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Social media platforms are central to communication, yet their designs remain narrowly focused on engagement and scale. While researchers have proposed alternative visions for online spaces, these ideas are difficult to prototype within…

Human-Computer Interaction · Computer Science 2025-10-06 Yoojin Hong , Martina Di Paola , Braahmi Padmakumar , Hwi Joon Lee , Mahnoor Shafiq , Joseph Seering

This paper presents the development of a real-time simulator for the validation of controlling a large vehicle manipulator. The need for this development can be justified by the lack of such a simulator: There are neither open source…

Robotics · Computer Science 2022-11-28 Balint Varga , Selina Meier , Soeren Hohmann

The best way to calculate statistics from medical data is to use the data of individual patients. In some settings, this data is difficult to obtain due to privacy restrictions. In Germany, for example, it is not possible to pool routine…

Machine Learning · Statistics 2020-03-18 Stefan Lenz , Harald Binder

Interactive multi-agent simulation algorithms are used to compute the trajectories and behaviors of different entities in virtual reality scenarios. However, current methods involve considerable parameter tweaking to generate plausible…

Graphics · Computer Science 2018-12-04 Jiaping Ren , Wei Xiang , Yangxi Xiao , Ruigang Yang , Dinesh Manocha , Xiaogang Jin

When performing an aggregate data meta-analysis of a continuous outcome, researchers often come across primary studies that report the sample median of the outcome. However, standard meta-analytic methods typically cannot be directly…

Multi-agent social interaction has clearly benefited from Large Language Models. However, current simulation systems still face challenges such as difficulties in scaling to diverse scenarios and poor reusability due to a lack of modular…

Physics and Society · Physics 2025-10-09 Gang Li , Jie Lin , Yining Tang , Ziteng Wang , Yirui Huang , Junyu Zhang , Shuang Luo , Chao Wu , Yike Guo

Integrating land use, travel demand, and traffic models represents a gold standard for regional planning, but is rarely achieved in a meaningful way, especially at the scale of disaggregate data. In this paper, we present a new architecture…

Computers and Society · Computer Science 2018-07-04 Paul Waddell , Ignacio Garcia-Dorado , Samuel M. Maurer , Geoff Boeing , Max Gardner , Emily Porter , Daniel Aliaga

Ensuring the functional correctness and safety of autonomous vehicles is a major challenge for the automotive industry. However, exhaustive physical test drives are not feasible, as billions of driven kilometers would be required to obtain…

Software Engineering · Computer Science 2021-02-09 Barbara Schuett , Thilo Braun , Stefan Otten , Eric Sax

Accurate estimation of Network Performance is crucial for several tasks in telecom networks. Telecom networks regularly serve a vast number of radio nodes. Each radio node provides services to end-users in the associated coverage areas. The…

Machine Learning · Computer Science 2024-05-02 Ali Shibli , Tahar Zanouda

Understanding individual-level human mobility is critical for a wide range of applications. As such, real-world trajectory datasets provide valuable insights into actual movement behaviors and patterns of life but are often constrained by…

Software Engineering · Computer Science 2026-01-22 Hossein Amiri , Joon-Seok Kim , Hamdi Kavak , Andrew Crooks , Dieter Pfoser , Carola Wenk , Andreas Züfle

Mobile agents research is clearly aiming towards imposing agent based development as the next generation of tools for writing software. This paper comes with its own contribution to this global goal by introducing a novel unifying framework…

Multiagent Systems · Computer Science 2007-05-23 Tudor Marian , Bogdan Dumitriu , Mihaela Dinsoreanu , Ioan Salomie

In this paper we focus on Internet-based simulation, a form of distributed simulation in which a set of execution units that are physically located around the globe work together to run a simulation model. This setup is very challenging…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-04-01 Gabriele D'Angelo , Stefano Ferretti , Gary S. H. Tan

In recent IoT (Internet of Things) and Web 2.0 technologies, a critical problem arises with respect to storing and processing the large amount of collected data. In this paper we develop and evaluate distributed infrastructures for storing…

Databases · Computer Science 2014-04-04 S. Sioutas , E. Sakkopoulos , A. Panaretos , D. Tsoumakos , P. Gerolymatos , G. Tzimas , Y. Manolopoulos

Research and development of mobile communications systems require a detailed analysis and evaluation of novel technologies to further enhance spectral efficiency, connectivity and reliability. Due to the exponentially increasing demand of…

Signal Processing · Electrical Eng. & Systems 2018-06-12 Stefan Pratschner , Bashar Tahir , Ljiljana Marijanovic , Mariam Mussbah , Kiril Kirev , Ronald Nissel , Stefan Schwarz , Markus Rupp

We propose an approach to simulating trajectories of multiple interacting agents (road users) based on transformers and probabilistic graphical models (PGMs), and apply it to the Waymo SimAgents challenge. The transformer baseline is based…

Machine Learning · Computer Science 2024-07-01 Xinghua Lou , Meet Dave , Shrinu Kushagra , Miguel Lazaro-Gredilla , Kevin Murphy

Constructing robust simulators is essential for asking "what if?" questions and guiding policy in critical domains like healthcare and logistics. However, existing methods often struggle, either failing to generalize beyond historical data…

Machine Learning · Computer Science 2025-06-12 Samuel Holt , Max Ruiz Luyten , Antonin Berthon , Mihaela van der Schaar

Constructing simulation scenes that are both visually and physically realistic is a problem of practical interest in domains ranging from robotics to computer vision. This problem has become even more relevant as researchers wielding large…

LLM agents are increasingly used for code generation, but physics-based simulation poses a deeper challenge: natural-language descriptions of simulation models are inherently underspecified, and different admissible resolutions of implicit…

Software Engineering · Computer Science 2026-03-03 Knut-Andreas Lie , Olav Møyner , Elling Svee , Jakob Torben

We introduce NeuralOS, a neural framework that simulates graphical user interfaces (GUIs) of operating systems by directly predicting screen frames in response to user inputs such as mouse movements, clicks, and keyboard events. NeuralOS…

Computer Vision and Pattern Recognition · Computer Science 2026-03-13 Luke Rivard , Sun Sun , Hongyu Guo , Wenhu Chen , Yuntian Deng

This paper establishes a general framework for describing hybrid dynamical systems which is particularly suitable for numerical simulation. In this context, the data structures used to describe the sets and functions which comprise the…

chao-dyn · Physics 2008-02-03 Allen Back , John Guckenheimer , Mark Myers