collection of sites $P=\{p_i\}_{i=1}^m$ on the surface. We…
We propose a two-stage algorithm for generating Delaunay triangulations in 2D and Delaunay tetrahedra in 3D that employs near maximal Poisson-disk sampling. The method generates a variable resolution mesh in 2- and 3-dimensions in linear…
We consider problem of constructing purely Voronoi mesh where the union of uncut Voronoi cells approximates the planar computational domain with piecewise-smooth boundary. Smooth boundary fragments are approximated by the Voronoi edges and…
In practical use cases, polygonal mesh editing can be faster than generating new ones, but it can still be challenging and time-consuming for users. Existing solutions for this problem tend to focus on a single task, either geometry or…
Triangular meshes are a widely used representation in the field of 3D modeling. In this paper, we present a novel approach for edge length-based linear subdivision on triangular meshes, along with two auxiliary techniques. We conduct a…
This paper presents Polylidar, an efficient algorithm to extract non-convex polygons from 2D point sets, including interior holes. Plane segmented point clouds can be input into Polylidar to extract their polygonal counterpart, thereby…
We develop a sparse multiscale operator-adapted wavelet decomposition-based finite element method (FEM) on unstructured polygonal mesh hierarchies obtained via a coarsening procedure. Our approach decouples different resolution levels,…
A refined a priori error analysis of the lowest order (linear) Virtual Element Method (VEM) is developed for approximating a model two dimensional Poisson problem. A set of new geometric assumptions is proposed on shape regularity of…
In this paper we present a new method, which allows for the construction of triangular isosurfaces from three-dimensional data sets, such as 3D image data and/or numerical simulation data that are based on regularly shaped, cubic lattices.…
We present a Trefftz-type finite element method on meshes consisting of curvilinear polygons. Local basis functions are computed using integral equation techniques that allow for the efficient and accurate evaluation of quantities needed in…