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Vehicles in platoons need to process many tasks to support various real-time vehicular applications. When a task arrives at a vehicle, the vehicle may not process the task due to its limited computation resource. In this case, it usually…

Networking and Internet Architecture · Computer Science 2023-09-20 Qiong Wu , Siyuan Wang , Hongmei Ge , Pingyi Fan , Qiang Fan , Khaled B. Letaief

Reinforcement learning in non-stationary environments is challenging due to abrupt and unpredictable changes in dynamics, often causing traditional algorithms to fail to converge. However, in many real-world cases, non-stationarity has some…

Machine Learning · Computer Science 2025-03-25 Mohsen Amiri , Sindri Magnússon

This paper proposes a multi-agent reinforcement learning based medium access framework for wireless networks. The access problem is formulated as a Markov Decision Process (MDP), and solved using reinforcement learning with every network…

Machine Learning · Computer Science 2021-04-30 Hrishikesh Dutta , Subir Biswas

This paper introduces a framework of Constrained Mean-Field Games (CMFGs), where each agent solves a constrained Markov decision process (CMDP). This formulation captures scenarios in which agents' strategies are subject to feasibility,…

Optimization and Control · Mathematics 2025-10-15 Anran Hu , Zijiu Lyu

Network softwarization is one of the major paradigm shifts in the next generation of networks. It enables programmable and flexible management and deployment of the network. Network function virtualization (NFV) is referred to the…

Networking and Internet Architecture · Computer Science 2019-11-18 Mohammad Karimzadeh Farshbafan , Vahid Shah-Mansouri , Dusit Niyato

This paper proposes an efficient computational framework for longitudinal velocity control of a large number of autonomous vehicles (AVs) and develops a traffic flow theory for AVs. Instead of hypothesizing explicitly how AVs drive, our…

Optimization and Control · Mathematics 2020-12-14 Kuang Huang , Xuan Di , Qiang Du , Xi Chen

To improve the quality of computation experience for mobile devices, mobile-edge computing (MEC) is a promising paradigm by providing computing capabilities in close proximity within a sliced radio access network (RAN), which supports both…

Machine Learning · Computer Science 2018-05-17 Xianfu Chen , Honggang Zhang , Celimuge Wu , Shiwen Mao , Yusheng Ji , Mehdi Bennis

Notwithstanding the significant research effort Network Function Virtualization (NFV) architectures received over the last few years little attention has been placed on optimizing proactive caching when considering it as a service chain.…

Networking and Internet Architecture · Computer Science 2018-07-30 Gao Zheng , Anthony Tsiopoulos , Vasilis Friderikos

This paper investigates the network load balancing problem in data centers (DCs) where multiple load balancers (LBs) are deployed, using the multi-agent reinforcement learning (MARL) framework. The challenges of this problem consist of the…

Artificial Intelligence · Computer Science 2022-10-17 Zhiyuan Yao , Zihan Ding

With the development of federated learning (FL), mobile devices (MDs) are able to train their local models with private data and sends them to a central server for aggregation, thereby preventing sensitive raw data leakage. In this paper,…

Distributed, Parallel, and Cluster Computing · Computer Science 2021-06-15 Shunfeng Chu , Jun Li , Jianxin Wang , Zhe Wang , Ming Ding , Yijin Zang , Yuwen Qian , Wen Chen

Machine learning (ML) tasks are one of the major workloads in today's edge computing networks. Existing edge-cloud schedulers allocate the requested amounts of resources to each task, falling short of best utilizing the limited edge…

Multiagent Systems · Computer Science 2025-09-09 Yihong Li , Xiaoxi Zhang , Tianyu Zeng , Jingpu Duan , Chuan Wu , Di Wu , Xu Chen

In recent years, multi-access edge computing (MEC) is a key enabler for handling the massive expansion of Internet of Things (IoT) applications and services. However, energy consumption of a MEC network depends on volatile tasks that…

Physics and Society · Physics 2021-01-07 Md. Shirajum Munir , Sarder Fakhrul Abedin , Nguyen H. Tran , Zhu Han , Eui-Nam Huh , Choong Seon Hong

We investigate mean-field games (MFG) in which agents can actively control their speed of access to information. Specifically, the agents can dynamically decide to obtain observations with reduced delay by accepting higher observation…

Optimization and Control · Mathematics 2025-06-03 Dirk Becherer , Christoph Reisinger , Jonathan Tam

The goal of reinforcement learning is estimating a policy that maps states to actions and maximizes the cumulative reward of a Markov Decision Process (MDP). This is oftentimes achieved by estimating first the optimal (reward) value…

Machine Learning · Computer Science 2024-05-29 Sergio Rozada , Antonio G. Marques

Virtual network embedding (VNE) is an essential resource allocation task in network virtualization, aiming to map virtual network requests (VNRs) onto physical infrastructure. Reinforcement learning (RL) has recently emerged as a promising…

Artificial Intelligence · Computer Science 2024-05-03 Tianfu Wang , Qilin Fan , Chao Wang , Long Yang , Leilei Ding , Nicholas Jing Yuan , Hui Xiong

To conduct a more realistic evaluation on Virtualized Network Functions resource allocation algorithms, researches needed data on: (1) potential NFs chains (policies), (2) traffic flows passing through these NFs chains, (3) how the dynamic…

Networking and Internet Architecture · Computer Science 2017-02-28 Windhya Rankothge , Frank Le , Alessandra Russo , Jorge Lobo

When controlling multi-agent systems, the trade-off between performance and scalability is a major challenge. Here, we address this difficulty by using mean field games (MFGs), which is a framework that deduces the macroscopic dynamics…

Optimization and Control · Mathematics 2021-08-06 Daisuke Inoue , Yuji Ito , Takahito Kashiwabara , Norikazu Saito , Hiroaki Yoshida

We consider a multi-agent Markov strategic interaction over an infinite horizon where agents can be of multiple types. We model the strategic interaction as a mean-field game in the asymptotic limit when the number of agents of each type…

Multiagent Systems · Computer Science 2021-01-01 Arnob Ghosh , Vaneet Aggarwal

Resource allocation is still a difficult issue to deal with in wireless networks. The unstable channel condition and traffic demand for Quality of Service (QoS) raise some barriers that interfere with the process. It is significant that an…

Artificial Intelligence · Computer Science 2017-09-28 Einar Cesar Santos

A promising area of application for Network Function Virtualization is in network security, where chains of Virtual Security Network Functions (VSNFs), i.e., security-specific virtual functions such as firewalls or Intrusion Prevention…

Networking and Internet Architecture · Computer Science 2021-03-19 Roberto Doriguzzi-Corin , Sandra Scott-Hayward , Domenico Siracusa , Marco Savi , Elio Salvadori