Related papers: First-Order Game Logic and Modal Mu-Calculus
We introduce a novel decidable fragment of first-order logic. The fragment is one-dimensional in the sense that quantification is limited to applications of blocks of existential (universal) quantifiers such that at most one variable…
Lin and Zhaos theorem on loop formulas states that in the propositional case the stable model semantics of a logic program can be completely characterized by propositional loop formulas, but this result does not fully carry over to the…
Argumentation is one of the most popular approaches of defining a~non-monotonic formalism and several argumentation based semantics were proposed for defeasible logic programs. Recently, a new approach based on notions of conflict…
The article introduces a ceteris paribus modal logic interpreted on the equivalence classes induced by sets of propositional atoms. This logic is used to embed two logics of agency and games, namely atemporal STIT and the coalition logic of…
We give a rigorous formulation of the intuitive idea that a differentiable map should be thesame thing as a locally, or infinitesimally, linear map: just as a linear map respects the operations of addition and multiplication by scalars ina…
Higher-order modal fixpoint logic (HFL) is a higher-order extension of the modal mu-calculus, and strictly more expressive than the modal mu-calculus. It has recently been shown that various program verification problems can naturally be…
First-order logic is typically presented as the study of deduction in a setting with elementary quantification. In this paper, we take another vantage point and conceptualize first-order logic as a linear space that encodes "plausibility".…
Given a dynamic ordinal game, we deem a strategy sequentially rational if there exist a Bernoulli utility function and a conditional probability system with respect to which the strategy is a maximizer. We establish a complete class theorem…
This paper develops a general methodology to connect propositional and first-order interpolation. In fact, the existence of suitable skolemizations and of Herbrand expansions together with a propositional interpolant suffice to construct a…
Fragments of first-order logic over words can often be characterized in terms of finite monoids, and identities of omega-terms are an effective mechanism for specifying classes of monoids. Huschenbett and the first author have shown how to…
We introduce a quantum analogue of classical first-order logic (FO) and develop a theory of quantum first-order logic as a basis of the productive discussions on the power of logical expressiveness toward quantum computing. The purpose of…
This paper presents matching logic, a first-order logic (FOL) variant for specifying and reasoning about structure by means of patterns and pattern matching. Its sentences, the patterns, are constructed using variables, symbols, connectives…
We extend first-order logic to include variadic function symbols, and prove a substitution lemma. Two applications are given: one to bounded quantifier elimination and one to the definability of certain Borel sets.
Propositional term modal logic is interpreted over Kripke structures with unboundedly many accessibility relations and hence the syntax admits variables indexing modalities and quantification over them. This logic is undecidable, and we…
We introduce a new logic, called \emph{cluster first-order logic}, a restricted fragment of first-order logic specifically designed to study order invariance. An order-invariant formula is one on a vocabulary that contains an order;…
We define a semantics for first-order logic with generalized quantifiers based on double teams. We also define and investigate a notion of a generalized atom. Such atoms can be used in order to define extensions of first-order logic with a…
Usually, to apply game-theoretic methods, we must specify utilities precisely, and we run the risk that the solutions we compute are not robust to errors in this specification. Ordinal games provide an attractive alternative: they require…
We define the notion of a model of higher-order modal logic in an arbitrary elementary topos $\mathcal{E}$. In contrast to the well-known interpretation of (non-modal) higher-order logic, the type of propositions is not interpreted by the…
We consider bisimulation-invariant monadic second-order logic over various classes of finite transition systems. We present several combinatorial characterisations of when the expressive power of this fragment coincides with that of the…
This article presents the variant of the approach introduced in the recent work of Bensoussan, Wong, Yam and Yuan [13] to the generic first-order mean field game problem. A major contribution here is the provision of new crucial a priori…