Related papers: First-Order Game Logic and Modal Mu-Calculus
This paper from 2008 is the first in a series of three related papers on modal methods in interpretability logics and applications. In this first paper the foundations are laid for later results. These foundations consist of a thorough…
We study fragments of first-order logic and of least fixed point logic that allow only unary negation: negation of formulas with at most one free variable. These logics generalize many interesting known formalisms, including modal logic and…
Ehrenfeucht-Fraisse games are very useful in studying separation and equivalence results in logic. The standard finite Ehrenfeucht-Fraisse game characterizes equivalence in first order logic. The standard Ehrenfeucht-Fraisse game in…
Hybrid games are models which combine discrete, continuous, and adversarial dynamics. Game logic enables proving (classical) existence of winning strategies. We introduce constructive differential game logic (CdGL) for hybrid games, where…
We prove expressive completeness results for convex propositional and modal team logics, where a logic is convex if, for each formula, if it is true in two teams $t$ and $u$ and $t\subseteq s\subseteq u$, then it is also true in $s$. We…
The double slit experiment provides a clear demarcation between classical and quantum theory, while multi-slit experiments demarcate quantum and higher-order interference theories. In this work we show that these experiments pertain to a…
The uniform one-dimensional fragment of first-order logic, U1, is a formalism that extends two-variable logic in a natural way to contexts with relations of all arities. We survey properties of U1 and investigate its relationship to…
We identify a subproblem of the model-checking problem for the epistemic \mu-calculus which is decidable. Formulas in the instances of this subproblem allow free variables within the scope of epistemic modalities in a restricted form that…
The paper [Ras15a] introduced distribution-valued games. This game-theoretic model uses probability distributions as payoffs for games in order to express uncertainty about the payoffs. The player's preferences for different payoffs are…
Modal fixpoint logics traditionally play a central role in computer science, in particular in artificial intelligence and concurrency. The mu-calculus and its relatives are among the most expressive logics of this type. However, popular…
We propose a novel logic, called Frame Logic (FL), that extends first-order logic (with recursive definitions) using a construct Sp(.) that captures the implicit supports of formulas -- the precise subset of the universe upon which their…
Inclusion logic is a variant of dependence logic that was shown to have the same expressive power as positive greatest fixed-point logic. Inclusion logic is not axiomatizable in full, but its first-order consequences can be axiomatized. In…
Model checking linear-time properties expressed in first-order logic has non-elementary complexity, and thus various restricted logical languages are employed. In this paper we consider two such restricted specification logics, linear…
Estimating discrete games of complete information is often computationally difficult due to partial identification and the absence of closed-form moment characterizations. This paper proposes computationally tractable approaches to…
The theory of first-order mean field type differential games examines the systems of infinitely many identical agents interacting via some external media under assumption that each agent is controlled by two players. We study the…
The first-order theory of MALL (multiplicative, additive linear logic) over only equalities is an interesting but weak logic since it cannot capture unbounded (infinite) behavior. Instead of accounting for unbounded behavior via the…
The modal mu-calculus is obtained by adding least and greatest fixed-point operators to modal logic. Its alternation hierarchy classifies the mu-formulas by their alternation depth: a measure of the codependence of their least and greatest…
We investigate preservation results for the independent fusion of one-variable first-order modal logics. We show that, without equality, Kripke completeness and decidability of the global and local consequence relation are preserved, under…
We develop a symmetric monoidal closed category of games, incorporating sums and products, to model quantum computation at higher types. This model is expressive, capable of representing all unitary operators at base types. It is compatible…
We present a combination of raising, explicit variable dependency representation, the liberalized delta-rule, and preservation of solutions for first-order deductive theorem proving. Our main motivation is to provide the foundation for our…