English
Related papers

Related papers: Projective Urban Texturing

200 papers

We present an end-to-end framework for generating artist-style meshes from noisy or incomplete point clouds, such as those captured by real-world sensors like LiDAR or mobile RGB-D cameras. Artist-created meshes are crucial for commercial…

Computer Vision and Pattern Recognition · Computer Science 2025-09-17 Yao He , Youngjoong Kwon , Wenxiao Cai , Ehsan Adeli

High-quality textures are critical for realistic 3D content creation, yet existing generative methods are slow, rely on UV maps, and often fail to remain faithful to a reference image. To address these challenges, we propose a…

Computer Vision and Pattern Recognition · Computer Science 2025-09-08 Arianna Rampini , Kanika Madan , Bruno Roy , AmirHossein Zamani , Derek Cheung

Airborne acquisition and on-road mobile mapping provide complementary 3D information of an urban landscape: the former acquires roof structures, ground, and vegetation at a large scale, but lacks the facade and street-side details, while…

Computer Vision and Pattern Recognition · Computer Science 2016-09-07 András Bódis-Szomorú , Hayko Riemenschneider , Luc Van Gool

Recently, significant advances have been made in 3D object generation. Building upon the generated geometry, current pipelines typically employ image diffusion models to generate multi-view RGB images, followed by UV texture reconstruction…

Computer Vision and Pattern Recognition · Computer Science 2025-05-20 Mingqi Shao , Feng Xiong , Zhaoxu Sun , Mu Xu

This paper investigates a novel task of generating texture images from perceptual descriptions. Previous work on texture generation focused on either synthesis from examples or generation from procedural models. Generating textures from…

Computer Vision and Pattern Recognition · Computer Science 2017-03-30 Yanhai Gan , Huifang Chi , Ying Gao , Jun Liu , Guoqiang Zhong , Junyu Dong

The demand for efficient 3D model generation techniques has grown exponentially, as manual creation of 3D models is time-consuming and requires specialized expertise. While generative models have shown potential in creating 3D textured…

Computer Vision and Pattern Recognition · Computer Science 2023-07-28 Fanghua Yu , Xintao Wang , Zheyuan Li , Yan-Pei Cao , Ying Shan , Chao Dong

Novel photo-realistic texture synthesis is an important task for generating novel scenes, including asset generation for 3D simulations. However, to date, these methods predominantly generate textured objects in 2D space. If we rely on 2D…

Computer Vision and Pattern Recognition · Computer Science 2023-02-09 Dharma KC , Clayton T. Morrison , Bradley Walls

Texturing is a crucial step in the 3D asset production workflow, which enhances the visual appeal and diversity of 3D assets. Despite recent advancements in Text-to-Texture (T2T) generation, existing methods often yield subpar results,…

Computer Vision and Pattern Recognition · Computer Science 2024-11-05 Wei Cheng , Juncheng Mu , Xianfang Zeng , Xin Chen , Anqi Pang , Chi Zhang , Zhibin Wang , Bin Fu , Gang Yu , Ziwei Liu , Liang Pan

We present Im2SurfTex, a method that generates textures for input 3D shapes by learning to aggregate multi-view image outputs produced by 2D image diffusion models onto the shapes' texture space. Unlike existing texture generation…

Graphics · Computer Science 2025-12-11 Yiangos Georgiou , Marios Loizou , Melinos Averkiou , Evangelos Kalogerakis

Texture cues on 3D objects are key to compelling visual representations, with the possibility to create high visual fidelity with inherent spatial consistency across different views. Since the availability of textured 3D shapes remains very…

Computer Vision and Pattern Recognition · Computer Science 2022-04-07 Yawar Siddiqui , Justus Thies , Fangchang Ma , Qi Shan , Matthias Nießner , Angela Dai

As the digital and physical worlds become more intertwined, there has been a lot of interest in digital avatars that closely resemble their real-world counterparts. Current digitization methods used in 3D production pipelines require costly…

Computer Vision and Pattern Recognition · Computer Science 2025-03-20 Yifan Wang , Ivan Molodetskikh , Ondrej Texler , Dimitar Dinev

Texture synthesis is a fundamental task in computer vision, whose goal is to generate visually realistic and structurally coherent textures for a wide range of applications, from graphics to scientific simulations. While traditional methods…

Computer Vision and Pattern Recognition · Computer Science 2025-05-09 Elahe Salari , Zohreh Azimifar

Texture synthesis is widely used in the field of computer graphics, vision, and image processing. In the present paper, a texture synthesis algorithm is proposed for near-regular natural textures with the help of a representative periodic…

Computer Vision and Pattern Recognition · Computer Science 2017-06-23 V. Asha

Recent generative models can create visually plausible 3D representations of objects. However, the generation process often allows for implicit control signals, such as contextual descriptions, and rarely supports bold geometric distortions…

Computer Vision and Pattern Recognition · Computer Science 2026-04-10 Changwoon Choi , Hyunsoo Lee , Clément Jambon , Yael Vinker , Young Min Kim

Holistic understanding of urban scenes based on RGB images is a challenging yet important problem. It encompasses understanding both the geometry and appearance to enable novel view synthesis, parsing semantic labels, and tracking moving…

Computer Vision and Pattern Recognition · Computer Science 2024-03-20 Hongyu Zhou , Jiahao Shao , Lu Xu , Dongfeng Bai , Weichao Qiu , Bingbing Liu , Yue Wang , Andreas Geiger , Yiyi Liao

We present Reverse Projection, a novel projective texture mapping technique for painting a decal directly to the texture of a 3D object. Designed to be used in games, this technique works in real-time. By using projection techniques that…

Computer Vision and Pattern Recognition · Computer Science 2024-01-12 Adrian Xuan Wei Lim , Lynnette Hui Xian Ng , Conor Griffin , Nicholas Kyger , Faraz Baghernezhad

We present Make-A-Texture, a new framework that efficiently synthesizes high-resolution texture maps from textual prompts for given 3D geometries. Our approach progressively generates textures that are consistent across multiple viewpoints…

Computer Vision and Pattern Recognition · Computer Science 2025-01-28 Xiaoyu Xiang , Liat Sless Gorelik , Yuchen Fan , Omri Armstrong , Forrest Iandola , Yilei Li , Ita Lifshitz , Rakesh Ranjan

While recent 3D generative models can produce high-quality texture images, they often fail to capture human preferences or meet task-specific requirements. Moreover, a core challenge in the 3D texture generation domain is that most existing…

Computer Vision and Pattern Recognition · Computer Science 2025-12-10 AmirHossein Zamani , Tianhao Xie , Amir G. Aghdam , Tiberiu Popa , Eugene Belilovsky

We introduce VERTEX, an effective solution to recover 3D shape and intrinsic texture of vehicles from uncalibrated monocular input in real-world street environments. To fully utilize the template prior of vehicles, we propose a novel…

Computer Vision and Pattern Recognition · Computer Science 2021-03-30 Xiaochen Zhao , Zerong Zheng , Chaonan Ji , Zhenyi Liu , Siyou Lin , Tao Yu , Jinli Suo , Yebin Liu

Texture map production is an important part of 3D modeling and determines the rendering quality. Recently, diffusion-based methods have opened a new way for texture generation. However, restricted control flexibility and limited prompt…

Graphics · Computer Science 2025-06-04 Dongyu Yan , Leyi Wu , Jiantao Lin , Luozhou Wang , Tianshuo Xu , Zhifei Chen , Zhen Yang , Lie Xu , Shunsi Zhang , Yingcong Chen