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Related papers: HDhuman: High-quality Human Novel-view Rendering f…

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In this work, we propose a method to address the challenge of rendering a 3D human from a single image in a free-view manner. Some existing approaches could achieve this by using generalizable pixel-aligned implicit fields to reconstruct a…

Computer Vision and Pattern Recognition · Computer Science 2023-11-30 Xiangjun Gao , Xiaoyu Li , Chaopeng Zhang , Qi Zhang , Yanpei Cao , Ying Shan , Long Quan

This paper tackles the challenge of creating relightable and animatable neural avatars from sparse-view (or even monocular) videos of dynamic humans under unknown illumination. Compared to studio environments, this setting is more practical…

Computer Vision and Pattern Recognition · Computer Science 2023-08-21 Zhen Xu , Sida Peng , Chen Geng , Linzhan Mou , Zihan Yan , Jiaming Sun , Hujun Bao , Xiaowei Zhou

3D Gaussian splatting enables high-quality novel view synthesis (NVS) at real-time frame rates. However, its quality drops sharply as we depart from the training views. Thus, dense captures are needed to match the high-quality expectations…

Computer Vision and Pattern Recognition · Computer Science 2025-08-06 Tobias Fischer , Samuel Rota Bulò , Yung-Hsu Yang , Nikhil Keetha , Lorenzo Porzi , Norman Müller , Katja Schwarz , Jonathon Luiten , Marc Pollefeys , Peter Kontschieder

Modern deep-learning super-resolution (SR) techniques process images and videos independently of the underlying content and viewing conditions. However, the sensitivity of the human visual system (HVS) to image details changes depending on…

Computer Vision and Pattern Recognition · Computer Science 2026-03-03 Volodymyr Karpenko , Taimoor Tariq , Jorge Condor , Piotr Didyk

Recent approaches to jointly reconstruct 3D humans and objects from a single RGB image represent 3D shapes with template-based or coarse models, which fail to capture details of loose clothing on human bodies. In this paper, we introduce a…

Computer Vision and Pattern Recognition · Computer Science 2025-03-11 Ayushi Dutta , Marco Pesavento , Marco Volino , Adrian Hilton , Armin Mustafa

This paper presents RoGSplat, a novel approach for synthesizing high-fidelity novel views of unseen human from sparse multi-view images, while requiring no cumbersome per-subject optimization. Unlike previous methods that typically struggle…

Computer Vision and Pattern Recognition · Computer Science 2025-03-19 Junjin Xiao , Qing Zhang , Yonewei Nie , Lei Zhu , Wei-Shi Zheng

We propose a Transformer-based framework for 3D human texture estimation from a single image. The proposed Transformer is able to effectively exploit the global information of the input image, overcoming the limitations of existing methods…

Computer Vision and Pattern Recognition · Computer Science 2021-09-07 Xiangyu Xu , Chen Change Loy

Accurately reconstructing complex full multi-object scenes from sparse observations remains a core challenge in computer vision and a key step toward scalable and reliable simulation for robotics. In this work, we introduce RecGen, a…

3D human body reconstruction has been a challenge in the field of computer vision. Previous methods are often time-consuming and difficult to capture the detailed appearance of the human body. In this paper, we propose a new method called…

Computer Vision and Pattern Recognition · Computer Science 2024-03-19 Mingjin Chen , Junhao Chen , Xiaojun Ye , Huan-ang Gao , Xiaoxue Chen , Zhaoxin Fan , Hao Zhao

Rendering scenes with a high-quality human face from arbitrary viewpoints is a practical and useful technique for many real-world applications. Recently, Neural Radiance Fields (NeRF), a rendering technique that uses neural networks to…

Computer Vision and Pattern Recognition · Computer Science 2022-06-01 Satoshi Tsutsui , Weijia Mao , Sijing Lin , Yunyi Zhu , Murong Ma , Mike Zheng Shou

Generalizable rendering of an animatable human avatar from sparse inputs relies on data priors and inductive biases extracted from training on large data to avoid scene-specific optimization and to enable fast reconstruction. This raises…

Computer Vision and Pattern Recognition · Computer Science 2025-02-14 Jing Wen , Alexander G. Schwing , Shenlong Wang

The neural rendering of humans is a topic of great research significance. However, previous works mostly focus on achieving photorealistic details, neglecting the exploration of human parsing. Additionally, classical semantic work are all…

Computer Vision and Pattern Recognition · Computer Science 2023-08-22 Jie Zhang , Pengcheng Shi , Zaiwang Gu , Yiyang Zhou , Zhi Wang

The task of reconstructing detailed 3D human body models from images is interesting but challenging in computer vision due to the high freedom of human bodies. In order to tackle the problem, we propose a coarse-to-fine method to…

Computer Vision and Pattern Recognition · Computer Science 2020-12-14 Zhongguo Li , Magnus Oskarsson , Anders Heyden

High-quality human reconstruction and photo-realistic rendering of a dynamic scene is a long-standing problem in computer vision and graphics. Despite considerable efforts invested in developing various capture systems and reconstruction…

Computer Vision and Pattern Recognition · Computer Science 2024-04-03 Xiaoyun Zheng , Liwei Liao , Xufeng Li , Jianbo Jiao , Rongjie Wang , Feng Gao , Shiqi Wang , Ronggang Wang

We propose a novel neural rendering pipeline, Hybrid Volumetric-Textural Rendering (HVTR), which synthesizes virtual human avatars from arbitrary poses efficiently and at high quality. First, we learn to encode articulated human motions on…

Computer Vision and Pattern Recognition · Computer Science 2022-09-02 Tao Hu , Tao Yu , Zerong Zheng , He Zhang , Yebin Liu , Matthias Zwicker

We present a first step towards 4D (3D and time) human video stylization, which addresses style transfer, novel view synthesis and human animation within a unified framework. While numerous video stylization methods have been developed,…

Computer Vision and Pattern Recognition · Computer Science 2023-12-08 Tiantian Wang , Xinxin Zuo , Fangzhou Mu , Jian Wang , Ming-Hsuan Yang

We consider the problem of planning views for a robot to acquire images of an object for visual inspection and reconstruction. In contrast to offline methods which require a 3D model of the object as input or online methods which rely on…

Robotics · Computer Science 2019-10-07 Selim Engin , Eric Mitchell , Daewon Lee , Volkan Isler , Daniel D. Lee

This paper tackles the problem of novel view synthesis from a single image. In particular, we target real-world scenes with rich geometric structure, a challenging task due to the large appearance variations of such scenes and the lack of…

Computer Vision and Pattern Recognition · Computer Science 2018-04-18 Miaomiao Liu , Xuming He , Mathieu Salzmann

Novel view synthesis in 360$^\circ$ scenes from extremely sparse input views is essential for applications like virtual reality and augmented reality. This paper presents a novel framework for novel view synthesis in extremely sparse-view…

Computer Vision and Pattern Recognition · Computer Science 2025-05-27 Guangan Chen , Anh Minh Truong , Hanhe Lin , Michiel Vlaminck , Wilfried Philips , Hiep Luong

Generating high-quality novel view renderings of 3D Gaussian Splatting (3DGS) in scenes featuring transient objects is challenging. We propose a novel hybrid representation, termed as HybridGS, using 2D Gaussians for transient objects per…

Computer Vision and Pattern Recognition · Computer Science 2025-03-03 Jingyu Lin , Jiaqi Gu , Lubin Fan , Bojian Wu , Yujing Lou , Renjie Chen , Ligang Liu , Jieping Ye